ANCESTRY: Human Heritage: Versatile Heritage >> Incredible Initiative [01]Haughty Obstinacy --------------------------------------------------- [05]Natural Ambition [09]???? [13]???? [17]???? -
BACKGROUND: Student of Magic
You are currently enrolled at a school of magic, where you're learning the fundamentals of your magical tradition. Whether your adventuring occurs during breaks between semesters, as part of a work study program, or even within the halls of the academy itself, you'll have to learn to juggle your dual life.
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Choose two ability boosts. One must be to Intelligence or Wisdom, and one is a free ability boost.
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You're trained in your choice of Arcana, Nature, Occultism, or Religion, and the Academia Lore skill. You gain the Recognize Spell skill feat.
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CLASS: Fighter [01]Sudden Charge
• Reactive Strike
• Shield Block [02]Magus Dedication --------------------------------------------------- [04]Spellstriker [06]Hybrid Study Spell: Dimensional Assault OR Basic Martial Magic: Cantrip Expansion OR Snagging Strike [08]Sudden Leap OR Incredible Aim OR Mobile Shot Stance OR Advanced Martial Magic: Force Fang OR Mauler Dedication [10]Cut from the Air OR Disruptive Stance [12]Lunging Stance OR Advanced Martial Magic: Cascade Countermeasure [14]???? [16]Overwhelming Blow [18]Smash from the Air [20]Weapon Supremacy -
FREE BOOSTS: Strength, Dexterity, Constitution, Intelligence --------------------------------------------------- [05] Strength, Dexterity, Constitution, Wisdom
[10] Strength, Dexterity, Constitution, Wisdom
[15] Strength, Dexterity, Constitution, Wisdom
[20] Strength, Dexterity, Constitution, Wisdom
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GENERAL / SKILL [Skill 02] Combat Climber
[General 03] Fleet
--------------------------------------------------- [Skill 04] Cat Fall
[Skill 06] [General 07] [Skill 08] [Skill 10] [General 11] [Skill 12] [Skill 14] [General 15] [Skill 16] [Skill 18] [General 19] [Skill 20] ------------------------------
Steady Balance
Slippery Prey
Kip Up
Arcane Sense
Quick Jump
Underwater Marauder
Powerful Leap
Rapid Mantel
Quick Climb
Quick Swim
Water Sprint
Cloud Jump
Forager
Breath Control
Fleet
Incredible Initiative
Toughness
Ancestral Paragon
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