Wizard

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Dungeon Master

Well, my friends, I think it is time to wrap up our adventure. Please make any last post you wish and I will close down the thread at the end of the week.

Thank you all for your participation and dedication to this great adventure. I do hope to keep in touch with all of you on these messageboards. Feel free to message me any time. As a VC for the Pathfinder Society, I will be on the site with quite a bit of frequency. Thanks again, everyone!

Sincerely Yours,

DM Harpwizard.


Dungeon Master

The Heroes of Elsir Vale pass through the main gates of Brindol Keep and through the familiar corridors to Lord Jarmaath's reception chamber. They are politely greeted by a Brindol Lion guard. Shortly thereafter, the double doors are swung open and you are announced.


Dungeon Master

The company leads their way through the quiet streets of Brindol. Several soldiers are at work repairing buildings and walls throughout. Several stop their work and watch you with a mix of suspicion and curiosity as you stroll by with the presence of Wyrmlord Ulwai Stormcaller at your side.


Dungeon Master

The Heroes of Elsir Vale pack up their bags with as much treasure as they can carry and return to Brindol. The trip is uneventful and they meet nobody on the roads. Several days later, upon reaching the city walls, they find the gates closed as they remain in a defensive posture. As you approach, one of the guards calls out to you.


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Dungeon Master

Bofus,

WOW is right! I cannot believe I find myself getting emotional about the closure of a campaign. However, five years of posting and creating great moments has definitely been a huge part of my life. This has definitely been a trip! I hold you personally responsible for converting me to Pathfinder! It didn't hurt that they created a kick ass game! I think they implemented lots of the ideas we came up with back in college. Where did the time go?

Starting up with Pathfinder PBP back in 2011 has definitely opened doors that I did not anticipate. As for becoming a VC, I don't know how that happened. Now I get to play Pathfinder to my heart's content.

So, we are not quite finished yet. Let's definitely tie up the loose ends. There are many characters in the Elsir Vale that we have fleshed out and many threads that may remain open. So please feel free to role play our conclusion out. As with any sandbox setting, please let me know where you go first.


Dungeon Master
Shifty wrote:

So wait... we DID win!??!? I was expecting some twist, some gotcha, and wasn't counting my chickens! :)

Thats awesome - good job team! Thanks also to the GM who saw it through, and thanks team for having me along from the Siege of Brindol!

Indeed you did triumph! The module, the Red Hand of Doom, was written so that I could have made opportunities to extend the campaign, such as havng Tiamat escape and ravage a few more towns. But honestly, you killed Tiamat fair and square and it made for a perfect conclusion to a long adventure. I suppose Tiamat herself would be pretty mad that those "meddling kids" ruined her grand schemes, but I don't think I will be planning a sequel anytime soon.

Thanks for being such a great part of it, Shifty. My only regret is that I did not ask you to join us back when I was just starting it. Red was an awesome character and was fun to have with the company. I always appreciate how consistent you've been over the years!


Dungeon Master

Hurray Everyone!

I want to thank you for all of your participation and for seeing this adventure through to the end. We started this campaign on March 11, 2011 and over 11 thousand posts later we have reached its conclusion. Congratulations to Bofus who was here from the beginning and to Tirion who came along shortly afterwards! The three college kids who started this campaign with us were my former students in high school and have gone on to graduate from university in the years since this began. To all of you, I appreciate your dedication to role playing and your perseverance and patience. I also thank you for making my first attempt at online GMing such a great experience.

In the week to come, I am happy to role play out the final closure back in Brindol and the celebrations that will occur. You would all gain an experience level.

Truly this is a campaign I had always wanted to run and I am honored to have done it with such an awesome company! Thank you! Thank you! Thank you!


Dungeon Master

With the gory task of cutting open the collossal corpse of a dragon, you find the body of Azarr Kul wearing his +2 black dragoncraft full plate, +2 heavy red dragoncraft shield, +2 keen blue dragonfang heavy pick, headband of Wisdom +4, cloak of resistance +3, ring of protection +2, Hand Haversack, bejeweled Tiamat headdress worth 2000 gp. Other than these items worn by the high Wyrmlord, the inner sanctum appears empty.


Dungeon Master

Tirion:
An aura of magic comes from the remains of the aspect of Tiamat. Apparently, when she swallowed Azarr Kul, she must have swallowed some of the magic items that he was wearing. Other than that, the only other magical aura comes from your own magic items.


Dungeon Master

Round 4

• Tomkin (hp: 74/74) steps in front of Ulwai, swiftly lays hands upon himself and hacks at the evil Queen. His blade strikes into her thick hide puncturing it twice.
• Donnal (16/67 hp)
• Ulwai Stormcaller (hp: 50/52) moves closer to Rebel Red and casts Cure Serious Wounds on him.
• Bofus (hp: 18/53) stabs not once by three times, trying to inflict some damage into the underbelly of this five headed monstrous aspect. At last, the third stab breaks through and further wounds the Queen.
• Tirion (hp: 19/49) casts Badger's Ferocity upon Tomkin's Glaive, Mirrin's Bardiche, and Red's' Falchion. Those three weapons are now Keen as long as Tirion maintains concentration.
• Red (hp: 8/94) stands up and takes a ferocious bite for doing so. Red then backswings his falchion, gouging a deep wound in the neck of her chromatic black head.
• Mirrin (hp: 18/87) drives his Bardiche into the massive body of the Aspect with all of his might.
• Tiamat (231 damage)


Dungeon Master

Round 4

• Tomkin (hp: 74/74) steps in front of Ulwai, swiftly lays hands upon himself and hacks at the evil Queen. His blade strikes into her thick hide puncturing it twice.
• Donnal (16/67 hp)
• Ulwai Stormcaller (hp: 50/52) moves closer to Rebel Red and casts Cure Serious Wounds on him.
• Bofus (hp: 18/53) stabs not once by three times, trying to inflict some damage into the underbelly of this five headed monstrous aspect. At last, the third stab breaks through and further wounds the Queen.
• Tirion (hp: 19/49) casts Badger's Ferocity upon Tomkin's Glaive, Mirrin's Bardiche, and Red's' Falchion. Those three weapons are now Keen as long as Tirion maintains concentration.
• Red (hp: 8/94) stands up and takes a ferocious bite for doing so. Red then backswings his falchion, gouging a deep wound in the neck of her chromatic black head.
• Mirrin (hp: 18/87)
• Tiamat (171 damage)


Dungeon Master

Red, you are correct, her AC is pretty high. You stood up (move action). You still have a standard action remaining.


Dungeon Master

Round 4

• Tomkin (hp: 74/74) steps in front of Ulwai, swiftly lays hands upon himself and hacks at the evil Queen. His blade strikes into her thick hide puncturing it twice.
• Donnal (16/67 hp)
• Ulwai Stormcaller (hp: 50/52) moves closer to Rebel Red and casts Cure Serious Wounds on him.
• Bofus (hp: 18/53) stabs not once by three times, trying to inflict some damage into the underbelly of this five headed monstrous aspect. At last, the third stab breaks through and further wounds the Queen.
• Tirion (hp: 19/49) casts Badger's Ferocity upon Tomkin's Glaive, Mirrin's Bardiche, and Red's' Falchion. Those three weapons are now Keen as long as Tirion maintains concentration.
• Red (hp: 8/94) stands up and takes a ferocious bite for doing so. Red, Total Defense is not going to protect you much against the aspect of the queen of dragons. I would go in swinging and at least deliver some damage while you can.
• Mirrin (hp: 18/87)
• Tiamat (127 damage)


Dungeon Master

Round 4

• Tomkin (hp: 74/74) steps in front of Ulwai, swiftly lays hands upon himself and hacks at the evil Queen. His blade strikes into her thick hide puncturing it twice.
• Donnal (16/67 hp)
• Ulwai Stormcaller (hp: 50/52) moves closer to Rebel Red and casts Cure Serious Wounds on him.
• Bofus (hp: 18/53) stabs not once by three times, trying to inflict some damage into the underbelly of this five headed monstrous aspect. At last, the third stab breaks through and further wounds the Queen.
• Tirion (hp: 19/49) casts Badger's Ferocity upon Tomkin's Glaive, Mirrin's Bardiche, and Red's' Falchion. Those three weapons are now Keen as long as Tirion maintains concentration.
• Red (hp: 25/94) (prone)
• Mirrin (hp: 18/87)

• Tiamat (127 damage)


Dungeon Master

Round 4

• Tomkin (hp: 62/74)
• Donnal (16/67 hp)

• Ulwai Stormcaller (hp: 50/52) moves closer to Rebel Red and casts Cure Serious Wounds on him.
• Bofus (hp: 18/53)
• Tirion (hp: 19/49)

• Red (hp: 25/94) (prone)
• Mirrin (hp: 18/87)
• Tiamat (67 damage)


Dungeon Master

Round 4

• Tomkin (hp: 62/74)
• Donnal (16/67 hp)
• Ulwai Stormcaller (hp: 50/52)

• Bofus (hp: 18/53)
• Tirion (hp: 19/49)
• Red (hp: -3/94)
• Mirrin (hp: 18/87)
• Tiamat (67 damage)


Dungeon Master

Round 3

• Tomkin (hp: 62/74) steps up and hammers on the dragon queen. Two of his slashes strike into the unsuspecting aspect. You notice that even your magical blade has trouble breaking through the thick hide of this mighty wyrm.
• Donnal (16/67 hp) moves up.
• Ulwai Stormcaller (hp: 50/52) casts Cure Critical Wounds on Bofus as she pulls him up to his feet.
• Bofus (hp: 18/53) leaps forward, drawing his rapier, and moves under the massive creature to find a vulnerable spot to stab. Unfortunately, Bofus discovers that there are no vulnerable spots on that underbelly. Flat footed or not, it will be a tough hide to penetrate.
• Tirion (hp: 19/49) begins casting haste using his rod of extend.
• Red (hp: 19/94) makes a dash for glory, but slips before striking at the colossal dragon, and is unable to land an effective attack.
• Mirrin (hp: 57/87) The dwarf runs in and attacks Tiamat. The strike breaks into the armored hide of the aspect drawing more rage upon the five headed beast.
• Tiamat (67 damage)


Dungeon Master

Round 3

• Tomkin (hp: 62/74) steps up and hammers on the dragon queen. Two of his slashes strike into the unsuspecting aspect. You notice that even your magical blade has trouble breaking through the thick hide of this mighty wyrm.
• Donnal (16/67 hp) moves up.
• Ulwai Stormcaller (hp: 50/52) casts Cure Critical Wounds on Bofus as she pulls him up to his feet.
• Bofus (hp: 18/53) leaps forward, drawing his rapier, and moves under the massive creature to find a vulnerable spot to stab. Unfortunately, Bofus discovers that there are no vulnerable spots on that underbelly. Flat footed or not, it will be a tough hide to penetrate.
• Tirion (hp: 19/49) begins casting haste using his rod of extend.
• Red (hp: 19/94) makes a dash for glory, but slips before striking at the colossal dragon, and is unable to land an effective attack.
• Mirrin (hp: 57/87)
• Tiamat (44 damage)


Dungeon Master

Round 3

• Tomkin (hp: 62/74) steps up and hammers on the dragon queen. Two of his slashes strike into the unsuspecting aspect. You notice that even your magical blade has trouble breaking through the thick hide of this mighty wyrm.
• Donnal (16/67 hp) moves up.
• Ulwai Stormcaller (hp: 50/52) casts Cure Critical Wounds on Bofus as she pulls him up to his feet.
• Bofus (hp: 18/53) leaps forward, drawing his rapier, and moves under the massive creature to find a vulnerable spot to stab. Unfortunately, Bofus discovers that there are no vulnerable spots on that underbelly. Flat footed or not, it will be a tough hide to penetrate.
• Tirion (hp: 19/49) begins casting haste using his rod of extend.
• Red (hp: 19/94)
• Mirrin (hp: 57/87)

• Tiamat (44 damage)


Dungeon Master

Tirion, you are up. Are you out there?


Dungeon Master

Round 3

• Tomkin (hp: 62/74) steps up and hammers on the dragon queen. Two of his slashes strike into the unsuspecting aspect. You notice that even your magical blade has trouble breaking through the thick hide of this mighty wyrm.
• Donnal (16/67 hp) moves up.
• Ulwai Stormcaller (hp: 50/52) casts Cure Critical Wounds on Bofus as she pulls him up to his feet.
• Bofus (hp: 18/53) leaps forward, drawing his rapier, and moves under the massive creature to find a vulnerable spot to stab. Unfortunately, Bofus discovers that there are no vulnerable spots on that underbelly. Flat footed or not, it will be a tough hide to penetrate.
• Tirion (hp: 19/49)
• Red (hp: 19/94)
• Mirrin (hp: 57/87)

• Tiamat (44 damage)


Dungeon Master

Round 3

• Tomkin (hp: 62/74)
• Donnal (16/67 hp)

• Ulwai Stormcaller (hp: 50/52) casts Cure Critical Wounds on Bofus as she pulls him up to his feet.
• Bofus (hp: 18/53)
• Tirion (hp: 19/49)
• Red (hp: 19/94)
• Mirrin (hp: 57/87)

• Tiamat


Dungeon Master

You have earned yourself one round to recuperate or attack while she is flat footed and before the aspect of Tiamat renews her own attacks. In addition, the deafened effect is no longer in effect.

Round 3

• Tomkin (hp: 48/74)
• Donnal (16/67 hp)
• Ulwai Stormcaller (hp: 50/52)
• Bofus (hp: -7/53)
• Tirion (hp: 19/49)
• Red (hp: 19/94)
• Mirrin (hp: 57/87)

• Tiamat


Dungeon Master

Mirrin, I missed your evasion. That will be a big help!

Eyes of the Dragon
AC 7, Hardness 5, hp 15. Break DC 25

• Red 1 (Destroyed at H22): hp: 0/15
• Red 2 (Destroyed at H23): hp: 0/15
• White 1 (Destroyed at G25): hp: 0/15
• White 2 (Destroyed at G25): hp: 0/15
• Green 1 (Destroyed at H25): hp: 0/15
• Green 2 (Destroyed at H25): hp: 0/15
• Blue 1 (Destroyed at J20): hp: 0/15
• Blue 2 (Destroyed at J21): hp: 0/15

Round 2

• Ulwai Stormcaller (hp: 50/52) casts Cure Serious Wounds on herself and then she runs over to get ready to crush another gem.
• Bofus (hp: -7/53) (deafened) Bofus fails to jump out of the way of the Fiery Breath Weapon and is burned nearly to death.
• Tirion (hp: 19/49) (deafened) reaches into his haversack, pulls forth two white "Eyes of the Dragon" and drops them to the floor. He then takes a five foot step to G24 and breaths a cone of caustic acid straight at the two gems. Tirion, thanks for clarifying. I did not remember that one, but you were certainly correct.
• Red (hp: 19 /94) In a fury to try and close the portal, smashes both of the blue eyes of the dragon.
• Mirrin (hp: 57/87) takes his bardiche and smashes the two gems in front of him. Tiny bits of white crystal scatter across the floor as his blade crushes the the last two Eyes of the Dragon.
• Tiamat
• Tomkin (hp: 48/74)
• Donnal (16/67 hp)


Dungeon Master

Mirrin,

I want to resolve your actions before Tiamat's turn. Many lives could depend on it. Please post at your earliest convenience.


Dungeon Master

Eyes of the Dragon
AC 7, Hardness 5, hp 15. Break DC 25

• Red 1 (Destroyed at H22): hp: 0/15
• Red 2 (Destroyed at H23): hp: 0/15
• White 1 (On Ground at G25): hp: 5/15
• White 2 (On Ground at G25): hp: 5/15

• Green 1 (Destroyed at H25): hp: 0/15
• Green 2 (Destroyed at H25): hp: 0/15
• Blue 1 (Destroyed at J20): hp: 15/15
• Blue 2 (Destroyed at J21): hp: 15/15

Round 2

• Ulwai Stormcaller (hp: 50/52) casts Cure Serious Wounds on herself and then she runs over to get ready to crush another gem.
• Bofus (hp: -7/53) (deafened) Bofus fails to jump out of the way of the Fiery Breath Weapon and is burned nearly to death.
• Tirion (hp: 19/49) (deafened) reaches into his haversack, pulls forth two white "Eyes of the Dragon" and drops them to the floor. He then takes a five foot step to G24 and breaths a cone of caustic acid straight at the two gems. Tirion, thanks for clarifying. I did not remember that one, but you were certainly correct.
• Red (hp: 19 /94) In a fury to try and close the portal, smashes both of the blue eyes of the dragon.
• Mirrin (hp: 32/87)
• Tiamat
• Tomkin (hp: 48/74)
• Donnal (16/67 hp)


Dungeon Master

Eyes of the Dragon
AC 7, Hardness 5, hp 15. Break DC 25

• Red 1 (Destroyed at H22): hp: 0/15
• Red 2 (Destroyed at H23): hp: 0/15
• White 1 (On Ground at G25): hp: 5/15
• White 2 (On Ground at G25): hp: 5/15

• Green 1 (Destroyed at H25): hp: 0/15
• Green 2 (Destroyed at H25): hp: 0/15
• Blue 1 (On Ground at J20): hp: 15/15
• Blue 2 (On Ground at J21): hp: 15/15

Round 1

• Tomkin (hp: 48/74) Tomkin narrowly dodges the breath weapon and is only partially scorched. He then swiftly heals himself through his hands. With three quick hammers, he smashes three gems. You still need a move turn to reach the blue and red gems. I will move you and have you smash one. Tomkin moves to I22 and smashes the Red 1 Eye of the Dragon.

Round 2

• Ulwai Stormcaller (hp: 25/52) casts Cure Serious Wounds on Tomkin and then she runs over to get ready to crush another gem.
• Bofus (hp: -7/53) (deafened) Bofus fails to jump out of the way of the Fiery Breath Weapon and is burned nearly to death.
• Tirion (hp: 19/49) (deafened) reaches into his haversack, pulls forth two white "Eyes of the Dragon" and drops them to the floor. He then takes a five foot step to G24 and breaths a cone of caustic acid straight at the two gems. Please clarify why you divided the 29 by 2.
• Red (hp: 19 /94)
• Mirrin (hp: 32/87)
• Tiamat
• Tomkin (hp: 48/74)


Dungeon Master

Tirion, we will be tight, but that's fine with me. My mom always says, "Come awa in. there's always room for one more."

We have Chris, Mike, another Chris, Jason, me and You, Plus add three kids. Most everyone is fine with floor space. I just hope they give us plenty.


Dungeon Master

Are you going? I never heard back from you. You better get on the Warhorn!


Dungeon Master

Thanks for asking, Bofus.

I have been seeing a chiropractor every few days. He is really pleased with my progress and so am I. It hurts a little bit when I twist and such, but it is so much better than last week. Life is slowly returning to normal. I can do most tasks around the house, but I have not gotten back to exercising. I will probably start with a snowshoe this weekend and then move up to skiing soon.


Dungeon Master

Eyes of the Dragon
AC 7, Hardness 5, hp 15. Break DC 25

• Red 1 (On Ground at H22): hp: 15/15
• Red 2 (Destroyed at H23): hp: 0/15
• White 1 (Tirion's Haversack): hp: 15/15
• White 2 (Tirion's Haversack): hp: 15/15

• Green 1 (Destroyed at H25): hp: 0/15
• Green 2 (Destroyed at H25): hp: 0/15
• Blue 1 (On Ground at J20): hp: 15/15
• Blue 2 (On Ground at J21): hp: 15/15

Round 1

• Tomkin (hp: 73/74) (Reflex Saving Throw DC 24 needed) There is a Red and two Blue Eyes of the Dragon remaining, but you are also welcome to attack Tiamat herself.

Round 2

• Ulwai Stormcaller (hp: 25/52) casts Cure Serious Wounds on Tomkin and then she runs over to get ready to crush another gem.
• Bofus (hp: 44 or 19/53) (deafened) (Reflex Saving Throw DC 24 needed)
• Tirion (hp: 19/49) (deafened)
• Red (hp: 19 /94)
• Mirrin (hp: 32 or 6/87) (Reflex Saving Throw DC 24 needed)

• Tiamat
• Tomkin (hp: 48 or 22 /74)


Dungeon Master

Eyes of the Dragon
AC 7, Hardness 5, hp 15. Break DC 25

• Red 1 (On Ground at H22): hp: 15/15
• Red 2 (Destroyed at H23): hp: 0/15
• White 1 (Tirion's Haversack): hp: 15/15
• White 2 (Tirion's Haversack): hp: 15/15

• Green 1 (Destroyed at H25): hp: 0/15
• Green 2 (Destroyed at H25): hp: 0/15
• Blue 1 (On Ground at J20): hp: 15/15
• Blue 2 (On Ground at J21): hp: 15/15

Round 1

• Ulwai Stormcaller (hp: 52/52) (deafened) attempts to cast Cure Serious Wounds, but is unable to cast it due to her deafness.
• Bofus (hp: 44/53) (deafened) pulls two eyes of the dragon out and drops them to the floor.
• Tirion (hp: 19/49) (deafened) reaches into his handy haversack, pulls out the two red gems, tosses them in the air and casts magic missile on them. The stones are hard enough to resist the magical force. The gems land on the ground at H22 and H23 respectively.
• Red (hp: 70 /94) pulls out his two gems and drops them on the ground right beside him.
• Mirrin (hp: 57/87) steps forward and strikes at the gems in front of him. He immediately smashes two of the green and one of the red.
• Tiamat's Red Head blasts a fiery breath weapon from her center (Red) head. Her Blue and White head strike at Red with a snap of her jaws, nearly crushing him in her maw. Meanwhile her Black and Green heads strike at the halfling, only just missing him.
• Tomkin (hp: 73/74) (Reflex Saving Throw DC 24 needed) There is a Red and two Blue Eyes of the Dragon remaining, but you are also welcome to attack Tiamat herself.

Round 2

• Ulwai Stormcaller (hp: 25/52)
• Bofus (hp: 44 or 19/53) (deafened) (Reflex Saving Throw DC 24 needed)
• Tirion (hp: 19/49) (deafened)
• Red (hp: 19 /94)
• Mirrin (hp: 32 or 6/87) (Reflex Saving Throw DC 24 needed)

• Tiamat
• Tomkin (hp: 48 or 22 /74)


Dungeon Master

Eyes of the Dragon
AC 7, Hardness 5, hp 15. Break DC 25

• Red 1 (On Ground at H22): hp: 15/15
• Red 2 (Destroyed at H23): hp: 0/15
• White 1 (Tirion's Haversack): hp: 15/15
• White 2 (Tirion's Haversack): hp: 15/15

• Green 1 (Destroyed at H25): hp: 0/15
• Green 2 (Destroyed at H25): hp: 0/15
• Blue 1 (On Ground at J20): hp: 15/15
• Blue 2 (On Ground at J21): hp: 15/15

Round 1

• Ulwai Stormcaller (hp: 52/52) (deafened) attempts to cast Cure Serious Wounds, but is unable to cast it due to her deafness.
• Bofus (hp: 44/53) (deafened) pulls two eyes of the dragon out and drops them to the floor.
• Tirion (hp: 19/49) (deafened) reaches into his handy haversack, pulls out the two red gems, tosses them in the air and casts magic missile on them. The stones are hard enough to resist the magical force. The gems land on the ground at H22 and H23 respectively.
• Red (hp: 70 /94) pulls out his two gems and drops them on the ground right beside him.
• Mirrin (hp: 57/87) steps forward and strikes at the gems in front of him. He immediately smashes two of the green and one of the red.
• Tiamat
• Tomkin (hp: 73/74) (not resolved yet)


Dungeon Master

Ok folks, to break gems it is not automatic. Please use the following information to help you. Breaking a gem with pure strength require a Break DC 25. Attacking with a weapon requires hitting the object, doing damage and overcoming the hardness. The AC is based on the gems staying still. However, if you take a full-round action to line up a shot, you get an automatic hit with a melee weapon and a +5 bonus on attack rolls with a ranged weapon. If you have any further questions, please ask.

If anybody has the time to create a small colored circles of the colors red, white, green, and blue and place that colored circle on our google map, that may help everyone. Until then, I will simply list the location with the square number.

Eyes of the Dragon
AC 7, Hardness 5, hp 15. Break DC 25

• Red 1 (On Ground at H22): hp: 15/15
• Red 2 (On Ground at H23): hp: 15/15
• White 1 (Tirion's Haversack): hp: 15/15
• White 2 (Tirion's Haversack): hp: 15/15
• Green 1 (On Ground at H25): hp: 15/15
• Green 2 (On Ground at H25): hp: 15/15
• Blue 1 (Rebel Red): hp: 15/15
• Blue 2 (Rebel Red): hp: 15/15

Round 1

• Ulwai Stormcaller (hp: 52/52) (deafened) attempts to cast Cure Serious Wounds, but is unable to cast it due to her deafness.
• Bofus (hp: 44/53) (deafened) pulls two eyes of the dragon out and drops them to the floor.
• Tirion (hp: 19/49) (deafened) reaches into his handy haversack, pulls out the two red gems, tosses them in the air and casts magic missile on them. The stones are hard enough to resist the magical force. The gems land on the ground at H22 and H23 respectively.
• Red (hp: 70 /94)
• Mirrin (hp: 57/87)

• Tiamat
• Tomkin (hp: 73/74)


Dungeon Master

That sounds horrific! Take care of yourself and do what you need to do.


Dungeon Master

Round 1

• Ulwai Stormcaller (hp: 52/52) (defeaned) attempts to cast Cure Serious Wounds, but is unable to cast it due to her deafness.
• Bofus (hp: 44/53) (defeaned) pulls two eyes of the dragon out and drops them to the floor.
• Tirion (hp: 19/49) (need Will Save)
• Red (hp: 70 /94)
• Mirrin (hp: 57/87)
• Tiamat
• Tomkin (hp: 73/74)


Dungeon Master

Knowledge, Planes or Religion DC 15:
This creature is a divine aspect. Aspects are physical manifestations of deities made flesh in the Material Plane. Now that Azarr Kul has failed her, Tiamat has decided to send an aspect embodying her wrath to take his place. This creature is dangerous indeed!

Initiative:

Bofus Initiative: 1d20 + 11 - 4 ⇒ (7) + 11 - 4 = 14
Rebel Red’s Initiative: 1d20 + 4 ⇒ (7) + 4 = 11
Tirion’s Initiative: 1d20 + 9 ⇒ (5) + 9 = 14
Mirrin’s Initiative: 1d20 + 6 ⇒ (4) + 6 = 10
Tomkin’s Initiative: 1d20 + 1 ⇒ (6) + 1 = 7

Ulwai's Initiative: 1d20 + 5 - 4 ⇒ (19) + 5 - 4 = 20
Tiamat's Initiative: 1d20 + 3 ⇒ (5) + 3 = 8

Round 0

• Ulwai Stormcaller tells the company to start smashing gems
• Bofus uses his feather token to send word to Deitrovicca Manturiel (D.M. "Harpwizard") to destroy the two "Eyes of the Dragon" that he possesses.
• Tirion reaches into his haversack, tosses three eyes of the dragon and casts magic missiles at the three gems. Please roll for damage
• Red gets ready to smash some gems
• Mirrin tells everyone to move quickly.
• Tomkin pops in front of Ulwai and gets ready to smash some gems.

• Tiamat. The chromatic dragon's massive blue head darts down with lightning speed on Azarr Kul's body, swallowing him with one effortless gulp. As this head pulls back into the writhing infernal sky, her other four leer down at the party, their jaws gape, and an unholy blast of divine retribution tears into the gap between the planes. With a deafening blast of wind, the room is momentarily plunged into darkness.

Those who failed a DC20 fortitude save are deafened for 1d6 ⇒ 3 rounds.

An instant later, the jaws of the five dragon statues pulse with energy, flooding the room with light again as they breathe acid, ice, lightning, and fire into the room, converging on the upraised platform in the center of the inner sanctum. Any creature standing at this location immediately takes the following damage.

Acid: 10d6 ⇒ (1, 3, 4, 2, 4, 3, 2, 6, 2, 2) = 29
Fire: 10d6 ⇒ (4, 6, 6, 3, 2, 5, 2, 4, 3, 5) = 40
Cold: 10d6 ⇒ (5, 2, 3, 5, 5, 3, 5, 4, 4, 3) = 39
Electricity: 10d6 ⇒ (6, 5, 2, 4, 5, 4, 4, 5, 4, 3) = 42

Fortunately, for all of you, you were all off of that raised platform at the time of the powerful blast of energy!

Round 1

• Ulwai Stormcaller (hp: 52/52) (defeaned)
• Bofus (hp: 44/53) (defeaned)
• Tirion (hp: 19/49) (need Will Save)
• Red (hp: 70 /94) (need Will Save)
• Mirrin (hp: 57/87)

• Tiamat
• Tomkin (hp: 50 /74)


Dungeon Master

Sorry for the delay at this crucial moment when I should be rolling initiative. Yesterday I fell on the ice landing really hard on my back. Today my muscles are spasaming and I can barely move without wincing. I went to the walk in clinic tonight and they took X-rays. Fortunately nothing is broken.


Dungeon Master

Let's assume that you received the last two Eyes of the Dragon from the Harpwizard in Brindol. I am fine with that. Otherwise, this campaign would end in a lot more destruction than anticipated.

However, let's establish clearly who holds all of the gems.

Bofus: 2 Blue, 2 Green
Tirion: 2 Red, 2 White
Rebel Red: 2 Black

Does this sound about right?


Dungeon Master

A brief moment before hell breaks loose.

• Bofus (hp: 44/53) stows his staff and asks Ulwai Stormcaller about the Eyes of the Dragon.
• Tirion (hp: 19/49) casts invisibility on Bofus.
• Ulwai Stormcaller (hp: 52/52) stands up, rushes over to Tomkin and begins conversing with the halflings.
• Mirrin (hp: 57/87)
• Tomkin (hp: 50 /74) swiftly lays on hands.
• Red (hp: 70 /94)

Red:
Now that you are hearing about the purpose of the eyes of the dragon, witnessing the evidence of the tremendous energy gathered here, and beginning to understand Azarr Kul's ritual, you believe that Azarr Kul is attempting to summon an aspect of the Queen of Chromatic Dragons, Tiamat, to this land.

Are there anything other actions that you folks wish to do before I move time forward another six seconds?


Dungeon Master

As Azarr Kul falls unconscious, the swirling vortex of energy above thunders and rumbles with power. Suddenly, the energy is swept away . . . along with the roof itself, like an egg hatching outward. A searing hell-wind blasts through the inner sanctum, thick with the gut-churning reek of brinmstone and burning flesh as a blasted landscape of twisted mountains and red lightning-plagued skies is revealed to you.

You may each make a standard action.

• Bofus (hp: 44/53)
• Tirion (hp: 19/49)
• Ulwai Stormcaller (hp: 52/52)
• Mirrin (hp: 57/87)
• Tomkin (hp: 50 /74)
• Red (hp: 70 /94)


Dungeon Master

Round 6

• Bofus (hp: 44/53) pulls out a potion of Cure Moderate Wounds and quickly drinks it.
• Tirion (hp: 19/49) overcomes Azarr Kul's Spell Resistance and strikes at him with Chain of Perdition. The floating chain with hooks attached to it take the High Wyrmlord by surprise and pull him off of his feet to the ground. Wasting no time, Tirion starts casting magic missile using his rod of toppling.
• Ulwai Stormcaller (hp: -2/52) cast Cure Light Wounds on Bofus just before being scorched by fire.
• Azarr Kul (176 damage taken) lies prone on the ground but with great concentration draws down the power of Tiamat and a conical blast of fire strikes down in the center of the room.
• Mirrin (hp: 57/87)
• Tomkin (hp: 50 /74) hammers on Azarr Kul with three successive lunge attacks, wounding the draconic fiend more than he ever thought a halfling could do..
• Red (hp: 70 /94)

Round 7

• Bofus (hp: 44/53)uses the staff of life to heal Ulwai Stormcaller.
• Tirion (hp: 19/49)
• Ulwai Stormcaller (hp: 52/52)
• Azarr Kul (176 damage taken)
• Mirrin (hp: 57/87)
• Tomkin (hp: 50 /74)
• Red (hp: 70 /94)


Dungeon Master

Physically you are repelled, bot non living matter and spells seem able to pass through.

Spellcraft DC 21:


Dungeon Master

Round 6

• Bofus (hp: 44/53) pulls out a potion of Cure Moderate Wounds and quickly drinks it.
• Tirion (hp: 19/49) overcomes Azarr Kul's Spell Resistance and strikes at him with Chain of Perdition. The floating chain with hooks attached to it take the High Wyrmlord by surprise and pull him off of his feet to the ground. Wasting no time, Tirion starts casting magic missile using his rod of toppling.
• Ulwai Stormcaller (hp: -2/52) cast Cure Light Wounds on Bofus just before being scorched by fire.
• Azarr Kul (72 damage taken) lies prone on the ground but with great concentration draws down the power of Tiamat and a conical blast of fire strikes down in the center of the room.
• Mirrin (hp: 57/87)
• Tomkin (hp: 26 or 50 /74) Reflex Save DC 21 Needed
• Red (hp: 46 or 70 /94) Reflex Save DC 21 Needed


Dungeon Master

Round 6

• Bofus (hp: 44/53) pulls out a potion of Cure Moderate Wounds and quickly drinks it.
• Tirion (hp: 19/49) overcomes Azarr Kul's Spell Resistance and strikes at him with his Chain of Perdition. The floating chain with hooks attached to it take the High Wyrmlord by surprise and pull him off of his feet to the ground. Wasting no time, Tirion starts casting magic missile using his rod of toppling.
• Ulwai Stormcaller (hp: 22/52)
• Azarr Kul (72 damage taken)

• Mirrin (hp: 57/87)
• Tomkin (hp: 74/74)
• Red (hp: 94/94)


Dungeon Master

Round 5

• Bofus (hp: 36/53) activates the staff of life and heals Red completely!
• Tirion (hp: 19/49) finds a spot in the shaft to hover while he casts his spell and uses Chain of Perdition on the High Wyrmlord, however, the gnome is not able to connect with the chain.
• Ulwai Stormcaller (hp: 22/52) casts cure moderate wounds on her fiancé, Tomkin.
• Azarr Kul (41 damage taken) casts another spell.
• Mirrin (hp: 57/87)
• Tomkin (hp: 74/74) lunges at the High Wyrmlord three times, but only the first of his three strikes makes contact with the evil dragon lord.
• Red (hp: 94/94) pushes forward in his rage but is unable to even reach the High Wyrmlord as he is protected by a force shield around him. Red your reach of 10 feet is not long enough to pass through the barrier.

Round 6

• Bofus (hp: 36/53)
• Tirion (hp: 19/49)

• Ulwai Stormcaller (hp: 22/52)
Azarr Kul (72 damage taken)
• Mirrin (hp: 57/87)
• Tomkin (hp: 74/74) l
• Red (hp: 94/94)


Dungeon Master

Round 5

• Bofus (hp: 36/53) activates the staff of life and heals Red completely!
• Tirion (hp: 19/49) finds a spot in the shaft to hover while he casts his spell and uses Chain of Perdition on the High Wyrmlord, however, the gnome is not able to connect with the chain.
• Ulwai Stormcaller (hp: 22/52) casts cure moderate wounds on her fiancé, Tomkin.
• Azarr Kul (41 damage taken) casts another spell.
• Mirrin (hp: 57/87)
• Tomkin (hp: 74/74)
• Red (hp: 94/94)


Dungeon Master

Round 4

• Tomkin (hp: 57/74) attempts to dimension door and attack the High Wyrmlord, but a hemispherical energy field prevents him from teleporting next to him. The closest he can get is fifteen feet away. The paladin quickly smites evil upon the High Wyrmlord and strikes at him with a lunge attack. The attack barely cuts through the dragon spawn's armor and a trickle of blood comes forth.
• Red (hp: 16/94) ignores his own wounds and fights on against the Erinyes devil. With unparalleled finesse, the bard hastily and accurately stabs the devil and then severs off her head. She collapses to the ground dead.

Round 5

• Bofus (hp: 36/53) activates the staff of life and heals Red completely!
• Tirion (hp: 19/49) finds a spot in the shaft to cast his spell and uses Chain of Perdition on the High Wyrmlord, however, the gnome is not able to connect with the chain. Tirion, do you have the capability of hovering in the shaft?
• Ulwai Stormcaller (hp: 22/52)
• Azarr Kul (41 damage taken)

• Mirrin (hp: 57/87)
• Tomkin (hp: 57/74)
• Red (hp: 16/94)


Dungeon Master

Round 4

• Tomkin (hp: 57/74) attempts to dimension door and attack the High Wyrmlord, but a hemispherical energy field prevents him from teleporting next to him. The closest he can get is fifteen feet away. Lunge sounds like a great option and a lifesaving feat in this case.
• Red (hp: 16/94) ignores his own wounds and fights on against the Erinyes devil. With unparalleled finesse, the bard hastily and accurately stabs the devil and then severs off her head. She collapses to the ground dead.

Round 5

• Bofus (hp: 36/53)
• Tirion (hp: 19/49) finds a spot in the shaft to cast his spell and uses Chain of Perdition on the High Wyrmlord, however, the gnome is not able to connect with the chain. Tirion, do you have the capability of hovering in the shaft?
• Ulwai Stormcaller (hp: 22/52)
• Erinye Devil
• Azarr Kul (10 damage taken)
• Mirrin (hp: 57/87)
• Tomkin (hp: 57/74)
• Red (hp: 16/94)


Dungeon Master

Tirion, as soon as you move into the shaft, the silence is no longer in effect. Although you cannot figure out what spell is causing it, you believe that the effect emanates from the platform below the five heads.