
| Full Name |
Cryrsanidun, the Sapphire Architect |
| Race |
Fledgling God |
| Classes/Levels |
25/30 AP |
| Alignment |
Lawful Neutral |
About Cryrsanidun
Name: Cryrsanidun, the Sapphire Architect
Played By: Marco Polaris
Domains: Earth, Order
Portfolios: Crystals, Metals, Patterns, Perfection, Subterrain
Theme: A master artisan and tempestuous perfectionist, the Sapphire Architect transforms the core of the world into a strange landscape of undiscovered materials, crystalline entities, and alien patterns.
Alignment: Lawful Neutral
Attack: 1d6
Defense: 6d6
HP: 30
Description: In the center of the earth, the weight of the world itself acts as hammer, anvil, and forge, and Cryrsanidun is its smith. The Sapphire Architect shapes the layers of ground in which most mortals never tread, the deep earth, where massive crystal formations, lakes of molten magma, and undiscovered metals wait to be discovered.
To Cryrsanidun, divinity is present in the patterns of the world, and its creations reflect that, even down to the rigid structure of the atoms in every gemstone. If it could, Cryrsanidun would transform all of creation to match its one, perfect song, to follow in its divine schema. However, it grudgingly respects the divine right of its fellow gods, so long as their mewling, chaotic mortals do not intrude noisily in its domain.
At the universe's creation, Cryrsanidun is a being wholly alien; a great spike of carefully-cut sapphire whose peak bends over to regard the viewer. It has four anthropod-like legs at its base, and six three-fingered arms -- one set of long claws, and one of smaller hands. Each set of limbs is placed radially around the elemental's body. Its pointed "head" is ringed with a mane of crystal spikes and six spherical eyes.