Shaktari, Queen of Mariliths

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Organized Play Member. 5 posts. No reviews. No lists. 1 wishlist. 1 Organized Play character.


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Liberty's Edge

For a game I'm about to play in, I recently made an Alchemist(Vivisectionist Archetype)5/Ninja 5

Since those two classes end up working really well together, I really love the combo... I've found that finding helpful combos really tends to work well. Archetypes are great at comboing, and while you lose the opportunity for a Capstone in the average game... That's what they make epic levels for.. *Cackle*

Liberty's Edge

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W E Ray wrote:
Fraust wrote:
Is it narrowminded to dislike guns (in D&D)?

No.

Absolutely not.

It has nothing to do with "narrowmindedness." Despite the lovers defense mechanism to attack those of us who hate six-shooters and wild, wild west flavor in our D&D.

It's ALL about verisimilitude.

For many gamers, mixing the genres of fantasy just doesn't work. When we see it, we hate it. Our level of verisimilitude just won't accept guns in D&D. No more than most of us gamers could accept a PC named "Dingleberry" or "Runt-Boy," or a city in someone's game world named "New London" or "Alabama." Our level of verisimilitude won't allow it.

Our level of verisimilitude allows for women swinging swords and magical fireballs and nations of devil worshippers but not gummy bears or Gargamel. You put guns or cowboys or transformers or the USS Enterprise in our D&D and we hate it.

The argument that "real life history" has guns in the middle ages is ludicrous.

Sure, some gamers LOVE "Expedition to the Barrier Peaks." Lots of us, though, Hate it. (except for the Froghemoth, of course!)

Completely agreed... I love Guns in my games, and I always include as much as I can. I think that Guns provide an interesting schism... Players have to ask themselves... WHY would I want to shoot a rock out of a tube instead of firing a bolt of magic out of my hand, or pulling back a bowstring? Their answer leads them to make a character that's a little deeper if they have to ask "Why".

Liberty's Edge

Awesome, thanks guys. And yes, Wakizashi are light, and have the "Deadly" quality.

Liberty's Edge

So I am relatively inexperienced playing with dual-wielding characters, and I finally broke down, and created a Ninja(5)/Vivisectionist(Alchemist, 5). I have two +2 Wakizashi, and a BaB of +6/+1. I have Weapon Finesse (DEX MOD +5), and Two-Weapon Fighting.

With all of that, my attack with my Wakizashi is +13/+8. So if I am using one in my offhand as well, what is my full attack roll?

Liberty's Edge

So spectacular, I just got to making my society account today! Hello everyone, I am a long time Tabletop gamer, and received Pathfinder Core, and the Adv. Players guide. I figured I'd introduce myself, and ask a quick question. In the advanced players guide it describes Alternate Racial Traits. My question is, can I pick and choose these (I have DM permission), or, do I have to take the entire set of alternate traits?