Shebeleth Regidin

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837 posts. Alias of Fatespinner (RPG Superstar 2013 Top 32).


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Male Human Supreme Overlord

I'll start fishing for a replacement for Joy this afternoon. I'm rather busy this morning running errands and whatnot. Kamau's player is a personal friend of mine, so I'll kick him in the butt and get him back into things as well. Agreed on the holding pattern until Pyrrius gets back. You guys have a lot of planning and whatnot to do in the meantime anyway.


Male Human Supreme Overlord

Sadly that does seem to be the case. While I haven't had as much time as I would've liked the last couple of weeks, I can't really handle the planning and information-gathering steps on behalf of the players. I need to know what you guys are planning to do before I can take steps to flesh out what happens.

If even a couple of you can just decide how you want to proceed and express it in the game, I can keep things rolling, but this is a collaborative effort.


Male Human Supreme Overlord

Sounds like it's time to brainstorm, then. Assume that everyone made it back to the shop that evening to compare notes and make plans.


Male Human Supreme Overlord

I realize we had a bit of an extended delay last week, but is anyone still around? I'm still here and still willing to go with this.


Male Human Supreme Overlord

Apologies for the extended delay. I was holding out for Joy's response and then found myself rather suddenly inundated with writing assignments and paperwork. I'll give Joy another couple days to surface before I start hunting for a replacement, then, and we'll see if we can't recover from the delays presently...

Haruk spends his day rather proactively circulating rumors of an undead fiend lurking the streets of Caliphas and generally sowing paranoia and fear in the population thereof. (Haruk, please let me know if you are angling for a specific type of undead, or just using vague generalities. It could be important later.)

Pyrrius, however, spends his day traveling between several notable taverns in town with Kamau in tow acting as a guide to maximize the barrister's efficiency. Through a combination of eavesdropping and clever conversational cues, the pair are able to learn a significant amount of information about their quarry.

Info on Dray:

1.) Xander Dray is a veteran hunter of the dead. Stories of his deeds go back as much as 25 years, suggesting a man of middle age and considerable experience.
2.) Xander is a foreigner who came to the Maiden's Choir as a young man from another temple. Many of the local Pharasmin faith find his interpretation of Pharasma's tenets to be unusual and he has had some disagreements with the senior clergy on more than one occasion.
3.) Xander was raised amongst the crusaders of Lastwall. As a boy, he trained as a squire to one of the knight-commanders stationed there. When the commander was slain by an orc raiding party, he took it upon himself to accompany the clerics of Pharasma who transported the body for burial to the commander's home in Andoran.
4.) Xander's indoctrination into the church of Pharasma occurred in Andoran where he spent most of his adolescent years. It is known that he harbors no love for Chelaxians as a result of the Andoran influence, but his hatred for the orcs who took his mentor from him burns brightest of all.

That evening, the group gathers together back at Solace's shop around dinner time. Solace busies herself in the back room, making poultices and herbal extracts to replenish her stock after an unusual influx of local customers mumbling rumors about an undead creature on the loose...


Male Human Supreme Overlord

Piecing together bits of collected info seems like aiding for Pyrrius's roll rather than helping to get the word out, so that puts Pyrrius's check at 29 now. I haven't heard from Solace in awhile. Joy, are you still around? Want to provide another aid to put Pyrrius over 30? :D


Male Human Supreme Overlord

Some pretty solid opening checks there. Albrekt's attempt at aiding (in any capacity) has failed pretty miserably. Are Kamau and Solace going to attempt to aid either of the two party diplomats or fulfill other business?


Male Human Supreme Overlord

Okay, since discussion seems to have stalled out for the moment, let's take this approach: People who are going to be hanging around in bars gathering info, give me a Diplomacy check. The result of those checks will determine what additional information you can find on Xander. Those of you who intend to 'spread the word' of an undead menace in the hopes of attracting the hunter will need to give me some Bluff checks in order to make the offer suitably believable and attractive. Each of you may make one check or the other, but not both. People with low skill ranks may wish to make their checks as 'Aid Another' bonuses towards the result of a more skilled party member. Ideally, I think Pyrrius should be the barfly while Haruk puts out the word... simply because Haruk has a higher Bluff. Let's get one round of checks from everyone to reflect a full day of investigation. If you wish to do neither (for example, if someone would like to spend the day shopping, selling loot, or brewing potions) let me know that as well.


Male Human Supreme Overlord

Alright, folks, I expected posting to slow down over the holidays but it's 2013 now and things should be settling down for everyone. Let's get this ball rolling and start formulating a strategy!


Male Human Supreme Overlord

The popular choice seems to be "lure the hunter into chasing an undead that doesn't exist and ambush him when he is vulnerable." The notion of gathering additional intel on him beforehand is also popular, so start thinking about how you want to do that. You know his name, you know he follows Pharasma, and you know that he is a veteran hunter of the dead (veteran enough that a centuries-old vampire is afraid to engage him directly).


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Male Human Supreme Overlord

For the record, the ring of counterspells is currently empty and thus able to receive a spell if anyone wants to put one in it. I expect the posting will slow down for the next few days as the majority of us will be involved in various holiday celebrations and whatnot. That is to be expected and I wish all of you a happy holiday, whatever your religious (or un-religious) affiliation may be. :D


Male Human Supreme Overlord

Solace:
While the nature of the glass-like dagger still eludes her, Solace is able to determine the properties of the rings once possessed by the late Pathfinder Milo: a ring of counterspells and a ring of protection +2.


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Male Human Supreme Overlord

I have added the target list and what (very limited) information you have on them at this time to the campaign tab, as requested.


Male Human Supreme Overlord
Albrekt Wreth wrote:
113gp don't me much - Albrekt will settle for an Armoured Coat or Scale Mail...

You can get a suit of scale mail (the same kind that the guards wear) for 50gp. That's +5 AC, +3 max Dex, –4 armor check penalty, and 30 lbs.


Male Human Supreme Overlord

Okay, if anyone wants to try to sell off any of the loot you've acquired so far just let me know and I'll determine whether or not you're able to do so during the morning hours. Also, Albrekt is welcome to go shopping with whatever gold he has to find new armor. A suit of full plate (assuming you can even afford it) is going to require time to be properly fitted to you, however, and thus cannot be acquired immediately.

The party variously dissembles into the night and rests without incident. After taking care of any early morning business they may have in the marketplaces, the group gathers back together at Solace's shop shortly after the lunch hour. The marketplace outside is in full swing and indeed, Solace's shop itself has the occasional visitor (though most do not linger long in spite of the somewhat claustrophobic atmosphere).

Okay, plan away!


Male Human Supreme Overlord
Kamau wrote:
It's a +1 mithril breastplate, right? Same movement class as light armor?

Correct. +7 armor bonus, armor check penalty is 0, max Dex bonus is +5.


Male Human Supreme Overlord

Since the breastplate was merely broken and not completely destroyed, Solace is capable of hitting it with a handful of mending spells that evening if she wants. Since her caster level is equal to the item's caster level (3rd), it's magical properties are restored as well. Had it been fully destroyed, you would've needed a more powerful caster. (I misread that part originally.)


Male Human Supreme Overlord

So the plan appears to be sleeping and regrouping back at Solace's shop after noon the next day. You are all able to return to your residence of choice (or, in Solace and Albrekt's case, probably remain at the shop) and rest without incident. Was there anything else that people wanted to do or items you want to acquire before we fast-forward?


Male Human Supreme Overlord

Someone may (or may not) want to get Pyrrius up to speed with exactly what KIND of assassination contracts you've gotten yourselves roped into. From a GM perspective I have nothing to interject at this time, since you're all in the relative safety of Solace's shop and I have no plans to disrupt the narrative here. I am, however, waiting to hear some preliminary plans and what the group plans to do upon waking tomorrow morning.


Male Human Supreme Overlord

Haruk, three days without a post from you (particularly during a time in which the narrative is basically waiting on your reply) is not good. I understand if you're busy or something, but I did state early on that I wanted daily posting unless you know you're going to be out for awhile. I try not to be too much of a hardliner about it, but this isn't the first time. Are you going to be able to keep up with this?


Male Human Supreme Overlord

Where is Pyrrius's familiar right now, anyway? Presumably somewhere invisible nearby?


Male Human Supreme Overlord

People really need to stop reading spoilers that aren't for them (or at least stop responding/replying to them). :P It makes it very hard to arbitrate things behind the scenes. Oh well, water under the bridge. We now return to your regularly scheduled roleplay...


Male Human Supreme Overlord

He is a distant relative, but Haruk recognizes the name and the relative importance of the man's status in the Chelaxian justice system. Haruk has had a few interactions with him in the past, but hasn't really seen much of him since Haruk left the country.


Male Human Supreme Overlord

It's been more than a day and a half since my update with no activity. What's going on, guys?


Male Human Supreme Overlord

As Albrekt reaches out to the tiny doll to claim it, there is a knock at the door of the shop. With the windows shuttered and covered over, it is impossible to ascertain the identity of the visitor, but the knock is genial enough. It does not convey the urgency of a law enforcement agent seeking felons, for instance...


Male Human Supreme Overlord
Haruk wrote:
What time is is, exactly?

Approximately midnight, perhaps a bit earlier. Without a timepiece at hand, approximates are the best you can do. It is also worth mentioning that this marketplace is not the same marketplace where Milo was murdered. This is the outer market, that was the inner market. The quality of architecture and frequency of guard patrols is somewhat lower here, and it is a favored spot for trading in illicit goods.


Male Human Supreme Overlord

Uhhh... I didn't say anything about a knock at the door, and you shouldn't be reading spoilers that aren't for you. :P I was going to give people some time to roleplay before breaking the silence with a knock. Carry on.


Male Human Supreme Overlord

Pyrrius: IT IS TIME. ::cue evil laughter::


Male Human Supreme Overlord

All is calm in the market square as the party assembles within the confines of Solace's modest shop. The aging wooden floor creeks slightly with the movements of those within and the wind can be heard whistling through the alleyways on either side. With the windows shuttered, the lantern's light seems to be holding back an almost oppressive darkness heightened moreso by the myriad scents that permeate the shop... scents reminiscent of grave soil, mildew, and decay with but a hint of flowers and greenery left untended.

You may engage in whatever roleplay you desire at this time, discussing your next steps, etc. At any time, let me know if you want to fast-forward to the next morning (though sleeping in Solace's shop will likely be somewhat uncomfortable).

Pyrrius:
Pyrrius has been dispatched to the city of Caliphas in search of a Chelish sorcerer by the name of Haruk. Haruk's great-uncle, a rather well-known justice in the courts of Egorian by the name of Elos, has recently passed away and has chosen you to be the arbiter of his estate. The two of you worked closely for several years and Elos passed much of his considerable experience onto you as something of a protege. While the local relatives have already received their portion of the inheritance and the real estate property has been properly taxed and disseminated to Elos' closest family (with House Thrune receiving its entitlement, of course), Haruk has not yet received word of his great-uncle's death.

You are in possession of a copy of Elos' last will and testament, a large rod with a leering devil's head set in brass, a sealed letter, and a bag with 500 gold pieces inside. Your assignment, per the last wishes of your mentor, is to ensure that Haruk receives the items willed to him (the will, the wand, the letter, and the gold) and inquire as to his activities and assist in any way you are able.

At present, Pyrrius has just arrived at a marketplace tavern called the Winter Wolf Inn. The townsfolk seem downtrodden and perhaps a bit on edge, many of them giving you strange looks as you entered. There is talk around the bar of an assassination recently, and further investigation finds mention of someone you recognize as Haruk being involved somehow. Confirming that Haruk was merely accompanied by others as they helped the victim to safety and not, in fact, the victim himself, you learn that one of the other parties involved in the getaway was an apothecary woman who operates a shop in this very marketplace. The villagers provide you with directions to her shop, and you are able to locate the establishment with the aid of a local thiefcatcher who is working the square that evening....


Male Human Supreme Overlord

With a huff, the guard accepts the remainder of his bribe and returns to the checkpoint. The streets of Caliphas are remarkably silent and largely deserted at this time of night. A few wandering guard patrols are the only other people the group encounters on its way to the marketplace. Before long, they arrive at the market square where Solace's shop stands silently among its neighbors.

In the marketplace itself, there are a few shops with lamps still burning within, their proprietors toiling through the evening to meet some deadline or special request of their customers. A man dressed in a dark grey cloak wanders the area, inspecting the sides of a few buildings and assessing various parts of the square with a careful eye.

Those of you who have lived in the city for more than a few days (Haruk, Solace, and Kamau) recognize the man as a thiefcatcher, one of the town's elite law enforcement agents. He doesn't seem to be paying any particular attention to the group's approach.


Male Human Supreme Overlord

The guard grumbles his acquiescence and accepts the first half of his payment from Haruk. Stepping into line once more, he escorts the group the rest of the way to the barred gates ahead, where two more castle guards stand watch.

"Ho there, Sergei. What's all this about?" one of them calls out, seeing the group's approach.

"This man is hurt," Sergei gestures to Albrekt. "They're bound for the apothecary's shop at the north market. All is well."

Sergei's tone is somewhat less than enthusiastic, but he manages to be convincing enough. The other guards raise the barricade, allowing Sergei and the party to pass through. Sergei leads them across the road from the checkpoint, turns a corner out of sight, and immediately stops.

"There. I want the rest of my payment now. You're on your own to get to the market, but the other patrols shouldn't give you any trouble unless you draw attention. I have to return to my post."


Male Human Supreme Overlord

It would most certainly be a Diplomacy check, DC 27 (base DC 22 for unfriendly target, +5 more for request). 1d20 + 7 ⇒ (20) + 7 = 27. Niiiiiiiiice.

The guard stops in his tracks, turning slowly to regard the sorcerer. It doesn't take a trained eye to see the inner struggle within the young man's conscience. Finally, he looks towards Haruk's coin pouch and then to the fine silk robes he wears.

"Fine. 20 gold pieces and I'll walk you right through those gates like nothing happened. Just keep your mouths shut," he glances back to Kamau, his brow furrowing again. "And you stay where I can see you."


Male Human Supreme Overlord

The guard takes a step back from the fence, looking back and forth between Kamau and the others.

GM Roll:
1d6 ⇒ 5

The guard continues to scowl, searching up and down the street for signs of other guards. Finding none, he lowers the tip of his sword reluctantly. "Move along then. The sooner you're gone the better."

He resumes his role as shepherd, setting out ahead of the party but glancing over his shoulder to keep tabs on the group more frequently than before. He does not deign to sheathe his weapon and holds the torch higher now, its light casting long shadows into the castle courtyard as they pass. The journey is brief and uneventful and soon the guards posted at the opposite end of the castle square are visible from afar.

I'll give you a chance to do things/say stuff before you get up close to the next checkpoint here.


Male Human Supreme Overlord

Sense Motive: 1d20 + 10 ⇒ (15) + 10 = 25.

The guard looks between Haruk and Kamau, his scowl still readily apparent. "I don't buy it. Get back," the guard shoves Haruk away, gesturing to Albrekt and Solace with his sword. "Alright, then, you lot keep where I can see you and stay close together. We're going to take a walk down to the barracks and you can all pitch your little tale to the captain!"

"And you," he turns quickly back to Kamau "best be getting over onto this side of the fence to join 'em unless you want your face plastered all over every wanted sign from here to Belkzen!"


Male Human Supreme Overlord
Kamau wrote:
Pyrrius Crispin wrote:
I hadn't expected that Pyrrius would be introduced to the group as their court appointed attourney... ;)
Really? I gotta say, that's exactly where I thought it was gonna end up.

Well, that wasn't exactly how I had planned for it to go, but if it comes to that, it's certainly plausible.


Male Human Supreme Overlord
Kamau wrote:
...we seriously can't go more than thirty feet without annoying the police.

Hehe. I've been rolling the contested Stealth/Perception for Kamau and the guards, giving Kamau an additional +5 for distance and darkness. Sometimes the guards are just good at what they're trained to do: looking out for people lurking in the darkness. :)


Male Human Supreme Overlord

"You move in shadows and carry a bow on your back without regard for the laws of this city during a manhunt. You will not tell me what I do and do not need to know, Garundi. Name," his tone is harsher now, and his brow furrowed.

We can give time for others to chime in if you want. No need to reply immediately just because we're online at the same time. :D


Male Human Supreme Overlord

"Come towards the light," the guard orders, taking a few steps towards Kamau. He glances between Kamau and the others, sword still held at the ready.

A heavy wrought iron fence separates the road from the rowhouses where Kamau currently stands in the alleyway. As the guard approaches with his torch, the long shadows of the bars dance eerily along the backs of the houses. Before long, the illumination falls upon the Garundi, his dark skin distinct even at the light's edge.

The guard narrows his eyes at Kamau. "Your name," the guard says, less of a question and more of a command.


Male Human Supreme Overlord

GM rolls:
Pursuit: 1d20 ⇒ 12. Stealth: 1d20 + 10 ⇒ (3) + 10 = 13. Perception: 1d20 + 6 ⇒ (19) + 6 = 25.

The group passes through the castle square under the watchful eye of their escort. It seemed, for the moment, that they had managed to evade their pursuers. The night was quiet now, save for their own footsteps and the quiet crackle of the guard's torch burning.

Perhaps halfway across the castle square, in the shadow of Castle Ordranti itself, the silence is abruptly broken. The sound of a few large stones falling clatters out from a nearby alley just on the other side of a wrought iron fence. The guard snaps out his sword in an instant, squinting into the darkness. "Who goes there?!" he calls out in a booming voice.

Kamau:
As you were transitioning from one rooftop to the next, a piece of the stone raingutter you were using for support abruptly crumbled and dropped you down into the alleyway. You have only a moment to react, but you're almost certain that the guard has spotted you.


Male Human Supreme Overlord

Sense Motive: 1d20 + 10 ⇒ (12) + 10 = 22

The two guards exchange glances for a moment, the older one frowning deeply while the other one simply shrugs.

"A were-rat? Here in Caliphas? You're absolutely certain?"

Without really waiting for a response, the man bites his lip nervously and looks to his younger companion again. "Alright, fine, go on through... but Sergei will escort you. We can't have people in the castle square unattended."

The younger man nods and lifts the barricade out of the path before gesturing the others through. The older man returns to his post with a scowl, muttering under his breath about were-rats. Once through the checkpoint, the younger man lowers the barricade and joins the group to lead them through the square.

Will post more soon, gotta make dinner...


Male Human Supreme Overlord

The older guard looks Albrekt over, narrowing his eyes slightly, then looks back to the others. "What's wrong with him? He looks okay to me. We can't let anyone pass through the castle square, not at night like this. Either go back to your homes and wait until morning or head back through the rowhouses."

The guard gestures back in the direction the party came from. The younger guard turns his attention away from the rooftops and looks to the group again, simply nodding to the older man's advice.


Male Human Supreme Overlord

As the group approaches, the guards take note. While not hostile, the guards are most certainly on edge. One of them, a middle-aged man with a rather distinguishing scar across the bridge of his nose raises a hand.

"Hold there. What's this all about then? You lot shouldn't be traipsing around at night, there's an assassin on the loose. Go back to your homes."

The other guard, a bit younger and larger than the speaker, rests a hand on his sword and gazes out towards the neighboring buildings... scanning the rooftops in particular.


Male Human Supreme Overlord

After a moment of deliberation, the party tears off into the night in the direction of Castle Ordranti with intentions on the marketplace beyond where Solace's shop lies. The hue and cry of the guards echoes behind them as they hustle along the cobblestone streets. The castle itself looms in the east, casting its long silhouette into the moonlit sky.

GM rolls (AVERT THY EYES!):
Pursuit: 1d20 ⇒ 15. Stealth: 1d20 + 10 ⇒ (15) + 10 = 25. Perception: 1d20 + 6 ⇒ (19) + 6 = 25.

Knowing that a mad dash through the late-night streets of Caliphas would draw too much attention, the group slows their retreat as they near a guard checkpoint at the southern end of the castle grounds. A pair of men clad in breastplates bearing the mark of Prince Ordranti stand vigil alongside large braziers on opposite sides of the street. It would be impossible to circumvent their post at this point without seeking to scramble along the nearby rooftops or double back into the arms of the party's pursuers...

You have a checkpoint to navigate. How are you approaching this? Also, humor me with a Perception check, each of you (not Kamau).


Male Human Supreme Overlord
Haruk wrote:
Solace's shop seems the best course, unless we can get to my house faster and with less trouble

Haruk's residence would require going back through the residential area, which required Kamau's guidance to navigate the first time. :)


Male Human Supreme Overlord

So you've spent one round healing and cleaning Albrekt. Are you going to attempt to shake the pursuers by losing them in the residential area? Or are you going to break for Solace's shop on the other side of the castle grounds? The path to Solace's shop will undoubtedly be guarded and you will need to talk/bribe your way through the checkpoints before the waterworks guards catch up to you. If you opt for the other route, there's a possibility of getting turned around or hitting a dead end if you are unable to navigate the streets well enough and the guards will catch up to you. Both paths are risky in their own way, but you need to choose now: Which way to go? You don't have much time for deliberation.


Male Human Supreme Overlord

Regarding Albrekt's countenance: The blood splatter from the guards' deaths is less of an issue than the open wound on Albrekt's flank from where the guard hit him.


Male Human Supreme Overlord

Hang in there, Pyrrius! The time is soon at hand, I promise!


Male Human Supreme Overlord

The party's present location is near a large residential area inside the inner walls. The marketplace where Solace's shop would be located is on the opposite side of the Ordranti castle which lies just a few blocks east of the waterworks. The residential area should be sufficiently maze-like in order to lose your pursuers (especially since all of you move at 30' now with Albrekt unarmored) but there's also the possibility of getting turned around or finding a dead end without proper knowledge of the city streets. Taking the direct route to Solace's shop should be relatively easy, but it will also take you through some of the most heavily-guarded parts of town... and Albrekt is presently covered in blood.


Male Human Supreme Overlord

Kamau and anyone else who makes the DC 15 Perception check:
Along the outer walls above the waterworks, the sound of armored footsteps are approaching and the distinctive glow of torches are coming with them. You estimate they are mere seconds from arriving on the scene. (About 3 rounds.)


Male Human Supreme Overlord

Since the glaive is a x3 crit, let's have one more damage roll here: 1d10 + 10 ⇒ (8) + 10 = 18. That's a total of 44 points of damage.

Stepping back alongside the sorcerer, Albrekt brings his enchanted weapon to bear in a powerful downward arc. The leading edge of the blade strikes the young man in the temple at an angle, but his skull is nowhere near strong enough to mitigate the antipaladin's fury. The weapon rips straight through orbit and cartilage, bisecting the jaw, and tears still further into the upper torso. The blade finally comes to a halt somewhere in the guard's chest, the combined drag of armor, bone, and sinew ending its terrible momentum. With a wet ripping sound, the guard's corpse falls away from Albrekt's instrument of death, the two halves of his upper body hitting the cobblestones in a spray of crimson.

End combat. Still need those Perception rolls.

Full Name

Alandra Celwyn

Race

Human

Classes/Levels

Witch 4

Gender

Female

Size

Medium

Age

18

Special Abilities

Hex, Familiar

Alignment

Neutral Good

Languages

Common, Elven, Celestial, Dwarven, Draconic

Occupation

Fortune Teller

Strength 10
Dexterity 14
Constitution 12
Intelligence 18
Wisdom 13
Charisma 13