Nolzur's Orb

DM Ruin's page

121 posts. Alias of Ruin Explorer.




The sun rises into a clear sky on a morning that seems like any other day. But today is no ordinary day. Days ago, Mayor Uptal visited you personally to invite you on an honored ritual. Now, the day that felt like it would never come is here. Today, you quest for the Everflame!

Mayor Uptal told each member of the group to meet in the town square before the midday bells. The ceremony is to begin shortly thereafter. The day is clear and a chill hangs in the air.

I’d like to role play the morning for anyone that wants some interaction with the townsfolk before the ceremony starts. That said, I’ve been in a few games that die before getting out if the introductions. So if I feel like things are dragging, I’ll push to move things on.


Hey everyone. Thanks for playing. Please check in with your character avatar. Feel free to use the next couple of days to finalize your character details. If you want to coordinate spells/powers or skills or develop a history with the other characters, I strongly support that. But obviously not mandatory.

I’ll be posting some details about mentors/people in town tomorrow along with the start of the gameplay.

Any questions, let me know!


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Each autumn, the village of Kassen sends a group to the Crypt of the Everflame to light a lantern from the magical fire. This lantern is preserved all winter representing the town’s resilience.
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I’m recruiting 5ish players for the Price of Immortality Trilogy (Crypt of the Everflame, Masks of the Living God, and City of Golden Death).

Posting Rate: 1/day on weekdays and 1 on the weekends; I’m flexible with this as long as things keep moving. And let me know if you’ll be out for a period of time so that I can bot your character if needed.

Combat: I’ll be using Roll20 for battle maps. I’ll be using block initiative so that multiple people can post their actions. If a character’s action no longer make sense, I’ll adjust as closely as I can. This is all to keep things moving during combat, which is notorious for slowing down games.

Balance: I like a good balance of RP to combat, and so I’ll be picking player’s with interesting backgrounds and themes over optimization.

Character Creation:

Ruleset: PF1
Starting Level: 4th
Ability Scores: 20 pt buy

Classes:
All Paizo classes, ERTW’s Beguiler, Dreamscarred Press Ultimate Psionics, Dreamscarred Press Akashic Mysteries.

Races:
Standard Races, Orc, Ifrit, Oread, Sylph, Undine, Catfolk, Ratfolk, Tengu, Kitsune, Vanara.
Elan and Xeph from Dreamscarred Press are fine, but you’d have to sell me on using any of the other psionic races.
Also, this 3pp half-dwarf.

Alignment: No evil.
HP: Max first level; otherwise, half die size
Traits: 2, no drawbacks for more.
Firearms: Emerging 
Background Skills: Yes 
Elephant in the Room: No 
Spheres: No 
Multiclassing: Yes 
Variant Multiclassing: Yes
Starting Wealth: In the beginning of the adventure, the PCs are given supplies. Therefore, you only need to pick weapons, armor, and class specific things like a holy symbol.
Pick either a dagger, short spear, or club. This is a simple backup weapon for you.
Pick 1 melee weapon (or two for dual wielding) of 50gp or less.
Pick 1 ranged weapon of 50gp or less, and add regular ammunition.
Pick 1 armor 50 gp or less, and a shield. Alternatively, you may instead choose a 1st level potion in place of a melee weapon, ranged weapon, or shield.

A note on psionics. Transparency will be on. This means that magic and psionics interact in the same way. For example, detect magic will detect magic and psionics.

Submissions:

All character submissions should include the following:

A full alias isn’t required for submissions, but please include the character name, race, class, deity, if any, and alignment. Also include a brief background, a personally of at least three descriptive words, 2 quirks, 1 flaw, and 1 distinctive physical feature.


Hey all. I’m trying to figure out what to run since my last recruitment fell flat. At the top of my list right now is the Price of Immortality series, but I want to see if anyone is interested before starting a full recruitment thread. With it, I’d like to open it up to non-core classes, but I’m still debating on whether or not to do a theme, like only psionic classes or something. I haven’t settled on anything yet, so if there’s an adventure or something that you’ve been dying to play in, let me know and I’ll add it to my considerations.


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“Welcome to the town of Lilywhite, favored home of Cayden Cailean! You find us in the midst of our annual Rum Punch Festival—a truly blessed time for all!”

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Hi all. I’d like to start a lighthearted play through the Plunder and Peril module with a twist. As the thread name suggests, I’m looking for characters who like hitting the bottle, or to drop the euphemisms, getting drunk. Have you ever wanted to play a Drunken Master or Drunken Rager but felt it out of place in a ‘normal’ campaign? Well here’s your chance!

I’m looking to recruit 6ish players. We’ll go with the typical posting rate of once per weekday and once on the weekend. I won’t be a stickler about this, but I will keep things moving. If you’ll be unable to post for a bit, please let us know so I can bot your character, and not accidentally maliciously kill them. For combat, same post rate. I’ll be using block initiative and adjust actions as needed to keep things moving. (E.g. If two characters attack the same enemy, but the first character kills the enemy, I’ll have the second character attack another enemy or do some other logical action.)

I’ll be using Roll20 for maps.

I’ve created a player’s guide for the game that lists some player options related to alcohol, including some 3pp options. For 3pp options that aren’t on d20pfsrd, I’ve included the detailed bits. If you know of any others, I’d be happy to learn of them. I’m also open to homebrew ideas. No guarantees there, but I’m happy to discuss those ideas over PM. For other details on the game, check the spoilers below.

Alcohol Alternative Rules:

I’ll be using the levels of inebriation from Inner Sea Taverns. I’ve not seen them online anywhere, so I’ve included them in the player’s guide.

Character Creation:

Ruleset: PF1

Starting Level: 4th

Ability Scores: 20 pt buy

Races: Core and featured, plus grippli, kitsune, nagaji, vanara. Also, this 3pp
half-dwarf
.

Class: See the player’s guide for related options, but I’m open to other ideas. I’m not familiar with most of the occult classes nor 3pp stuff, but if you come up with something fun in that realm, I’m happy to consider it. Additionally, any character that can’t cast spells gets the Combat Stamina feat for free.

Alignment: No evil.

HP: Max first level; otherwise, half rounded up (e.g. d8 is 4)

Traits: 2, no drawbacks for more.

Firearms: Emerging
Background Skills: Yes
Elephant in the Room: No
Spheres: No
Multiclassing: Yes
Variant Multiclassing: Yes

Wealth: At level.
Crafting prior to start: You can craft any reasonable number of mundane items prior to start, but no magic items.

Plunder and Peril:

The adventure starts off at the Rum Punch festival with festival games. An opportunity to join a pirate crew arises, and then it’s off on a treasure hunt. There are many opportunities for role-play as well as combat.

Submissions:

All character submissions should include the following:

Character name, race, and class(es)
Alcoholic features summary
Deity, if any, and alignment
Personally, at least three descriptive words
2 quirks
1 flaw
1 distinctive physical feature
Reason the character wants to be a pirate
Favorite type of alcohol, e.g. ale, gin, mead, rum, etc.

I’ll be leaving recruitment open until the end of of July 29th. I’ll take a up to a week after that to decide and get started.