
| Full Name |
Colwyn |
| Race |
| HP 118/118 | AC 35(15T,30F) [-2 when Lunging] | CMB +16, CMD 31 | F+13 R+14 W+5 | Init: +5 | Perc: +7, SM: +1 |
| Classes/Levels |
| Speed 50ft | Active Conditions: Frdm of Mvmt, Fthr Step, Fly, Life Bubble |
| Gender |
Male N Dog Companion (Mount/Racer) 17 |
About Colwyn, Rinaldo's Mount
Colwyn CR –
Male dog (racer)
N Medium animal
Init +5; Senses low-light vision, scent; Perception +7
--------------------
Defense
--------------------
AC 35, touch 15, flat-footed 30 (+8 armor, +5 Dex, +12 natural; +2 deflection vs. evil)
hp 118 (14d8+56)
Fort +13, Ref +14, Will +5 (+4 morale bonus vs. Enchantment spells and effects); +2 resistance vs. evil
Defensive Abilities improved evasion
--------------------
Offense
--------------------
Speed 50 ft.; sprint
Melee bite +16/+11 (1d6+9)
--------------------
Statistics
--------------------
Str 22, Dex 20, Con 18, Int 6, Wis 12, Cha 6
Base Atk +10; CMB +16 (+18 overrun); CMD 31 (37 vs. overrun, 35 vs. trip)
Feats Charge Through[APG], Combat Reflexes, Extra Item Slot, Improved Overrun, Lunge, Power Attack, Vital Strike
Tricks Aid, Air Walk, Attack, Attack, Attack Any Target, Break Out, Combat Riding, Come, Defend, Deliver, Detect, Down, Entertain, Fetch, Flank, Get Help, Guard, Heel, Seek, Serve, Sneak, Stay, Track, Watch, Work
Skills Acrobatics +14 (+26 to jump), Climb +10, Fly +9, Linguistics -1, Perception +7, Perform (Trick riding) +12, Stealth +9, Survival +1 (+5 when tracking by scent), Swim +10; Racial Modifiers +4 Survival when tracking by scent
Languages Common, Halfling
SQ aid, air walk, attack any target, break out, combat riding, deliver, detect, devotion, entertain, fetch, flank, get help, multiattack / extra attack, seek, serve, sneak, stay, track, watch, work
Other Gear +4 mithral chain shirt, headband of vast intelligence +2, swarmbane clasp[UE], courtier's outfit, military saddle
--------------------
Special Abilities
--------------------
Aid [Trick] Aids specified creature on command.
Air Walk [Trick] The animal can be ridden through the air when affected by spells.
Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Attack Any Target [Trick] The animal will attack any creature on command.
Break Out [Trick] Chews through bars and bindings restricting itself or indicated creature.
Charge Through You can make a free overrun as part of a charge.
Combat Reflexes (6 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Deliver [Trick] Delivers item to indicated point or person.
Detect [Trick] Indicates unusual smells, noises, etc.
Devotion +4 (Ex) +4 morale bonus on Will Saves vs. Enchantments.
Entertain [Trick] Performs tricks and entertains.
Fetch [Trick] The animal will get a specific object.
Flank [Trick] Attempts to attack and flank indicated enemy.
Get Help [Trick] Attempts to bring back people it considers "help"
Improved Evasion (Ex) If succeed on Reflex save for half dam, take none instead. Failure deals half dam.
Improved Overrun You don't provoke attacks of opportunity when overrunning, and foe can't choose to avoid you.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Lunge Can increase reach by 5 ft, but take -2 to AC for 1 rd.
Multiattack / Extra Attack (Ex) Multiattack or second attack with primary weapon at a -5 penalty.
Power Attack -3/+6 You can subtract from your attack roll to add to your damage.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
Seek [Trick] The animal moves into an area and looks around for anything that is obviously alive or animate.
Serve [Trick, Messa] Takes orders from designated creature.
Sneak [Trick] Creature stays hidden.
Sprint (×10, 1/hour) (Ex) Once an hour, increase speed x10 on a charge or while running.
Stay [Trick] The animal will stay where it is.
Track [Trick] The animal will track a scent.
Vital Strike Standard action: x2 weapon damage dice.
Watch [Trick] Stands watch over designated area.
Work [Trick] The animal pulls or pushes a medium or heavy load.
|