Monk of the Seven Forms

Clayton Stone's page

8 posts. Alias of Sir Cumference, The Rotund.


Full Name

Clayton Stone

Race

Human Oracle 8 HP: 75/75 AC: 25 Initiative +10 Perception +2 Fort 13 Ref 12 Will 17

Location

Hammingbell

Occupation

Potter, Professor of Geology, Unofficial Guardian of the Realm

Strength 16
Dexterity 12
Constitution 15
Intelligence 10
Wisdom 14
Charisma 26

About Clayton Stone

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Neutral Good Male Human Oracle 8
Medium Size (5’ 11”, 200 pounds, No Eyes, No Hair)
Age: 30
Move: 30’
Languages: Common, Undercommon, Halfling, Draconic

16 Strength
12 Dexterity
16 Constitution
10 Intelligence
14 Wisdom
26 Charisma (20 base +6 item

Initiative: +2 +2 Dexterity
AC: 25 +10 armor, +3 Shield, +1 Dex, +1 Deflection
Melee:
Stone Mace (+10, 1d8+3, Bludgeoning)
Ranged:
Thrown Stone (+11, 2d4+4, range 20)
Tremor (+18, Tripped condition)

CMB: +10 (+7 BAB, +3 Strength)
CMD: 21 10 base +7 BAB, +3 Strength, +1 Dexterity)
Fort: +13 (+3 Base, +2 Constitution, +8 Charisma)
Ref: +12 (+3 Base, +1 Dexterity, +8 Charisma)
Will: +17 (+7 Base, +2 Wisdom, +8 Charisma)
Hit Points: 75

Traits and Feats:

Traits
Eldritch heritage: Deep Earth
Darkvision 30 feet
Stonecunning (+2 Perception on Stonework)
Blind
Crystal Sight (See through stone, eart, sand, lvl/feet)
Earth Glide

Feats
Scion of War (Cha bonus to init, +2 knowledge nobility)
Heavy Armor Proficiency
Dragonkiller (+5 Acid Resist, Draconicn Language, +5 Knowledge Dragons)
Divine Protection (+ Charisma modifier on all saves)
Assassin Dodger (Initiative +2)

Skills:

+16 Climb (10 ranks + 3 class skill +3 Str)
+20 Diplomacy (9 ranks +3 class skill +8 Cha)
+20 Intimidate (9 ranks +3 class skill +8 Cha)
+10 Knowledge Religion (7 ranks +3 class skill)
+12 Profession Potter (7 ranks +3 class +2 wis)
+6 Sense Motive (1 rank +3 class skill +2 wis)
+4 Spellcraft (1 rank +3 class skill)
+6 Survival (1 rank +3 class skill +2 Int)
+9 Use Magic Device (1 rank +8 Cha)

Class Abilities:

Spells:

Orisons (DC 18): Create Water, Detect Magic, Mending, Purify Food and Drink, Read Magic, Stabilize
1st level spells (DC 19): Magic Stone, Cure Light Wounds, Stone Shield, Remove Sickness, Obscuring Mist, Expeditious Retreat
2nd level spells (DC 20): Stone Call, Cure Moderate Wounds, Hold Person, Darkvision
3rd level spells (DC 21): Meld Into Stone, Blessing of the Mole, Cure Serious Wounds, Stone Shape, Riversight, Shifting Sand
4th level spells (DC 22): Wall of Stone, Spiritual Ally, Ride the Waves, Stoneskin, Air Walk
5th level spells (DC 23): Stoneskin, Raise Dead, Holy Ice

Background:

Is completely blind, wearing two smooth river pebbles in his eye sockets, but can detect objects or creatures in contact with the ground within 60 feet.

Equipment:

Rations x23
Cooking Pot
Fishing Gear
Rope x100ft
Grappling Hook
Rook's Twin's Robe
Gloves, Slippers
Masterwork Bastard Sword
Potatos (16lbs), salt, honey

Magic Items:

Band of Cha+6
Boots of the Earth. These sturdy leather dwarven boots have soles made of thick gray marble. As a move action, the wearer can plant her feet and draw strength from the earth, gaining fast healing 1 and a +4 bonus to CMD to resist bull rush, reposition, and trip combat maneuver attempts. These effects end if the wearer moves or is moved, knocked prone, or rendered unconscious.
Glaive +1 x2
Claws of the Ice Bear
Metamagic Rod of enlarge
Ring of Moonstruck Giant Lobster
Ring of Revelation
Ring of Protection +1
Zumbini Badge (unseen servant)
Bag of Holding type 3
Bag of Holding type 1
Wand of Cadillac