Lassiviren

Ctholzy's page

1 post. Alias of Jerecuda.




I'm running emerald spire and the player who is playing a Druid brought his pet bearded dragon to the game. This has got to be worth some sort of in game boon!!

Thoughts?

I'm considering giving him a pet lizard or something like that. Any ideas welcome!

Liberty's Edge

I am building a character based on Princess Mononoke to play myself. Here's what I have so far:

gnome(so she's small enough to ride a wolf) Druid Barbarian

As a druid she'll take the Packlord archetype from UM.
From first level barbarian she'll take the Animal Fury.

I'm indecisive about her favored class as of yet.

Please criticize this, and point out useful other options.

Thanks

Liberty's Edge

A group of first time gamers entered a little homebrew I concocted. I should mention it was also my first game. Not only did the get off my planned track, but did so minutes into the game. There was a line up into a shop in town, the barbarian decided to put his shoulder down and bull-rush the line rather than wait or ask to be excused. His foolish action killed a woman and child, who happened to be the only family of the local shop keeper, Sam.
Sam was a simple, young shop-keeper who kept to himself, sold goods to adventurers, and lived a quiet life with his bride and new-born - until tragety struck in the form of a senseless barbarian. His life as he knew it is over.

Sam was last seen weeping and gnashing his teeth while ripping out his fingernails. While grieving, his only words are "death to the barbarian".

So as a diligent GM, I am creating this vengeful Sam. My question is what alignment do you recommend? He is not necessarily going to be going around killing, stealing, raping, pillaging etc. Yet he will be researching dark and arcane arts to bring down a lasting wrath upon the barbarian.

Thanks!

Liberty's Edge

I bought the box. I like it. Shipping took a $%^&ing looong time -in which I acquired the Core Rule Book, Bestiary1, and Rise of
the RuneLords Anniversary Edition - so arguably don't even need it.

But it's great!

Pawn set, flip mat and guides to lend to my new players. GREAT!!

Good Work Paizo!

Liberty's Edge

I've just built an inquisitor for RoW. There'll be a paladin, witch, gunslinger and a cleric.

My build will allow melee and range.

Tell me what you'd multi class with and why. I'm considering barbarian and alchemist as first two choices.

Oh and Gorum is his deity.

Thanks!

Liberty's Edge

Hello all!

I am brand new to this universe. With a modest yet thorough research of the Core Rules I have decided to GM with some buds(all of whom are likewise bright-eyed babes of PF).

I want to get them as excited as I am about the game. Mythic is very interesting to me in its value for story advancement and player enjoyment. So I am willing to go there in time if we gel well.

My question is: Can I start a complete rookie session with wrath of the righteous? What if we do not go mythic, will this still work?

Thanks!!!

Race

HP 71/71| AC 25 | F +12 R +10 W +15 | Perception +15 | hero 2/3 | Focus Points 3/3 | Fire Resistance 3 | Speed 25(35) | Divine Font 5/5

Classes/Levels

Active Conditions: Vital beacon 4d10, Tailwind |

Gender

F Human | Cloistered Cleric 7 | ◆◇↺ |

Strength 16
Dexterity 12
Constitution 12
Intelligence 10
Wisdom 18
Charisma 16

About Song Jun-Mei

Song Jun-Mei
Female human cleric 7 (Lost Omens Gods & Magic)
35206-2004

provision choice:
Scroll Fly

NG, Medium, Human, Humanoid
Heritage skilled heritage
Background acolyte
Perception +15
Languages Common, Tien, Hwan
Skills
Acrobatics +10
Arcana +7
Athletics +12
Crafting +9
Deception +10
Diplomacy +14
Intimidation +10
Pathfinder Society Lore +9
Medicine +13
Nature +13
Occultism +7
Performance +16(+17)
Religion +15
Society +7
Stealth +8
Survival +11
Thievery +8
Scribing Lore +9
Str +3, Dex +1, Con +1, Int +0, Wis +4, Cha +3

Items +1 Breastplate, +1 striking glaive, club, dagger, sling, Scroll of heal (2nd level), Scroll of heal (1st level), backpack, bag of holding I, Aeon Stone-Dusty Rose Prism, Fullplate, Repair Kit, Healer's Tools, Artisan's Tools, bandolier, bedroll, belt pouch, belt pouch, chalks (10), flint and steel, virtuoso handheld musical instrument (Gayaguem), rations (1 week)s (2), rope (foot)s (50), sling bullets (10), soap, waterskin, wooden religious symbol, wayfinder, wand of longstrider lvl 2, Flaming Star Spellheart, purse, scrolls - Bless x3, command x3, fear x3, translate lvl 3, speak with plants, heal lvl 3 x2, pest form, speak with animals, see the unseen
--------------------
AC 25; Fort +12; Ref +10; Will +15
HP 71
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Speed 25(35) feet
Melee [1] +1 striking glaive +13 (forceful, deadly d8, magical, reach 10 feet), Damage 2d8+3 S
Melee [1] club +12 (thrown 10 ft.), Damage 1d6+3 B
Melee [1] dagger +12 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4+3 P
Ranged [1] club +10 (thrown 10 ft.), Damage 1d6+3 B
Ranged [1] dagger +10 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4+3 P
Ranged [1] sling +10 (propulsive, range increment 50 feet, reload 1), Damage 1d6+1 B

Divine Cleric Spells DC 25, attack +15;
4th heal r4 (5/5), Vital Beacon, Dizzying Colors
3rd heroism, fear, agonizing despair
2nd revealing light, spiritual armament, sound burst
1st fear, bless, sanctuary
Cantrips (4th) daze, detect magic, electric arc, guidance, stabilize, Shield (Aeon Stone), produce flame (Spellheart)
Divine Font DC 25, attack +15;
Focus Spells 3 Focus Points, DC 25; 4th Fire Ray, Lay on Hands, Creative Splash
Ancestry Feats Adapted Cantrip, Clever Improviser, Natural Ambition
Class Feats Domain Initiate, Syncretism(Saranrae) [LOGM], Champion Dedication, Healing Touch, Champion's Reaction
General Feats Ancestral Paragon, Untrained Improvisation, Incredible Initiative
Skill Feats Bon Mot, Fascinating Performance, Recognize Spell, Student Of The Canon, Trick Magic Item
Other Abilities anathema, champions's code, cloistered cleric, deity, deity and cause, divine font, divine spellcasting, doctrine, fire, first doctrine, protection, redeemer, second doctrine, spells
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Hwanggot