Ezren

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83 posts. Alias of DaWay.


About DaWay's PFS Pregen

PFS 19327

A pragmatist, skeptic, and atheist, the self-taught wizard Ezren often
comes across as gruff and curmudgeonly, but his mastery of the arcane
arts make him a valued member of the Pathfinder Society.

EZREN
Male human wizard 1
NG Medium humanoid (human)
Init +2; Senses Perception +1

DEFENSE
AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 8 (1d6+2)
Fort +3, Ref +2, Will +3; +1 vs. divine spells

OFFENSE
Speed 30 ft.
Melee mwk cane +1 (1d6) or
dagger +0 (1d4/19–20)
Ranged light crossbow +2 (1d8/19–20)
Special Attacks hand of the apprentice (7/day; +7 to hit, 1d6 damage)
Wizard Spells Prepared (CL 1st; concentration +7 [+11 to cast defensively])
1st—color spray (DC 16), grease
0 (at will)—acid splash, detect magic, light

STATISTICS
Str 10, Dex 14, Con 13, Int 18, Wis 12, Cha 10
Base Atk +0; CMB +0; CMD 12
Feats Combat Casting*, Great Fortitude*, Spell Focus (evocation)
Skills Appraise +8, Knowledge (arcana) +8, Knowledge (history) +8,
Knowledge (nature) +8, Knowledge (planes) +8, Linguistics +8,
Spellcraft +8
Traits Focused Mind*, History of Heresy*
Languages Common, Draconic, Goblin, Infernal, Osiriani, Terran
SQ arcane bond (cane)
Combat Gear scroll of mage armor, tanglefoot bag; Other Gear
masterwork cane, dagger, light crossbow with 10 bolts, backpack,
scroll case, spell component pouch, spellbook (contains all 0-level
spells, burning hands, color spray, expeditious retreat, grease, mage
armor, magic missile, and sleep), 15 gp

SPECIAL ABILITIES
Arcane Bond If Ezren attempts to cast a spell without wielding his
cane, he must make a concentration check (DC 20 + the spell’s level)
or lose the spell. Once per day, Ezren may use his cane to cast any
single spell from his spellbook, even if it is not prepared, as if he had
memorized it that morning.
Hand of the Apprentice Ezren can, as a standard action, make a single
attack with his cane at a range of 30 feet, as the weapon flies from
his hand to strike a foe before instantly returning to him. This attack
is treated as a ranged attack with a thrown weapon, with a +5 bonus
to hit. This ability cannot be used to perform a combat maneuver.
Spells Ezren can cast the following spells (either from memory or
from his spellbook). For full spell descriptions for these and the
unprepared spells in his spellbook, see Chapter 10 of the Pathfinder
RPG Core Rulebook.
Acid splash: Ranged touch attack (+2 to hit, range 25 feet) deals 1d3
points of acid damage.
Burning hands: 15-foot cone of fire deals 1d4 fire damage to all within
(Reflex save for half damage).
Detect magic: Detects all spells and magic items within a 60-foot cone.
Light: Touched object shines like a torch for 10 minutes.
Mage armor: Gives subject +4 armor bonus for 1 hour.
Magic missile: Dart of force automatically hits target within 110 feet,
dealing 1d4+1 damage.
* The effects of this ability have already been calculated into Ezren’s statistics.