Cracked
LN Tiefling (Qlippoth-Spawn)
Gestalt Monk (Tetori) 5 // Slayer (Bounty Hunter) 5
Size: Medium
Initiative: +1
Perception: +12 (+14 vs traps)
Darkvision: 60'
Favored Class: 1 hp/level
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Defense
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AC 21, Touch 19, Flat-Foot 17 (+4 Dex, +4 Wis, +2 Natural, +1 Monk)
hp: 52/52 [3d10(max)+2d10(avg+1)+5(fcb)+5(con)]
Fort: +5 [4 base + 1 CON]
Ref: +5 [4 base + 1 DEX]
Will: +8 (+10 vs Enchantment) [4 base + 4 WIS]
DR: none
Resist: 5 (fire/cold/electricity)
Immunity: Disease
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Offense
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Speed: 40 ft (30 base + 10(enhancement, monk))
Melee:
Unarmed Strike +9 1d8+4/x2
[+5 BAB, +4 STR]
Ranged:
Chakram +6 1d8+4/x2
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Statistics
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STR 18 DEX 13 CON 12 INT 8 WIS 18 CHA 8
BAB:+5
CMB: +11 [+16* to Grapple: [+5(bab)+4(str)+2(imp.grapple)+1(armbands)+2(racial)+2(gauntlets)]
CMD: 20 [+2 to Grapple: 10+5(bab)+4(str)+1(dex)+2(imp.grapple)]
*+2 to maintain grapples, when using Kraken Style
Feats:
1-Armor of the Pit
Monk1-Improved Grapple
Monk1-Improved Unarmed Strike
Monk1-Stunning Fist
Monk2-Stunning Pin
3-Kraken Style
5-Deft Maneuvers
Traits:
1-The Stranger (Diplomacy)
2-Magical Talent: Arcane Mark
3-Monster Hunter (Campaign Trait)
Adventuring Skills: 5/lvl * 5 = 25
Bonus Class Skills (Diplomacy, Disable Device: Trapfinding)
+9 Stealth [5 ranks + 3 class + 1 DEX]
+12(+14 vs traps) Perception [5 ranks + 3 class + 4 WIS + 1/2 level vs traps]
+12 Sense Motive [5 ranks + 3 class + 4 WIS]
+8 Escape Artist [2 ranks + 3 class + 1 DEX + 2 racial]
+11 Survival [2 ranks + 3 class + 4 WIS + 2 racial]
+6 Disable Device [2 ranks + 3 class + 1 DEX]
+4(+5 gather information) Diplomacy [2 ranks + 3 class - 1 CHA]
+4 Kn Local [2 ranks + 3 class - 1 INT]
Background Skills: 2/lvl * 5 = 10
+4 Linguistics 5 - 1 INT
+11 Profession (Bounty Hunter) 5 ranks + 3 class + 3 WIS
Alt. Racial:
Prehensile Tail replace Fiendish Sorcery
Languages: Common, Abyssal, Dwarven, Elvish, Celestial, Sylvan, Orc
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Special Abilities/Qualities:
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Racial:
Alt Heritage #20 (+2 to CMB, replaces Blur SLA)
Monk:
Graceful Grappler
Stunning Fist (DC 15, 3/day)
Evasion
Fast Movement (+10 ft)
Still Mind (+2 to Saves vs Enchantment)
Maneuver Training
Ki pool (magic) (6 ki points)
Counter-Grapple
Break Free (add level to CMB or Escape Artist checks to escape grapples)
Purity of Body (immune to all disease)
Slayer:
Studied Target (2 targets, +2 bonus)
Track
Sneak Attack +1d6
Dirty Trick (give up Sneak Attack damage to perform Dirty Trick as a free action)
Trapfinding/Trapsense
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Gear
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Armbands of the Brawler (wrist) 500 gp., 1 lb
Gauntlets of Twisting Vines (hands) 5000 gp., 2 lb
BodyWrap of MIghty STrikes (body) 3000 gp., 1 lb
Shawl of Shadowy Disguise 1350 gp., 1 lb
Chakram x4 4 gp., 4 lb
Common Thieves Tools 30 gp., 1 lb
Gold on Hand:
116
Loads:
Current: 1 lb
Light:0-x
Medium:x-x
Heavy:x-x