Full Name |
Animal companion of SADAF KARGAR |
Race |
| Animal Companion 5 (Bodyguard Archetype) | HP 42/42 | AC 21 T 15 FF 17 | CMB +3, CMD 17 | F: +8, R: +8 (no Evasion), W: +2 | Init: +4 | Perc: +11 |
Classes/Levels |
Speed 60ft | Active conditions: None |
Gender |
Male N small Velociraptor |
About Danduun
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Animal companion of SADAF KARGAR
Danduun has been Sadaf's companion since he first undertook the sacred rites to bind himself to the saurian animals of the wilderness.
Danduun is a small, brightly colored dinosaur with a playful nature but he does tend to nip people when annoyed.
Velociraptor Animal Companion 4 (Bodyguard Archetype)
N Small animal
Init +4
Senses low-light vision, scent
Perception +11
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Defense
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AC 21, touch 15, flat-footed 17 (+3 armor, +4 Dex, +1 natural, +1 size, Companion natural armor bonus +2)
hp 42 (5d8+20)
Fort +8 (Con +4, Companion +4)
Ref +8 (Dex +4, Companion +4)
Will +2 (Wis +1, Companion +1)
Defensive Abilities: None
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Offense
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Speed: 60 ft.
Melee: bite +8 (1d4+1), 2 talons +8 (1d6+1); (+3 BAB, +1 Size, Dex +4)
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Statistics
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Str 12*, Dex 18*, Con 18**, Int 2, Wis 12, Cha 14
*+1 Str/Dex Bonus, **Lvl 4 Ability Score Increase
Base Atk +3
CMB +3 (+3 BAB, -1 Size, +1 Str)
CMD 17 (+3 BAB, -1 Size, +4 Dex, +1 Str)
Feats: Combat Reflexes, Weapon Finesse, Bodyguard
Tricks: Attack, Attack all creatures, Defend, Fetch, Seek, Come, Track
Bonus Trick: Flank, Attack nonlethal
Skills:
- Acrobatics +12 (Rank 1, +3 Class, +4 Dex, +4 Racial, [+12 to jump])
- Climb +5 (Rank 1, +3 Class, +1 str)
- Perception +11 (Rank 1, Class +3, +1 Wis, +4 Racial, +2 Alertness Feat when adjacent to Sadaf)
- Stealth +16 (Rank 1, Class +3, +4 Dex, +4 Size, +4 Racial)
- Swim +5 (Rank 1, +3 Class, +1 str)
- Survival +1 (+1 Wis)
Other Gear: Mwk studded leather, Saddle-bags, Training harness, 10 lb
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Class / Archetype
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Animal Companion Class Details
‚Bodyguard‘ Animal Companion Archetype
Link (Ex): A druid can handle her animal companion as a free action, or push it as a move action, even if she doesn't have any ranks in the Handle Animal skill. The druid gains a +4 circumstance bonus on all wild empathy checks and Handle Animal checks made regarding an animal companion.
Animal Feats: In addition to the standard feats available to animal companions, a bodyguard can select Bodyguard, Combat Patrol, Heroic Defiance, Heroic Recovery, and In Harm’s Way.
Shared Vigilance (Ex): Both a bodyguard and its master gain Alertness as a bonus feat whenever they are adjacent. This replaces share spells.
Tenacious Guardian (Ex): At 3rd level, a bodyguard can always act in a surprise round (though it remains flat-footed until it acts). As long as its master is adjacent, a bodyguard remains conscious (though it becomes staggered) when its hit points fall below 0. While below 0 hit points, the bodyguard loses 1 hit point per round but gains a +2 morale bonus on attack rolls, saving throws, and skill checks, dying only if its hit points reach a negative total equal to its Constitution score plus its master’s class level. This replaces evasion.
Uncanny Dodge (Ex): At 9th level, a bodyguard gains uncanny dodge as per the rogue class feature of the same name. This replaces Multiattack.