| Classes/Levels |
Unchained Rogue (Acrobat) 1. HP: 10/10 | AC: 18 | T: 14 | FF: 14 | CMD: 14 | Fort: +2 | Ref: +6 | Will -1 | Init: +5 | Perc: +1 | Sense Motive: -1 |
About Cyto Gossam
Male Vishkanya Unchained Rogue (Acrobat)
CN Medium Humanoid (Vishkanya)
Init +5; SenseLow-Light Vision, Perception +1, Sense Motive -1
Defense
AC 18, Touch 14, Flat-Footed, 14 (+4 Armor, +4 Dex)
HP 10
Fort +2 Ref +6 Will -1
Offense
Speed 30ft
Melee Dagger +4 (1d4)
Ranged Dagger +4 (1d4) or Blowgun (1d2)
Statistics
Str 10 Dex 18 Con 14 Int 10 Wis 8 Cha 16
Base Attack +0 CMB +0 CMD 14
Feats Sleep Venom, Weapon Finesse
Traits Ambush Training, Charmed Innocent
Skills
Acrobatics +8
Bluff +7
Diplomacy +7
Disable Device +8
Disguise +7
Escape Artist +10
Intimidate +7
Perception +1
Sleight of Hand +8
Stealth +10
Languages Common, Vishkanya
Combat Gear Blow gun, 10 blow gun darts, 5 daggers, chain shirt Other Gear Peasants outfit
Special Abilities
Keen Sense You receive a +2 racial bonus on Perception checks.
Limber You receive a +2 racial bonus on Escape Artist and Stealth checks
Poison Resistance You have a racial bonus on saving throws against poison equal to your Hit Dice
Poison Use You are skilled in the use of poisons and never accidentally poison yourself when using or applying poison
Toxic 2/day you can envenom a weapon that you wield with your toxic saliva or blood (using blood requires you to be injured when you use this ability). Applying venom in this way is a swift action.
Vishkanya Venom: Injury; save Fort DC 12; Frequency 1/round for 6 rounds; effect 1d2 Dex; cure 1save
As a swift action this venom can be changed so the target falls unconscious. This changes the initial and secondary effect of your venom to the following: initial effect staggered for 1d4 rounds; secondary effect unconsciousness for 1 minute. You must make the decision ot alter your venom before you apply it to a weapon
Sneak Attack +1D6 If you can catch an opponent when he is unable to defend himself effectively from your attack, you can strike a vital spot for extra damage.
Your attack deals extra damage anytime your target would be denied a Dexterity bonus to AC or when you flank your target. Ranged attacks can count as sneak attacks only if the target is within 30 fett. This additional damage is precision damage and is not multiplied on a critical hit.
With a weapon that deals nonlethal damage (such as a sap, unarmed strike, or whip), a rogue can make a sneak attack that deals nonlethal damage in a sneak attack - not even with the usual -4 penalty.
You must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. You cannot sneak attack while striking a target with total concealment.
Expert Acrobat You do not suffer any armor check penalties on Acrobatics, Climb, Fly, Sleight of Hand or Stealth skill checks while wearing light armor. When you are not wearing armor, you gain a =2 competency bonus on Acrobatics and Fly skill checks.
Finesse Training You gain Weapon Finesse as a bonus feat.
Boons/Prestige Awards
Venom-Blooded Your exceedingly fine scales and forked tongue identify you as something more than human. You may play a vishkanya character beginning at level 1 as normal. Other than access to this additional race, all character creation rules are the same as those outlined in the Pathifnder Society Roleplaying Guild Guilde. This Chronicle sheet must be the first Chronicle sheet for the given character and you must bring a copy of the rulebooks as if access to this race selection were granted by the Additional Resources list.