Jhofre Vascari

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Organized Play Member. 11 posts. No reviews. No lists. No wishlists. 1 alias.



Silver Crusade

Feeling kinda board at the moment and this question didn't seem anywhere near serious enough for the GM discussion board - and it's probably been asked in some way before, but to all you GMs out there, what has been the worst player death reaction you've personally encountered?

Mine was back in high school. I think it was with one of the first systems I ever designed way back when I started GMing.

I've always tried to be fair with my players and make it fun for everyone while providing a good challenge that keeps them on their feet and on edge, but without any unfair odds against them. (I also used to normally keep a close watch over PC health and try not to have unfair kills.)

I don't really remember what the adventure was about or what had been going on before, but one of my player's tripped a trap and got snicked by a dart that did something like 1 point of damage. For some reason that was all that he had left and he died. He immediately raged out and threw a chair at me (it missed).

That's the worst I've ever encountered. What about you guys?

Silver Crusade

Hi All.

I've been playing RPGs for years. I started with Fighting Fantasy, moved on to Basic D&D, then Advanced D&D, then designed many systems of my own. I now develop and sell my own RPG as well as GM Dark Heresy. I have a HDD fill of MANY different RPGs.

The reason I love RPGs is because of the story element and the versatility involved. I've been a GM for a REALLY long time.

Now, there was a message on FaceBook asking for GMs for a convention near me. Not knowing anything about PFS I thought it would simply be running some friendly games. So I replied and said I would be happy to.

1) I then got asked to sign up on Paizo and get an ID. Okay. No problem. Done.

2) He then told me to select from the available modules and I asked what about designing my own? He said it's not allowed for PFS. Okay... Picked some adventures that seemed role-play focused.

3) He also told me changes are not allowed and gameplay is very strict and to the book. So I downloaded and looked at the PFS Guild Guide and gave it a read. Okay... Seriously doubting if I want to run any games now...

+++

I'm not sure if I've got the wrong impression, but I'm both a writer and game designer and PFS organized play seems extremely restrictive on creativity and fun. And, to be honest, is really making me doubt whether I would enjoy running games. I get the need to keep everything fair for everyone that plays PFS organized play across the world, but Isn't it supposed to be about fun and adventure?

Am I missing something? Will I even enjoy running PFS games? Am I misunderstanding how PFS works?

Anyways, thanks for any input. Highly appreciated.