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Sorc 1 with psychic bloodline / Exploiter Wizard with bloodline development

Psychic Bloodline Arcana: Your sorcerer spells and spell-like abilities count as psychic instead of arcane. You use thought and emotion components instead of verbal and somatic components when casting your spells.

Bloodline Development: The arcanist selects one sorcerer bloodline upon taking this exploit. The arcanist gains that bloodline’s 1st-level bloodline power as though she were a 1st-level sorcerer. The arcanist must select an ordinary bloodline with this ability, not one altered by an archetype. As a swift action, the arcanist can expend 1 point from her arcane reservoir to bolster her latent nature, allowing her to treat her arcanist level as her sorcerer level for the purpose of using this ability, which lasts for a number of rounds equal to her Charisma modifier (minimum 1). She does not gain any other abilities when using this exploit in this way, such as bloodline arcana or those bloodline powers gained at 3rd level or higher. If this ability is used to gain an arcane bond and a bonded item is selected, the arcanist can only use that item to cast spells of a level equal to the level of spell that could be cast by her equivalent sorcerer level (limiting her to 1st level spells unless she spends a point from her arcane reservoir). If the arcanist already has a bloodline (or gains one later), taking this exploit instead allows her arcanist levels to stack with the levels of the class that granted her access to the bloodline when determining the powers and abilities of her bloodline.

And taking the following FAQ into consideration :

Quote:

Sorcerer: Do the bonuses granted from Bloodline Arcana apply to all of the spells cast by the sorcerer, or just those cast from the sorcerer's spell list?

The Bloodline Arcana powers apply to all of the spells cast by characters of that bloodline, not just those cast using the sorcerer's spell slots.
General rule: If a class ability modifies your spellcasting, it applies to your spells from all classes, not just spells from the class that grants the ability. (The exception is if the class ability specifically says it only applies to spells from that class.)

I would say "Yes, my wizard spells become psychic in nature (so I can run around with ultra heavy armour and avoiding arcane spell failure")


i'm curious if i'm doing everything right or if i'm doing something wrong

Level 9 (8 CB BR, 1 TF)
Bloodlines: Abyssal, Arcane

Quote:

Cost 65 gp Weight 25 lbs.

Damage 1d12 (small), 3d6 (medium) Critical ×3 Type slashing
Category two-handed Proficiency exotic Weapon Group axes

A creation of orc smiths, this axe has an oversized head bristling with spikes and a long, thick haft that only barely counterbalances its weight.

If your Strength is less than 19 (or 17 for a Small or smaller butchering axe), you take a –2 penalty on attacks with it, as you’re unable to maneuver its daunting size and weight.

Is it logically to assume that I would need 21 str for a Large sized BA, which I can wield with -4 on attack rolls with the giant weapon feat of TF? Or do I follow the "small or smaller" logic with 19 for bigger than small and 17 for small or smaller?

Thanks to crossblooded I can select at 4th Level of BR from the abyssal Demonic Bulk (Su) and at 8th level Greater Arcane Bloodrage (Sp) even though I don’t have Arcana Bloodrage and I can just use Displacement or Haste on myself?

If everything is okay so far and I simple assume that that I have 26 Str and BAB +9/+4 with Weapon focus and EWP on (Impact large) butchering axe + being enlarged (Demonic Bulk), attack roll is the following:
Hit = 9 BAB, +8 Str, 1+ WP, +1 (Impact) Enchantment -2 improper sized two-handed weapon, -2 Giant weapon feat = 15 Base Hit
Damage = 3d6 base, large 4d6, huge (because of me enlarged) 6d6, impact 8d6 + 13 (1,5 str mod rounded up) = 40 average damage on hit.

What is my threat range, 5ft or 10ft because I’m undefined large or bigger with a huge sized weapon or is there even a dead zone?

How many dices to I get on a vital strike 16d6? (I’m assuming that I didn’t overlook anything)

Thanks for the help in advance!