Colyne's page

139 posts. Alias of Daniel Stewart.


Full Name

Colyne

Race

Human (Chelaxian)

Classes/Levels

Fighter /2

Gender

Male

Size

6'2"

Age

25

Alignment

CG

Strength 17
Dexterity 15
Constitution 14
Intelligence 14
Wisdom 11
Charisma 10

About Colyne

COLYNE:

COLYNE CR 1
Male Human (Chelaxian) Fighter (Two-Weapon Fighter) 2
CG Medium Humanoid (Human)
Init +2; Senses Perception +2
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DEFENSE
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AC 18, touch 12, flat-footed 16. . (+5 armor, +1 shield, +2 Dex)
hp 24 (2d10+4)
Fort +5, Ref +2, Will +0
Defensive Abilities Bravery +1
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OFFENSE
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Spd 20 ft.
Melee Axe, Throwing +5 (1d6+3/20/x2) and
. . Handaxe +3 (1d6+3/20/x3) and
. . Handaxe +3 (1d6+3/20/x3)
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STATISTICS
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Str 17, Dex 15, Con 14, Int 14, Wis 11, Cha 10
Base Atk +2; CMB +5; CMD 17
Feats Double Slice, Point Blank Shot, Two-weapon Defense, Two-weapon Fighting
Traits Armor Expert
Skills Acrobatics +1, Climb +6, Craft (Siege Engines) +6, Escape Artist +1, Fly +1, Handle Animal +4, Intimidate +5, Knowledge (Engineering) +6, Perception +2, Profession (Soldier) +4, Ride +1, Stealth +1, Survival +5, Swim +6
Languages Common, Dwarven, Gnome
Combat Gear Axe, Throwing (2), Handaxe, Handaxe, Kilted Chain Shirt; Other Gear Backpack (8 @ 23.5 lbs), Bedroll, Case, map or scroll (empty), Flask, Flint and steel, Pouch, belt (3 @ 3.86 lbs), Rations, trail (per day) (4), Rope, hempen (50 ft.), Waterskin
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SPECIAL ABILITIES
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Armor Expert -1 Armor check penalty.
Bravery +1 (Ex) +1 Will save vs. Fear
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Two-weapon Defense +1 to AC while wielding 2 weapons. +2 when doing so defensively.

HISTORY:

Colyne was born into a small highland settlement in foothills of the Menador Mountains, between the border of Molthune and Druma. His people are handsomely paid by the leaders of Druma to act as border guards between these two nations. From a young age, Colyne was trained in combat. Like all the young men of his village, he spent time on the passes and trails escorting caravans between these two nations. When a recruiting sergeant from the Mercenary League came through town looking for candidates, Colyne was first in line. After several gruelling tests, he was deemed 'satisfactory' and taken by the troop to train in the capital of Kerse. Two years later, having just earned 'the black' (his black uniform, a symbol of the Mercenary League) he was assigned to a troop protecting shipments from the logging community of Macridi to the Isger capital at Elidir. Once completed he was off to the city of Logas with a shipment of fine cloth and gems. While in the city, Colyne was able to learn a little about seigecraft and seige engines. But soon he and his troop were on the road again, travelling down river to the Cheliaxian city of Senara. It was in this city things went bad. With most of the inhabitants some form of demon-creature, the troop kept very close together, however when one of the trades when missing, the Caravan master ordered the troops to break into a nobles mansion and free his companion. But the noble, like most in this hellish city, was a summoner, and sent hoards of devils against the troops. Barely escaping with his life, Colyne cast off his uniform, found some common cloths and got out of the city.
He wandered for a few months until he hired on as a guard on a coaster leaving the city of Remesiana for Absalom. He arrived a few weeks ago, and now with almost all his money gone, he is looking for work.

Current Health:

HP:24