Daeslan 66's page

No posts. Organized Play character for Daeslan.




My "sessions" tab is suddenly empty. The individual character session tabs have their scenarios listed, but the main list of all scenarios played is empty.
Anything I can do to fix this? I use that main list to check if i've already played a scenario.


For the purposes of Ratfolk "Rodent Empathy", does a dire bat qualify? A standard bat counts.


When enchanting a weapon with the Bane quality, can 'Swarms' be used as its subtype? As in, the weapon functions as a Bane weapon against all Swarms.


Back in the days of D&D 2nd ed and Spelljammer, the use of Obscuring mist could be used to partially refresh an air supply that had been fouled through use since it conjures air and water vapor. Does pathfinder allow for this kind of use? Thoughts?
I ask because a scenario I just played (which shall remain nameless to avoid spoilers) had a dungeon with a fouled air supply and we were forced to hold our breath to traverse some sections that were worse than others. If the obscuring mist trick works, it'd be a fun use of an otherwise hum-drum spell.


Is Scotty's Brewhouse going to offer a fun Pathfinder experience like it did in 2013? My crew and I spent most of our free time there last year. We are curious where to set up shop this year. is there going to be a delicious Starstone burger to be washed down by a Dog Slicer Ale this year?


Is Lightning Bolt considered an AOE spell? Specifically when used against a swarm? It seems like it would affect them as long as they are in the 5'x120' area.


I have a Gunslinger that I just added a level of Rogue to. When I hit level 2 Rogue and get a rogue talent can I take Rogue talent: Grit?

It grants the Amature Gunslinger feat and 1 grit feat of your choice. However, Amature gunslinger feat states as a prerequisite that you can't have any levels in a class that has the grit feature. Can I still get the 1 grit feat? Is this not PFS legal? Thoughts?

Thanks for any help.


Is is possible to make a sunder attempt with a ranged attack?

I have a gunslinger who fires Adamantine bullets often and I'd like to start sundering if possible. (In particular I'd like to sunder an enemy divine caster's holy symbol).

Race

CG | Evangelist of Desna 3 | Init+1 | Perception+3 | AC 16/ T 12/FF 14 | HP 24/24 | Channel 4/4 day |

Classes/Levels

Saves F +5/ R + 2/W +6 (+2 vs charms and compulsions) | Sermonic Performance 9/9 rounds per day |

About Trudeau Clement

Female Human Cleric (Evangelist) 3 [Desna]
CG Medium Humanoid
Init. +1; Perception +3
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Defense
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AC: 16 (10 + 4 Armor + 1 Dodge + 1 Dex), touch 12, flat footed 14
HP: 24/24 (3d8 +6 Con)

Saves
Fort: +5 (Base +3 + 2 Fort)
Ref: +2 (Base +1 + 1 Dex)
Will +6 (Base +3 + 3 Wis)
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Offense
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Speed 30' (Base 30')

Melee
+3 Masterwork Starknife, 1d4/x3
+2 Dagger, 1d4 (19-20/x2)

Ranged
+3 Light crossbow, 1d8, 19-20(x2) 80’ range
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Statistics
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STR10, DEX12, CON14, INT14, WIS16, CHA13

BAB: +2; CMB +2; CMD 13

Feats:
1. Combat Casting
Hu. Extend Spell
3. Dodge

Skills: 2 ranks/level +2 Int/level + 1 human/level + 2 Background skills/level
Artistry (Musical Composition) +7 (3 ranks + 1 Int + 3 Class) [Background]
Diplomacy +7 (3 ranks + 1 Cha + 3 Class)
Heal +8 (2 ranks + 3 Wis + 3 Class)
Know. (Nobility) +8 (3 ranks + 2 Int + 3 Class) [Background]
Know. (Religion) +8 (3 ranks + 2 Int + 3 Class)
Linguistics +7 (2 ranks from trait + 2 Int, + 3 Class)
Perform (Vocal) +7 (3 ranks + 1 Cha + 3 Class)
Profession (Gambler) +6 (1 rank + 3 Wis + 3 Class)
Sense Motive +8 (2 ranks + 3 Wis + 3 Class)
Spellcraft +6 (1 rank + 2 Int + 3 Class)

Traits:
*Helpful: when using the aid another action, you grant ally a +3 instead of a +2 to the check.
*Birthmark: +2 to charm and compulsions saves and birthmark acts as holy symbol.
* Intrigued by Thassilon: gain Thassilonian as a bonus language. At first level and every two levels after, you gain a skill point that must be used on Know. Arcana, Know. History, Linguistics or UMD. Once per adventure, you can take 20 on a UMD check or use a charged magical item without expending a charge.

Spells: DC 13 + Spell Level.
[Altered Spontaneous Spellcasting. 1st Level is Command, 2nd is Enthrall]
(3) 0-Create Water, Detect Magic, Light, Read Magic
(3 + 1) 1- Bless, Cure Light Wounds (x2) + True Strike*
(2+1) 2- Communal Protection from Evil, Burst of Radiance + Aid*
* is Luck Domain Spell

Cleric Domains:
A. Luck-Granted Powers: You are infused with luck and your mere presence can spread good fortune.
-Bit of Luck (Sp): You can touch a willing creature as a standard action, giving it a bit of luck. For the next round, when the target rolls a d20, they may roll twice and take the most favorable result. This ability can be used 3 + Wis modifier times per day.
-Domain Spells: 1st—true strike, 2–aid.

Cleric And Evangelist Special Abilities:
*Good Aura
*Spells.
*Spontaneous Casting: Command.
*Sermonic Performance (replaces Channel). As a bard , for counter song, fascinate, and inspire courage. 9 rounds per day.
*Public Speaker. In difficult decisions, DC to hear Trudeau is reduced by class level minus Charisma Modifier.
*Channel Energy 1d6, 4/day.

Money 82 gold, 9 silver, 0 copper

Gear:
Sleeves of Many Garments, 200 gold
Potion of CLW (x2), 100gold
Potion of Endure Elements, 50 gold
Potion of Bless Weapon, 50 gold
Potion of Magic Weapon, 50 gold
Potion of Touch of the Sea, 50 gold
Potion of Barkskin, 300 gold
Potion of Invisibility, 300 gold
Potion of Levitate, 300 gold

Dagger, 1 gold
Starknife (Masterwork), 324 gold
Light crossbow and 20 bolts, 37 gold

Everyday Worn Items:
Noble’s outfit, free
Mithral Chain shirt, 1100 gold
Wooden Holy Symbol, 1 gold
Empty sack, 1 sp
Belt Pouch, 1 gold
Acid, 10 gold
Alchemist’s Fire, 20 gold
Holy water, 25 gold

Languages: Varisian, Elven, Thassilonian. Azlanti, Infernal, Taldane.

Appearance:
Trudeau is a dark haired and skinned woman, approximately 5’7” tall, and weighing 140 lbs. She wears either a traditional noble’s outfit with appropriate jewelry, or her worn chain shirt. She has potion vials all about her belt, within easy reach. She is never without her Starknife, and Desnan symbols. Tru has a birthmark that looks really similar to butterfly image that the Tender of Dreams is known to venerate. She is generally singing a song under her breath, and she enjoys to demonstrate her vocal acumen.

Background:
Trudeau, Tru to her friends, is not a local of Roderic’s Cove. It doesn’t matter where she was from originally, the entire world of Golarion is her home. Tru has traveled quite a bit for someone of her young age.

Tru was in Mangnimar strolling around the bazaar when she met a merchant selling all sorts of neat trinkets. Her attention was drawn to a pretty silver bracelet with strange writing on it. She’d couldn’t translate it at that point, but he told her it was Thassilonian. He gave her an introduction into rumors with some historical facts about that era. She took it upon herself to learn as much as she could about it. By the time she became proficient in the tongue, the merchant had already moved on. She still wonders exactly what that bracelet said.

Tru learned as much as possible about the past, reading in the libraries of Magnimar, after a while she decided she had to head to Varisia for more hands on knowledge about the era and maybe even to run into the merchant who unknowingly had turned into a driving force directing her future. On the road, she’d heard rumors about Thassilionian knowledge and artifacts purported to be located in the area surrounding Roderic’s Cove.

At an early age, she happened upon a copy of the Eight Scrolls, and she took to Desna’s teachings, like a duck to water. Luck, freedom, travel, and music sounded like a wonderful way to live her life. Her interest in past history dovetailed perfectly with her religion. So she headed to Varisia and toward Roderic’s Cove.

While on the road, she’s had numerous interesting adventures and barely escaped by the skin of her teeth at least twice. She still talks about swindling the four goblins out of their silver in a contested poker game. With a little knowledge of games and a little Touch of Desna’s bit of luck boost, it wasn’t her fault she drew four aces three times in a row. A turned over table and a good hearty chase added a little flush for her cheeks, so to speak.

Sihedron Hero:
Wren Chevali, Female Human, Sorcerer. Wren made it to about level seven before the campaign broke down. She’s the highest level character I ever played in Runelords.