| CrimsonRustbucket |
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I'm looking for clarification regarding items that have a listed capacity of 10 and require a battery.
As far as I can tell, there are 4 such items listed in the game.
Brown, Black, and Purple force field armor upgrades and the Frailty Pistol, Rasp-Class. All have a capacity of 10 and a usage of 1. And being technological items, they should require batteries.
Armor Upgrade Capacity entry reads:
"For a technological armor upgrade that requires charges to function, this entry lists the *MAXIMUM SIZE BATTERY* the upgrade can hold. The batteries that upgrades hold can be recharged as normal using either a generator or a recharging station (see page 234). A magic armor upgrade that can be used a certain number of times runs on magical charges; these charges are integral to the construction of the item and can’t be replenished with generators or batteries. Charges for a magic item either refresh each day or never refresh."
Weapons are listed as having a similar battery size restriction.
The smallest battery appears to be the 20 cell / 60 credit battery. But wouldn't it exceed these items capacity threshold?
Are these capacities wrong? Are there smaller batteries? Am I just blind about something??