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I have a movement vs tumbling question. I have searched on tumbling but cannot find an answer as most questions involve moving through an enemy square.
Thank you in advance for your help and clarification.
Text Drawing:

000E0
M1200
0PE30
00000

Here is the situation:
E,E = 6th level fighters, STR 18, DEX 16, BAB 6, CMD 22
P = Friendly Player
M = 3rd level monk (me), STR 13, DEX 16, BAB 2, Acrobatics 9, CMB 4, CMD 20, AC 17, Speed = 30ft

The monk (M) wishes to move to 3 to provide flank for the friendly player (P).

What is the difference between using Tumbling (acrobatics) to move to 3 (following path 1,2,3) and using a standard action “Total Defense (+4 Dodge to AC)” (and/or eventually Mobility) and moving to 3 (following path 1,2,3)?

If I am hit during movement do I stop? What roll does the feat “Stand Still” play in this scenario?
What is the difficulty (CMD) in each square and why?
Since I am rolling against CMD to tumble, do I get to add CMB to Acrobatics? Apparently in this use Tumbling is a Combat Maneuver.
Can I use Total Defense (and/or eventually Mobility) WHILE Tumbling, so I have a higher AC if I blow the acrobatics check?
Does Total Defense stack with Mobility?