Male Half-Orc Oracle (Winter) 1
Stats:
HP: 11/11 || AC: 16, touch: 11, flat-footed: 16 || CMD: 13 || Fort: +3, Ref: +2 (+4 in winter), Will: +4 || Init: +1 (+3 in winter) || Perception: +1 Damir seems a little deflated that his (admittedly awkward) entry seemed to go unnoticed. I suppose they're more interested in what the poor fellow has to say... yes, that must be it. His mild disappointment evaporates in an instant at the mention of ice-touched fey; the half-orc's eyes widen slightly. Strange, cold weather and out-of-season snows... white-furred beasts and icy fey... he felt his heart flutter, perhaps in excitement, perhaps in nervousness. Perhaps his whim to travel to Heldren was not simply happenstance at all. Perhaps the cold was being called to this place. "... By the way," Damir adds after everyone else's questions had been asked, "I heard that the fair lady had a bit of problems with her husband-to-be. Or should I say, ex-husband-to-be. You don't think these 'bandits' could actually be hired goons of the unlucky fellow, do you?"
Male Half-Orc Oracle (Winter) 1
Stats:
HP: 11/11 || AC: 16, touch: 11, flat-footed: 16 || CMD: 13 || Fort: +3, Ref: +2 (+4 in winter), Will: +4 || Init: +1 (+3 in winter) || Perception: +1 Damir likewise trades stories of his journey to Heldron, mostly rather mundane things--the state of the other towns in the local area, how the weather has been, and so forth. "Not nearly as exciting as your experience, that's for sure," he adds with a grin. He explains that he's spent most of his life in Oppara, and that while travel and the outdoors was quite appealing, his bunged leg made things difficult at times. As for the wounded mercenary... "My best guess would be a local hospice or whatnot. Know somewhere like that?" --- Assuming we head on down to the apothecary... Damir is rather surprised by the large gathering inside the small apothecary; on the other hand, the small-town mentality would probably wind up causing many of the locals to grow concerned for the merc's health. He nods politely as he enters, flanked by Ragnok. "Hello," he says with a slightly arched brow. "Excuse me for interrupting - was just interested in speaking with the poor old chap that stumbled back into town the other night. ... I guess he's one popular fellow, eh?"
Male Half-Orc Oracle (Winter) 1
Stats:
HP: 11/11 || AC: 16, touch: 11, flat-footed: 16 || CMD: 13 || Fort: +3, Ref: +2 (+4 in winter), Will: +4 || Init: +1 (+3 in winter) || Perception: +1 Damir shakes his head. "Nah, I trust you. Bit weird that there's nobody around here though, don't you think?" The half-orc gives the fields one last quizzical, frowning look-over before responding to Ragnok's question. "I heard about that stuff too. A white weasel and a white elk, eh? You folks have some interesting tales around here," he says with a sly grin. "Only other interesting thing I heard was about that lady that's gone missing. Apparently she was off to see the chap she was supposed to marry, but hated him and broke it off. Wouldn't be shocked to hear that the ex-groom's gone off and kidnapped her or something. Maybe the guard who made it back here knows a bit more about it?" Trying to sort of nudge us towards the rest of the group :)
Male Half-Orc Oracle (Winter) 1
Stats:
HP: 11/11 || AC: 16, touch: 11, flat-footed: 16 || CMD: 13 || Fort: +3, Ref: +2 (+4 in winter), Will: +4 || Init: +1 (+3 in winter) || Perception: +1 Damir nods along with Ragnok's briefing. He'd of course heard the same stories; folk in small towns were always happy to fill you in on the local drama. This man seemed a rather knowledgeable sort, and besides, Damir always found the outdoorsy types to be pleasant companions. He offers Ragnok his hand to shake, chuckling with self-depreciating mirth at being described as 'memorable'. That's one way you could put it. "I get that a lot. You don't see many of my kind around here... never mind the scars." Damir grins toothily, showing his only somewhat pronounced lower fangs. "The name's Damir Maresk. I'm from Oppara myself, but I've been wandering lately. Got the bug; blame Desna, I suppose." Should Ragnok shake Damir's hand, he is immediately struck by how cold the half-orc is. His body temperature is as chilly as the snows the ranger would've seen in the Border Woods as of late. That said, the handshake is otherwise firm and confident. "I heard all about the troubles this place's been having lately. Thought I'd come and check out what's going on with this old farmer's crops. It's good to know someone else's as confused by that as I am. Snows of summer? Curious indeed." He casts his hazel eyes over Ragnok's shoulder into the fields beyond. "I was thinking that there's some kinda curse or somethin' coming from the woods. Seems like everything's going on in there lately. Did you notice anything odd when you checked the fields out?"
Male Half-Orc Oracle (Winter) 1
Stats:
HP: 11/11 || AC: 16, touch: 11, flat-footed: 16 || CMD: 13 || Fort: +3, Ref: +2 (+4 in winter), Will: +4 || Init: +1 (+3 in winter) || Perception: +1 Damir genially participated in the conversation about the incline weather, nodding in fervent agreement at the awfulness of out-of-season snows. That being said, the half-orc has absolutely no idea what the cold feels like, and he makes an idle note to wear a coat the next day - just to avoid the weird looks from wandering around in wintery weather wearing a short-sleeved shirt and leggings. Icy beasts, unnatural snowfall, and white-furred animals... banditry, jilted lovers, and incompetent rangers... The Border Woods is certainly a hub of activity, Damir muses idly to himself the next day, slowly limping through the town while he munches down on an apple. Curious indeed. Tossing the apple core for a fenced-in pig to finish off, Damir continues at his slow yet regular pace to his destination: Old Man Dansby's farmstead. Where the winter calls... so too do I go. Investigating the closest farm to the Border Wood might answer a few of the questions he was having about what exactly was going on here. When he arrives, he spots a tall and well-build blonde man looking thoughtfully out into the fields. Thinking he might be a farmhand of Dansby's, Damir approaches him with a friendly shout. "Ho there!" He greets Ragnar with a friendly smile. "You a farmhand here? Mind if I have a look around the place?"
Male Half-Orc Oracle (Winter) 1
Stats:
HP: 11/11 || AC: 16, touch: 11, flat-footed: 16 || CMD: 13 || Fort: +3, Ref: +2 (+4 in winter), Will: +4 || Init: +1 (+3 in winter) || Perception: +1 Alright, changed around the following:- - Swapped Int (to 10) and Wis (to 12)
Male Half-Orc Oracle (Winter) 1
Stats:
HP: 11/11 || AC: 16, touch: 11, flat-footed: 16 || CMD: 13 || Fort: +3, Ref: +2 (+4 in winter), Will: +4 || Init: +1 (+3 in winter) || Perception: +1 The orisons aren't a huge deal--we get so many of them in the end anyway that we're bound to have overlap. :) But swapping out Bless for Burning Disarm would be a good idea! It's an awesome spell and it really suits your character. And, uh, really doesn't suit mine. (We're kind of polar opposites. Hah, polar...) I can easily switch around some of my skills--especially the Knowledges. Looking at the characters from the Recruitment thread, it looks like we've got all the key Knowledge skills, only missing out on Know: Nobility and Know: Engineering (I think we'll live :P). I might swap my Know: Arcana over to Survival though, so I can help out our Ranger with that kind of thing. It suits Damir, anyway. I really like the flavour of Warded Against Witchcraft for Damir, but I could also swap that trait for Restless Wayferer (also suits his flavour, really) and move my Spellcraft rank into Stealth. Then I could swap my Cosmopolitan feat as well... probably to Extra Revelation. This is, of course, assuming our esteemed GM has no problems.
Male Half-Orc Oracle (Winter) 1
Stats:
HP: 11/11 || AC: 16, touch: 11, flat-footed: 16 || CMD: 13 || Fort: +3, Ref: +2 (+4 in winter), Will: +4 || Init: +1 (+3 in winter) || Perception: +1 I also have to purchase some miscellaneous things (general goods). Would I be able to tweak some of the minor details of my character sheet still? Noticing here that we have two Oracles, for example, we have a fair bit of overlap (both spells and skills) and it's probably better if we spread our spells known out a little...
Male Half-Orc Oracle (Winter) 1
Stats:
HP: 11/11 || AC: 16, touch: 11, flat-footed: 16 || CMD: 13 || Fort: +3, Ref: +2 (+4 in winter), Will: +4 || Init: +1 (+3 in winter) || Perception: +1 It appeared that Damir had arrived at exactly the wrong time. He'd been wandering lately, as always, following whatever intuition sent him on his way. Word on the road had it that Heldren had a wise woman who knew many mysterious things, and so he had made for the small town in the hopes of gleaming some insight from her. Alas--with the kidnapping of Lady Argentea and the arrival of the wounded mercenary the day after he arrived in town, Damir realised that his personal problems may have to be put on hold until the whole thing died down. Diplomacy (Gather Information): 1d20 + 9 ⇒ (19) + 9 = 28 He spent the evening in the local pub or tavern, chatting up the locals and trying to get a gist of the situation. With a friendly face, rogueish smile and a tendency to happily pick up the tab for round after round, Damir was quickly able to learn quite a lot about what's been going on lately. Further reaction will depend on the outcome of what he knows... A tall and muscular man with only the slightest hints of a non-human origin, Damir is an affable sort who makes it his mission to meet everyone in a village before he leaves. His eyes are hazel and his well-trimmed hair and beard are dark brown, while his skin is a blueish grey; one of those few signs of the orcish blood in him no doubt. His body is criss-crossed with various scars, and he walks with a limp, although this doesn't seem to bother him in the slightest.
Male Half-Orc Oracle (Winter) 1
Stats:
HP: 11/11 || AC: 16, touch: 11, flat-footed: 16 || CMD: 13 || Fort: +3, Ref: +2 (+4 in winter), Will: +4 || Init: +1 (+3 in winter) || Perception: +1 Hi, all! Thanks again Keolin! I've got a handy-dandy list of (mostly) all my non-core mechanics, if anything needs to be changed.
I hope I'm not too late to submit a character. Introducing Damir, the wandering half-orc(...ish) oracle of winter. I've designed him as something of a generalist/all-rounder, essentially able to support the party in whatever way is necessary - whether buffing, healing, or wading into melee, as well as being quite competent out of combat as well. I created Damir for another RoW campaign that he was not accepted to. Personally, I'm rather fond of him and I'd love to find a place for him in a RoW campaign sometime. I don't believe there's anything about his profile or crunch that goes against what you've specified thus far, but do let me know if I've missed something. Good luck with your move, Keolin!
Last minute application submission! Introducing Damir Maresk, Oracle of Winter with some mysterious stuff going on in his past. Just gotta work on writing up his appearance/personality plus a couple of notes about what I envision is actually going on with his past (because I don't want to totally cop out from it!) but he's mostly done for now. Also, I know you are broadly familiar with my posting habits, but I can certainly post at least once a day (usually more, but it depends on my uni schedule). I'm in Australia though, so it might be at weird times in comparison to others. |