ValBaine

Clara Moon's page

47 posts. Organized Play character for Thaumascourge.


Full Name

Clara Moon

Race

Versatile Heritage Human

Classes/Levels

Thief Rogue 5 | Exp: Avoid Notice| Hero: 1 |Hands: Shortsword

Gender

F

Size

Medium

Age

21

Special Abilities

48 XP

Alignment

NG

Location

Absalom (Eastgate)

Languages

Taldane, Elven, Draconic, Varisian (Regional)

Occupation

Field Medic

Strength 10
Dexterity 18
Constitution 12
Intelligence 12
Wisdom 16
Charisma 10

About Clara Moon

Crunch:
Clara Moon Rogue 5 48 XP WIP
NG Medium Human Humanoid

Perception +11; Init Stealth +12

Languages Taldane, Elven, Varisian, Draconic (Varisian is regional language)

Skills Acrobatics +13 (E), Arcana +7, Athletics +6, Crafting +7, Lore: Pathfinder +7 Lore: Warfare +7, Medicine (E) +11, Nature +9, Occultism +7; Religion +9, Society +7; Stealth +12; Survival +9; Thievery +12, everything else +4

Str +0, Dex +4, Con +1 Int +1, Wis +3, Cha +0

Items Leather armor, Backpack, Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5), Waterskin, Soap, Healer's Toolkit, Crowbar, Shortsword, Dagger, Thieves Toolkit, Replacement Picks, Ganjay book, oxygen Ooze, Bracelet of Dashing

15.68 Gold + 58 GP from Stolen Fate Chronicles = 73.68 GP
Purchases: +1 rune (35 GP) - net 38.86 GP
After Arclord that never was + 22.08 GP = 60.94 GP
After Arclord's Abode +38.16 GP, -25 GP for Ganjay book and oxygen Ooze, net +13.16 GP
+39.6 after 2-17
+39.6 after 7-01, -65 GP from striking, -58 from Bracelet of Dashing = + 34.4 after 6-06
+ 33.2 from Tanuki Trouble
+ 64 from Lost on Spirit Road
-160 from +1 armour rune
165.1

AC 21; Fort +7, Ref +12, Will +11
HP 44
Speed 30 feet
Melee +1 Striking Shortsword (Agile, Finesse, Versatile S), Damage 2d6+4 P
Melee Dagger (Agile, Finesse, Versatile S, Thrown 10ft), Damage 1d4+4 P
Ranged Dagger (Agile, Finesse, Versatile S, Thrown 10ft), Damage 1d4+4 P

Level 1:
Natural Ambition (Nimble Dodge), Tumble Behind
Skill Training (Athletics)
Additional Feats Versatile Human (Fleet), Natural Ambition (Nimble Dodge)
Additional Specials Sneak Attack, Surprise Attack, Battle Medicine

Level 2:
Medic Dedication (Medicine to Expert)
Skill Proficiency increase (Stealth to Expert)
Continual Recovery

Level 3:
Acrobatics to Expert
Ward Medic
Robust Health
Deny Advantage

Level 4:
Thievery to Expert
Treat Condition
Medic's Visitation

Reaction ⟳ : Nimble Dodge

Backstory:
Young, excitable and brash, Clara was born to a middle class family of military doctors in Absalom's Eastgate. Growing up, Clara was taught everything she needed to continue the family trade from a young age. As a result, she never really left the walls of her family home, not even to play with others. She was not pleased with her situation, and quickly learned ways to sneak out of the house, pick locks on the door and cause all kinds of mischief. Unlike her more tricky friends, Clara never liked lying to people and would end up confessing to her misdeeds when pressed. As time went on and Clara only got better at both her family's craft and her thieving ways, her parents accepted their daughter lacked the discipline or desire to follow the family business. They gave her some money and sent her off on her way to adventure the world. Clara, only too happy to oblige, joined the Pathfinder Society as a means of earning some money to keep herself going. Ever interested in finding out more about the world, she joined the Grand Archive as their desire to catalog everything matched her own.

Botting instructions:
Clara is always avoiding notice.
In combat, Clara will always try to get people off-guard. She will either tumble behind or get flanking on others. The only time she does not do so is when someone is at low health or dying, in which case she will disengage whatever she is doing and attempt a battle medicine.
If attacked, Clara will always nimble dodge the first attack thrown at her.

Rolls:
◆ Tumble through with Tumble behind

[dice=Acrobatics]1d20 + 13[/dice]

◆ Strike
[dice=Shortsword (Piercing)]1d20 + 11; 2d6+4[/dice]

[dice=Sneak Attack (Precision)]1d6[/dice]

Reaction ⟳: Nimble Dodge.