Crager Muldoon's page

14 posts. Organized Play character for vvincent.


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Silver Crusade

Bob Jonquet wrote:
Noven wrote:
Bad player behavior cannot be blamed on characters
Generally that is true, but we don't have to allow rules that will specifically encourage them either. Its one of the reasons why things like master summoners and evil alignments are banned. Yes, there are plenty of players who could be trusted to play a cooperative, non-disruptive evil character. However, there is a very large group of those who cannot, including many people who "think" they are playing okay, but are actually disrupting because different people have different styles. Sure we could just deal with them on a case-by-case basis, but the more questionable/borderline material we allow, the more frequent the disruptive behavior becomes and the more time we spent battling it. That is no fun for anyone and drives players away in short order.

Respectfully, I disagree with some of this. The character is solely and completely controlled by the player at the table - therefore any and all behavior by the character is the responsibility (or fault) of the player in question.

I do agree with you that some combinations are so exploitative, and the order of magnitude of their disruptive qualities, is so far out of proportion to the benefit to the group as a whole, that they should now be allowed in general play. But in this particular example - we're talking about a single race (with the concept of 'race' being redefined for the new rules). A race which would seem to have as much abusive potential as some of the current races - like gnomes (*cough* Nackles *cough*).

I'm a firm believer in holding the player responsible for their behavior - not only how they play the character at the table, but the way in which they build said character and interpret said rules for the building and playing of such.

Besides, I really have a goblin character I have been wanting to play for a long time now (as the numerous bribes I've offered you for your cert can attest. :) )

Silver Crusade

And thank you DeathQuaker for that summation. I tried to thread the twenty-some odd pages to get an idea of what the basic arguments were, but got lost in the weeds along the way. Very much appreciated.

Silver Crusade

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DeathQuaker wrote:
Crager Muldoon wrote:

As I'm coming late to this well-reasoned discourse - what is the essential argument against goblins? Is it that they are being considered for inclusion in the CRB? Is it the stat bonuses? Is it that a 'core' race is someone equated with some elevated prestige or standard in the campaign world when no such prestige was evident previously?

Just trying to understand the acrimony of the commentary.

To me, "core" is what is most common, most representative of the fantasy world the game is reflecting. "Core" is be what players play, most GMs run, where all other things are more likely to be far more optional and varied. Since it's first, the oldest, most experienced characters will be core. So "core race" -- or "core ancestry" as it will be now -- is the most common set of creatures you will see adventuring in the game's setting. Not anything to do with prestige at all--indeed, in fact the opposite, in a way. But indeed rather sentient being so common and seen in society in the adventuring world that the majority of adventurers you will find in the world will most likely be one of those creature-types.

If you or anyone else disagrees as to what a "core race" should be I'd be curious as to your definition.

So that said, I think there's 2-3 "against goblins" camps.

1. That the canon lore up until now was that goblins were generally irredeemably, deeply sadistic monsters; 2e will reinvent them, effectively, as now both redeemable and varied in personality enough they would be equally as common an adventurer as an elf, half-orc, gnome, or dwarf, etc. This indicates there's going to be quite a paradigm shift in the setting. There are subgroups from hereon that
-- a. Think goblins should stay sadistic monster cannon fodder, and so effectively "humanizing" them, for lack of a better word, removes that cannon fodder from the game
-- b. just don't want to deal for any number of reasons, mostly personal in nature, with that presumed paradigm shift/don't want to deal with...

As far as I'm concerned - a Core race is one that appears in the Core Rulebook ("Core" being further generally defined to me as one of the essential components necessary for running the game, and without which running the game would not be possible).

So, within that framework - goblins as a "core" race causes me absolutely no discomfort or irritation at all.

As for how goblins fit into the campaign world - assuming that one is using Golarion - then I would expect the updated campaign materials to provide the necessary background for any possible shift in general attitudes. I think if the campaign world can generally accept medium-sized talking birds and anthropomorphic rats as non-threatening creatures, until individual exceptions prove otherwise - I think it can do the same for goblins. But that's just me.

I think any player predisposed to be a pain at the table will be a pain at the table, regardless of the tools at his or her disposal for facilitating that pain. I don't think we'll see an uptick in the number of problem players simply because of goblins. I do think we'll see an uptick in problem players who use goblins to be an irritant, but I expect that to die down as the novelty wears off.

Beyond that - all of this seems like little more than arguing on the minutae of a possible inclusion into a game, when the very play experience of that game is dominantly controlled by the people at the table and how they apply the rules.

Fundamentally, the game must be an enjoyable experience. And the tradition of home games is that the DM and the players usually customize the rules to some extent to improve on that experience. I expect nothing different here.

Silver Crusade

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I blame Lundeen for this - not Bulmahn. This is exactly the kind of stuff Lundeen would pull when he was a Living Greyhawk campaign administrator back in the early 2000s. And then he's usually kill the thing he gave you in spectacular fashion.

Lundeen's a lawyer - so he knows how to screw over the players legally. And now he's got the biggest audience of them all. (shakes fist) Darn you Lundeen! Darn you to Heck!!!!!

Silver Crusade

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As I'm coming late to this well-reasoned discourse - what is the essential argument against goblins? Is it that they are being considered for inclusion in the CRB? Is it the stat bonuses? Is it that a 'core' race is someone equated with some elevated prestige or standard in the campaign world when no such prestige was evident previously?

Just trying to understand the acrimony of the commentary.

Silver Crusade

Given that the current crop of Pathfinder Legends audio dramas from Big Finish seems to be doing well (I like them in any case) - is there any chance we might see a Starfinder Legends audio drama series? And, by any chance, I mean are there any plans for it that can be discussed?

Silver Crusade

Any word when this will be released? I've found it on the Big Finish website for order (CD and digital) (https://www.bigfinish.com/releases/v/curse-of-the-crimson-throne---a-histo ry-of-ashes-1538) but it's still not available here.

Silver Crusade

Vic Wertz wrote:
The fulfillment processes on digital-only and physical+digital subscriptions are relatively independent from one another, so one won't necessarily always be processed before the other.

Vic - I appreciate the response. I think what I'm asking for is a more precise release timeframe other than "January" - which, typically means sometime between mid-month and month-end. But that's more of an irritation than a gamestopper for me.

Again - thanks!

Silver Crusade

Steve - I believe subscribers who get the CD also get the download version earlier than the download-only subscribers. That said - I had expected the download earlier than today - which is when it appeared.

The download was also available directly from Big Finish at the latest by last Thursday.

Perhaps download-only subscribers get it later than regular subscribers. I don't necessarily mind - but I would like to know so I'm not expecting it before it's actually released.

In any case - it's released today, and I've downloaded it. I've enjoyed all of the others, so I can't wait to listen to this one!

Silver Crusade

When is this due to be released? I see there's already a product review entry, but I have a digital subscription and am unable to download it.

Silver Crusade

AdAstraGames wrote:


I've even called up game stores and said "This customer ordered this set of products off my web site, and say they play at your store; with their permission, I'd like to ship double their order to your ship. They can pick up the stuff they ordered from me, you can talk to them about the game, and you have a free set of everything they ordered for your shelf. I'll even eat the difference in shipping."

I get 1 out of 12 stores taking me up on this offer.

Your offer is incredibly generous and reasonable. It's clear that you're trying to support retailers - so why would a retailer refuse to take you up on this offer? It's ridiculous on its face for them to do so. Have any of them elaborated on why they refused?

Silver Crusade

Hey Vic - any word on the next Legends series? I had thought to have heard about it by now.

Thanks!