| DM Tom |
OK, confession time.
I've been playing since Christmas, 1979, and DM'ing most of that time. In all that time, I've never seriously run a wilderness adventure. Now I may have to to get my players where they need to go.
How do you run the "table talk" (or maybe narration) in the wilderness? I'm comfortable with "You open the door, it's a room about 20x20 with a fire pit in the center..." and the transitions from location to location, but I'm clueless about wilderness.
I know that you don't narrate each tree and stream crossing, but do you just say "you travel through the hills for 8 hours with no encounters"?
How do you transition from travel to tactical-level detail? Every stop, or just for fights?
Do these questions make sense?
Thanks for any suggestions,
Tom