Daniel Chelas's page

336 posts. Alias of Chyrone.

Full Name

Daniel Chales




Bolt Ace 2 HP 25/25, AC 18/14/14, F+5, R+6, W+2. Perception +7, speed 30ft, Darkvision 60ft








Common, Dwarven

Strength 14
Dexterity 16
Constitution 15
Intelligence 10
Wisdom 14
Charisma 8

About Daniel Chelas



Dwarf Bolt Ace 2
AC: 17/14/13
Hp 25 (2d10+4con+2FCB)


- Bayonet +4 (attached to crossbow) 1d6+2
- Gladius +4 (1d8+2)
- Light Mace +4 (1d6+2)

-Mw. Heavy repeater Crossbow +6(1d10)
20 Barbed bolts (2gp)
20 Blunt bolts (2gp)
20 Normal bolts (1gp)

Initiative (+3)
Save rolls: Fort: +5, Ref +6, Will +2

Dwarf: + 2 CON, +2 WIS, -2 CHA

Str 14, Dex 16 , Con 15, Int 10, Wis 14, Cha 8
Base Atk +2, CMB +4; CMD 17 (20 vs bull rush & trip)
FCB +1 HP/lvl
Languages: Common, Dwarven

Lvl 1 : Rapid Reload (Heavy repeater crossbow)

- Outworlder: [GM's campaign trait]
- Highlander: +1 to stealth checks, and stealth is a class skill.

Skill points per lvl 4
Trained skills:
Acrobatics +8[2rank+3class+3dex]
Diplomacy +5 [1rank+3class+2bonus-1cha]
Perception +7[2rank+3class+2wis]
Sleight of hand +8 [2rank+3class+3dex]
Stealth +8 [1 rank +3 class +1 trait]

Class abilities:

Sharp Shoot (Ex) At 1st level, a bolt ace can resolve an attack against touch AC instead of normal AC when firing a crossbow at a target within its first range increment. Performing this deed costs 1 grit point. This deed's cost cannot be reduced by any ability or effect that reduces the amount of grit points a deed costs (such as Signature Deed).

This deed replaces deadeye.

Vigilant Loading (Ex): At 1st level, as long as a bolt ace has at least 1 grit point, she does not provoke attacks of opportunity when loading a crossbow.

Combat Gear:
Mwk. Repeater crossbow (class), studded leather (25gp), Light mace (5gp), Gladius (15gp), 40 bolts (4gp), 2 alchemist fire (50gp).

Adventure gear:
Crowbar (2gp), common backpack (2gp), Caltrops x2 (2gp), Hempen rope (1gp), Marked Cards (1gp), Potion of CLW x1 (50gp), Tar Bomb (15gp), Wrist Sheath [spring loaded] (5gp).
114 GP


Daniel is an exception among dwarves. Maybe he's too stubborn, or maybe his soul is of the wrong race.
Whichever reason it is, he cared little for the traditions of the Forge Father. He also felt no need to grow a beard, something frowned upon by his family.

He had spent free time in a friend's workshop, as company to the tinkering friend.
Contrary to it, Daniel found his calling to be traveling on the road, the stormy life of an adventurer. Telling stories of the other lands in places he got to, he could find a listening ear with tavern patrons or youths, even as a dwarf. At some point, when he got back home, his friend handed him a finely crafted repeater crossbow. Not just out of friendship, but also out of efficiency, it became Daniel's favored weapon.

One day though, when the resident rune priest asked for an expedition to an underground cavern, Daniel was the first to step through the opened portal. Tough luck, as it ended him up flung through the Abyss gate, in the middle of a busy foreign city.

Never content to sit back idle, he strapped his belongings and headed for the first building he thought could offer employment. The sign saying Alleyway Guild, seemed to be jut that place.