| Full Name |
Crazy Stick |
| Race |
Halfling |
| Classes/Levels |
Barbarian (Titan Mauler) 6/ Brawler 1 |
| Gender |
Male |
| Size |
Small |
| Alignment |
N |
| Strength |
22 |
| Dexterity |
14 |
| Constitution |
21 |
| Intelligence |
12 |
| Wisdom |
7 |
| Charisma |
12 |
About Crazy Stick
N Small Humanoid (Halfling)
Init +2; Senses Low-light vision; Perception -2
Defence
AC 17 touch 11 flat-footed 13 (1 size, 2 dex, 2 dodge, 6 armour -2 rage, -2 Reckless Abandon)
HP: 91 (6d12 + 1d10 + 41)
Fort +14; Ref +8; Will +4; +2 vs fear
CMD 23
Offence
Speed: 30 ft
Melee: medium +1 furious Falchion +19/+14 (2d4+18/18-20) or Unarmed Strike +17/+12 (1d4+10)
CMB +13
Gear (avg 7th level PC)
Rhino Hide, Cloak of Resistance +2, +1 Medium Furious Falchion, Belt of Giant Strength +2, aegis of recovery, potion of cure moderate wounds, 2x potion of cure light wounds, Barbarian's Kit + other junk
Skills
Acrobatics +11, Intimidate +7, Survival +9, Knowledge(Nature) +11, Stealth +15
Feats
Raging Vitality (+2 Raging Con, can rage while unconscious, factored into stats)
Power Attack (-2 attack, +4 damage 1H, +6 damage 2H, Factored into stats)
Risky Strike (-2 AC, +4 damage, only vs creatures large or larger)
Death or Glory
Unarmed Strike (B)
Class Abilities
Rage 18 rounds/day: +4 Str +4 Con
Big Game Hunter: +1 attack and AC vs creatures larger than self (factored into stats)
Jotungrip: Can wield 2H weapons in one hand w. -2 penalty to attack
Massive Weapons 2: Penalty for too large weapons reduced by 2. Can wield weapons one size category larger w. -2 penalty.
Evade Reach: Swift action to reduce reach of target by 5 ft until end of turn.
Martial Flexibility 4/day: Move action gain any combat feat for 1 minute
Brawler's Cunning:
Rage Powers
No Escape: Immediate action to follow withdrawing foe
Swift Foot: +10 movement speed (included in stats)
Reckless Abandon: -2 AC, +2 Attack (included in Stats)
Alternate racial traits
Low Blow - +1 confirmation rolls vs larger creatures, replaces keen senses
Underfoot - +1 dodge vs larger foes (included in stats), replaces halfling luck
Fleet of foot - Base speed 30 foot, replaces slow speed and sure footed.
Traits
Orphaned - +1 Survival, Survival is a class skill
Ambush Training - +1 Init. +1 damage during surprise round.