Trinia Sabor

Dalinia Bellize's page

6 posts. Organized Play character for Spencer Ramirez.


Full Name

Dalina Bellize

Race

Human (Taldan)

Classes/Levels

Bard 6

Gender

Female

Size

Height 5'9" Weight 157lb

Age

18

Special Abilities

Bardic knowledge +3, Lore master 1/day, Versatile performances (Act, Oratory)

Alignment

Neutral Good

Deity

Arshea

Languages

Abyssal, Azlanti, Celestial, Common, Infernal, Jistka, Thassilonian

Occupation

Bard, Pathfinder Chronicler, Performer

About Dalinia Bellize

Dalinia's Appearance
Dalinia born in Absalom from Taldan parents. She has blonde hair, blue eyes, and fair skin. She wears a rugged entertainers outfit when she is out, or a courtiers outfit if she needs to speak to civilized people. She tends to carry on her waist a rapier or a longsword, with a darkwood shortbow on her back. She follows the Spirit of Abandon, Arshea. So everything she wears is rather revealing.

Dalinia's Stats:

Dalinia Bellize
Female human (Taldan) bard 6
NG Medium humanoid (human)
Init +6; Senses Perception +5
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Defense
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AC 20, touch 14, flat-footed 16 (+5 armor, +3 Dex, +1 dodge, +1 shield)
hp 33 (6d8)
Fort +4 (+2 circumstance bonus vs. hot weather), Ref +9, Will +6; +4 vs. bardic performance, language-dependent, and sonic
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Offense
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Speed 30 ft.
Melee longsword +6 (1d8+2/19-20) or
. . mwk rapier +7 (1d6+2/18-20) or
. . sap +6 (1d6+2 nonlethal) or
. . unarmed strike +6 (1d3+2 nonlethal)
Ranged dw comp shortbow +8 (1d6+2/×3)
Special Attacks bardic performance 17 rounds/day (countersong, distraction, fascinate [DC 16], inspire competence +2, inspire courage +2, suggestion [DC 16])
Bard Spells Known (CL 6th; concentration +9)
. . 2nd (4/day)—alter self, glitterdust (DC 15), heroism, hold person (DC 15)
. . 1st (5/day)—comprehend languages, feather fall, kreighton's perusal, vanish[APG] (DC 14)
. . 0 (at will)—detect magic, light, mage hand, message, prestidigitation, read magic
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Statistics
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Str 14, Dex 16, Con 10, Int 12, Wis 10, Cha 16
Base Atk +4; CMB +6; CMD 20
Feats Additional Traits, Dodge, Extra Performance, Lingering Performance[APG]
Traits charming, deathtouched, magical knack, reactionary
Skills Acrobatics +8, Bluff +12 (+13 vs. characters who could be attracted to you), Climb +5, Diplomacy +12 (+13 vs. characters who could be attracted to you), Escape Artist +7, Intimidate +7, Knowledge (arcana) +8, Knowledge (dungeoneering) +8, Knowledge (engineering) +4, Knowledge (geography) +8, Knowledge (history) +8, Knowledge (local) +8, Knowledge (nature) +8, Knowledge (nobility) +8, Knowledge (planes) +8, Knowledge (religion) +8, Linguistics +9, Perception +5, Perform (act) +12, Perform (dance) +7, Perform (oratory) +12, Perform (sing) +7, Perform (string instruments) +9, Profession (scribe) +8, Sleight of Hand +6, Spellcraft +9, Stealth +6, Survival +0 (+2 to avoid becoming lost), Swim +2, Use Magic Device +9
Languages Abyssal, Azlanti, Celestial, Common, Infernal, Jistka, Thassilonian
SQ bardic knowledge +3, lore master 1/day, versatile performances (act, oratory)
Combat Gear potion of cure light wounds, potion of shield of faith +2 (2), riffle scroll of haste, wand of cure light wounds, wand of feather step (50 charges), wand of heightened awareness (50 charges), acid (4), alchemist's fire (2), alkali flask[APG] (2), antiplague[APG] (2), antitoxin (2), artoku's fire, healer's kit, healer's kit, tangleburn bag[UE]; Other Gear magical chain shirt, mwk buckler, arrows (20), dw comp shortbow (+2 Str), longsword, mwk rapier, sap, cloak of resistance +1, cracked dusty rose prism ioun stone, handy haversack, sleeves of many garments[UE], wayfinder[ISWG], bedroll, courtier's outfit, flint and steel, hot weather outfit[APG], ink (2), inkpen (2), journal[UE] (2), masterwork backpack[APG], masterwork Mandolin, measuring cord (10 ft.) (2), paper (10), pathfinder chronicle[ISWG], pathfinder chronicle[ISWG], pathfinder chronicle[ISWG], pathfinder chronicle[ISWG], pathfinder chronicle[ISWG], pathfinder chronicle[ISWG], pathfinder chronicle[ISWG], pathfinder chronicle[ISWG], pathfinder chronicle[ISWG], pathfinder chronicle[ISWG], powder[APG] (2), scroll case, skeleton key[UE] (4), spell component pouch, torch (2), trail rations (9), wrist sheath, spring loaded, wrist sheath, spring loaded, 3,918 gp, 8 sp, 8 cp
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Tracked Resources
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Acid - 0/4
Alchemist's fire - 0/2
Alkali flask - 0/2
Antiplague - 0/2
Antitoxin - 0/2
Arrows - 1/20
Artoku's fire - 0/1
Bardic Performance (standard action, 17 rounds/day) - 0/17
Extra Performance (6 rounds/day) - 6/6
Healer's kit - 0/10
Healer's kit - 0/10
Lore Master (1/day) (Ex) - 0/1
Potion of cure light wounds - 0/1
Potion of shield of faith +2 - 0/2
Tangleburn bag - 0/1
Torch - 0/2
Trail rations - 1/9
Wand of cure light wounds - 15/50
Wand of feather step (50 charges) - 21/50
Wand of heightened awareness (50 charges) - 3/50
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Special Abilities
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Bardic Knowledge +3 (Ex) Add +3 to all knowledge skill checks.
Bardic Performance (standard action, 17 rounds/day) Your performances can create magical effects.
Lingering Performance Bardic Performances last 2 rds after you stop concentrating.
Lore Master (1/day) (Ex) Can take 10 on any trained knowledge checks. Activate to take 20 as a standard action.
Versatile Performance (Acting) +12 (Ex) You may substitute the final value of your Perform: Act skill for Bluff or Disguise checks
Versatile Performance (Oratory) +12 (Ex) You may substitute the final value of your Perform: Oratory skill for Diplomacy or Sense Motive checks
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