Dr Lucky

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I'm wondering how Dazing Spell metamagic would work with the spell Icy Prison. Icy Prison does cold damage every round to the target even if the target succeeds its initial reflex saving throw. There is no save to avoid this cold damage.

According to Dazing Spell, "When a creature takes damage from this spell, they become dazed for a number of rounds equal to the original level of the spell. If the spell allows a saving throw, a successful save negates the daze effect. If the spell does not allow a save, the target can make a Will save to negate the daze effect."

A) Would the target have to make a save every time it takes damage from the spell, regardless of if it saved the initial saving throw?
B) Would that save be a reflex save, since that's the saving throw allowed by the spell, or a will save, since the thing they are saving against (the cold damage) doesn't allow a save?

To clarify, I'm mostly interested in what people think the RAW would say for this, rather than what people think the most balanced thing would be, or what they would personally rule in their games.