
Daenal |
Here is a little something I am now running into. I am running a steampunk style game, but it could actually work for any kind of game and natural weapons. My question is two parts. First, if you add clockworks or steam or even just reinforce with metals or other substances, when does a natural weapon become a manufactured weapons? In this case, he wants to add reinforcements and magic to his horns to increase damage. Do they ever change types or will they always be considered natural?
If the latter is true, then where is the line drawn to adding to them to make them magical and/or more powerful? Especially in steampunk, where tiny engines can be used and added to magic to keep weight down to basically nothing, where does the line between natural and manufactured begin to blur?
Any thoughts or help would be appreciated...
Daenal
The world of Thelendor is a strange and mystic place. Welcome to the Shattered Lands.