Mason Karbie

Cornil Yolescu's page

3 posts. Organized Play character for Iff.


Full Name

Cornil Yolescu

Age

46

Alignment

LN

Deity

Abadar

Languages

Common, Varisian, Terran

Occupation

Merchant

Strength 17
Dexterity 14
Constitution 14
Intelligence 10
Wisdom 14
Charisma 8

About Cornil Yolescu

Character summary

Background, Personality and appearance:

Background
-
Personality
-
Appearance
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Cornil Yolescu
Varisian Human Brawler (Steel-breaker, Mutagenic Mauler) 1 / Bloodrager (Blood conduit) 1
LN Medium Humanoid (Human)
Initiative +2; Senses -; Perception +7

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DEFENSE
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AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex)
hp 21 (2d10+4, +1 fcb)
Fort +6, Ref +4, Will +2
Defensive Abilities -

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OFFENSE
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Speed 30 ft.
Melee MW alchemical silver Cestus +7 (1d4+3, 19-20/x2). B or P, -1 damage when Piercing
Melee Unarmed +5 (1d6+3)
Ranged Throwing axe +4 (1d6+3)
Special Attacks Outslug stlye: +1 AC and +1 damage with Cestus when taking 5 ft step

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STATISTICS
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Strength 17 (+3), Dexterity 14 (+2), Constitution 14 (+2), Intelligence 10 (+0), Wisdom 14 (+2), Charisma 8 (-1)
Base Atk +2; CMB +5 (+2 to Grapple); CMD 17 (+2 to Grapple)
Feats 1: Weapon focus (Cestus), Outslug Style, 1B: Improved Unarmed Strike, 2B: Improved Grapple
Skills 5 Skills points per level (4 +1 human).
Acrobatics +6 (1 rank, 3 class skills, 2 Dex)
Disable device +9 (1 rank, 3 class skills, 2 Dex, 2 MW tools, 1 trait) (-2 for Cestus may apply)
Knowledge engineering +4 (1 rank, 3 class skills)
Knowledge local +4 (1 rank, 3 class skills)
Linguistics +1 (1 rank)
Perception +6 (1 rank, 3 class skills, 2 Wis)
Profession merchant +7 (2 ranks, 3 class skills, 2 Wis)

Traits Gold Finger (+1 Disable Device and Sleight of Hand, Disable device as class skill), Trifler (Cast Prestidigitation three times per day)
Languages Common, Varisian, Terran
SQ Racial: Skilled, Bonus Feat. Class: Brawler’s Cunning (Count as Int 13 for combat feats), Martial training (Brawler levels count as Fighter and Monk for qualifying for feats), Unarmed Strike (IUS as feat, 1d6 damage, deal lethal or nonlethal damage by choice, Mutagen (As Alchemist: 1 hour to prepare, duration 10 mins/level, alchemical bonus: +4 Strength, -2 Intelligence, +2 natural armor), Bloodline (Elemental Earth), Bloodline power (3/day, as swift action, deal +1d6 acid damage with melee attacks for 1 round), Bloodrage (6 rounds/day, free action, morale bonus: +4 Strength, +4 Constitution, +2 Will save, -2 AC. Fatigued for double duration after rage ends), Contact Specialist (bonus feat)

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EQUIPMENT
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Weapons MW Alchemical silver Cestus, Cold iron dagger, Throwing axe (2)
Armor MW Studded Leather armor, Traveler's outfit
Slotted Items -
Wands, Rods, Etc Wand of Shield (50) in Spring-loaded wrist sheath, Wand of Infernal healing (50)
MW Backpack, Brawler’s kit, Grooming kit, MW Thieves’ tools, acid (1), Alchemist’s fire (2), Sunrod (2), Smokestick (1), Vermin repellant (1), Potion of CLW
Belt Pouch 682 gp
Mount -
Other