Cyhel Ikari
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I'm not understanding the need for an initiative cap. I'll admit too - I didn't read every post here, just scanned over some of them.
But I would like to add a few things and I'm not sure if they've been brought up or not, so hopefully not repeating anyone.
One duty of a GM is to ensure that the game is fair. According to the rules, it's fair (or so it seems).
Another duty is to ensure the game is enjoyable for all players. This seems to not be the case due to some players monopolizing the game. One thing I can suggest is to split the players into two different tables. Put the monopolizers together and the other players on a different table.
If this is not an option due to table size issues, run a homebrew and a Society table. On the Society table, encourage the monopolizers to use a pre-generated character and remind them that they can use their own characters on the homebrew table. I was able to solve a power-gaming issue in this manner back when I ran D&D homebrew and Encounters.
