| DMStrengthofThousands |
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So I have just started reading the module 1, not running for a few weeks. I am planning on the following modifications specifically targeted toward the first session/background of the campaign. Any feedback would be appreciated.
0) So basically, it bothers me when the heroes of the story have weird stuff happen to them that no one else encounters. Like they are a cursed group. So I am intentionally going to drop hints to some backstory that says that this specific cohort is special. Maybe someone at the Magaambya saw some fate or future, or maybe these cohort members were specifically chosen to come together at the same time. I might add to that by picking one or two members and maybe they have been accepted to the school but told not to report for an extended period of time, maybe up to a year. They have been waiting and waiting for their signal to finally join the school. Behind the scenes someone has maybe been trying to get this specific group together.
1) During initial interview, I am throwing in a combat for one of the challenges. I am leaning toward putting the bone to rest, and then a sudden darkness, Ot disappears, and the PC's are confronted with undead walking in from the rain. This would be intentionally weird and likely a challenge played by Ot on the party that he would immediately downplay.
1b) During the encounter, a random PC will notice one of their secondary weapons is missing as they pull items to confront the undead.
1c) Boosting the cantrips the characters get. I am simply going to make them permanent once/day you can cast. If you can already cast, then once per day when you cast that cantrip it gets a small bonus. I.e. shield soaks an extra couple damage, light has its range extended slightly, etc etc. I'm also tying this boon to their bead they wear.
2) When the PC's first get to the dorms, Chizire will coyly offer it back to them in some manner. I'd like him to be lazy, but a prankster. And this was a prank on the newcomers that he obviously had to really put effort into. Much later on, he might reveal that he heard "something" about this new cohort showing up, so he thought he would sneak into the city and see what the fuss was about. But after stealing the dagger/whatever, he returned back to the dorms unimpressed.
3) At some point early on, during maybe first game night, discussing the introduction with Ot that housemates kind of illude to the fact that they all had different welcoming encounters, but that this was the strangest. Normally there isn't a combat. But most the NPC's would brush it off, maybe a some seeds of curiosity, jealousy from different parties that might grow as the sessions progress. I kind of like the idea of Esi enjoying the party getting pathetic tasks and being a little jealous of their successes or any special treatment they get.