| Combatbunny |
TLDR :
What is Fex's endgame goal in relation to the Crown and his place in government/power?
At what point in the books does Fex start planning the Inferno Gate?
Why does Fex help turn the PC's into the threat he sees necessary to eliminate in book 3? (via making them Thrune Agents)
------------------------
Longer Thought Process:
I'll be GM'ing our first game of book 1 this weekend, though I've read all the way through the 4th installment.
The one thorn in my mind moving forward is Darellus Fex and understanding both his personal ambitions/choices and his relationship with the PC's.
1) In book one its pretty straight forward. Fex finds some up and comers to help him solve some local rebellion issues that he personally doesn't have time to deal with (perhaps because he's working on plans for the Inferno Gate?). His choice to have them sign the Hellfire compact makes sense. It establishes some measure of control over the party and ensures they're the right type of mercenaries he wants to be dealing with. Book one makes sense.
2) Book two is where I start to have issues understanding what Fex is thinking. Has he started planning for the Inferno Gate and how to make it happen? If so, why induct the PC's as Thrune loyal agents? He himself has ambitions that go against the crown. So why go out of his way to make his own underlings beholden to someone other then him? What does he really gain from making them go through that ritual? The book says he would gain prestige as the patron of such agents. But is that type of prestige something Fex even wants?
Moreover, how does having said agents retake Kantaria fit into his plans? How is Fex leveraging the accolades from this victory into something he can use? Is he trying to get closer to the Queen? Or does he have some other plans?
3) Third book has Fex bring in a Bound Thrune agent to induct the PC's into the Trusted. This choice and progression is the hardest to understand. At this point Fex has already figured out the Inferno Gate and is planning to betray the PC's who he considers a threat. Why make the PC's even more legitimate? Might there be some blowback for killing Thrune Trusted agents?
Also, why betray the PC's at all? To this point they've shown a fairly high capacity for both loyalty and competence. Why destroy such a valuable resource? Do his future plans not include any competent allies? Why not simply have the PC's gather some powerful Glorious reclamation NPC's to sacrifice? Also, wouldn't having the PC's bring sacrifices be much safer then trying to attack them at the Gate?
The choice to engage in mortal combat with the PC's when it doesn't seem completely necessary seems odd. Also, he doesn't stack the deck very well in his favor (as he's invariably supposed to lose). He's gambling a hell bound soul on attacking a competent group of adventurers 4 on 1. And to make it worse he HAS to win. He can't escape if the fight goes poorly. He's going all in on this one moment. It seems at best risky and at worst foolhardy. He's had time to prep this and seems calculating yet it comes off as rushed. Why?