Drow

Corvus Fracta'ala's page

31 posts. Alias of Aquanda.


Full Name

Corvus Fracta'ala

Race

Male Strix Bounty Hunter 2 (HP 17/17 | AC:18 | T:14 | FF:14 | CMB: 4 | CMD:18 | Fort:+4 | Ref:+7 | Will:+1 | Init:+4 | Perc: +5 | Speed 30)

Classes/Levels

Skills:
Skills: Bluff 6, Climb 7, Diplomacy 8, Disable Device 6, Fly 3, Knowledge(Local) 6, Knowledge(Criminal) 5, Perception 5 (7 in low light), Sense Motive 4, Stealth 7 (9 in low light), Survival 6 (7 to track)

Special Abilities

Single use Boon:You get +2 to AC or CMD, after the results of a roll have been announced.

About Corvus Fracta'ala

Background & Description:

Corvus’s was born deep in the Barrow Wood in one of his peoples last permanent settlements. They had been driven away from their lands so long ago by the Cheliax Empire that they had forgotten the Strix even existed. Corvus’s time in the settlement was short however when the tendons in his wings failed to stretch properly at puberty. His limited flight capability meant he could not learn to hunt or train with the war parties. After a year of desperately trying to fully extend his wings the village elders met and decided he was a burden on the village and must be executed. The secret of their existence must be kept so exile was not an option.

When Corvus’s father learned of the sentence he spirited him out of the village to the edge of Strix lands. There he plucked Corvus’s Pinion feathers and left him alone and un-skilled to fend for himself. It was a hard choice but the only one his father had to return to convince the rest of the elders he had taken his son out for a merciful killing without the fear or anticipation that a public execution would have entailed.

After walking for days living off the land as he went Corvus was stumbled out of the forest and onto a trade rode. There he had the misfortune to meet the caravan of Cheliax slavers. He was quickly captured and sold as a novelty at auction. It was during his life as a slave that Corvus learned most of his skills. He was taken in by a family of halflings who taught him how to stay out of sight when the masters were looking for a whipping boy and how to break into the pantry when food was scarce. They also taught him how to speak with both other slaves and the masters. Corvus showed a natural talent for it and was soon assigned to work as a house slave where his novel appearance and honey tongue were but to good use.

After a life of freedom in the woods the two years Corvus spent as a slave were very hard. He could not adapt. It was on his fifteenth escape attempt that he finally got away for good. Each time he learn something about how to elude capture. In the end it was not his skill that helped him get away but the regrowth of his pinion feathers. Having been unable to fly from the moment he had been found or on any of his first 14 escape attempts his masters thought him unable to do more than glide. Once his feathers grew back Corvus escaped by air and fled across the Cheliax border hiding during the day and flying at night to elude patrols.

Across the border Corvus found refuge with a local magistrate who despised slavery and took pitty on the strange teenager and let him sleep in the barn for “just one night” in exchange for some work around his farm. That one night stretched into several years and a deep friendship. The magistrate was often called upon to track down criminals and eventually taught Corvus what he knew. Even sheltered by the magistrate life was hard in the nearly 100% human town and Corvus hardly made things easier on himself as it was hard to suppress the hatred from his early upbringing and life as a slave. Eventually the magistrate suggested he travel to Absalom thinking that in a city that saze Corvus’s differences may not stand out. Armed with a clean set of cloths and a letter of introduction and little else Corvus set out.

Corvus joined the city watch almost immediately upon his arrival and has worked to maintain order and track down the criminals of the city ever since.

Character Details:

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Corvus Fracta'ala
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LN Medium Humanoid (Strix) Bounty Hunter 2
Init +4 Perception +5 Dark Vision 60’, Low Light Vision 60’
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DEFENSE
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AC 18 (+4 Dex, +4 Armor)
Hp 17
Fort +4, Ref +7, Will +1
Speed 30’, Fly 20’ (Poor)
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OFFENSE
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Melee
Cold Iron Longsword +4 1D8+2 (Critical 19-20 x2)
Silver Dagger +4 1D4+2 (Critical 19-20 x2)
Sap (Non-lethal) +4 1D6+2 (Critical 20 x2)
Night Stick (Non-lethal) +4 1D6+2 (Critical 20 x2)

Ranged
Composite Short Bow +6 1D6+2 (Critical 20 x3)
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STATS
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Str 14, Dex 18, Con 12, Int 11, Wis 10, Cha 10
Base Atk +2; CMB +4; CMD +18
Feats: Urban Tracking
Traits: Honey Tounge, Freed Slave
Drawback: Mark of Slavery
Skills: Bluff 6, Climb 7, Diplomacy 8, Disable Device 6, Fly 3, Knowledge(Local) 6, Knowledge(Criminal) 5, Perception 5 (7 in low light), Sense Motive 4, Stealth 7 (9 in low light), Survival 6 (7 to track)
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Features
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Sneak Attack 1D6, Hatred (+1 Attack vs Humans), Uncanny Dodge (Ex), Worth More Alive(Ex)

Character Sheet