Kirrian

Chris J.J.'s page

Organized Play Member. 7 posts (42 including aliases). No reviews. No lists. No wishlists. 1 Organized Play character. 2 aliases.


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Making it a joke is a good way to diffuse the situation if players are really seeking sexual roleplay that makes you or any of your players uncomfortable.

I GMed for a group of my friends, and this has come up a few times, as there are two married couples who wanted their characters to be together as well, but surprisingly didn't start them out that way.

For the most part we handled things "offscreen", but at the beginning there was a point where they wanted to roll for it to see if the husband could seduce the wife and then they wanted to know how satisfied they were with each other's performance.

He was a half-orc, she was a half-elf. I had him do a Diplomacy/Bluff check against her Will save. For the deed itself, he rolled Performance, she rolled Handle Animal. The whole table busted a gut laughing at that one.

Also, it can be a good mini plot hook. Have a jealous lover or honor-bound secret admirer/stalker break in before the deed is done. Another idea is to have the town's local laws be very prudish and have the character jailed for "private indecency." No sex within the town lines, or some such.


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It'd be fun to play an alchemist/barbarian who is timid and hates violence. He has a compulsion to avoid fights and only takes a swig of mutagen when feeling trapped. Only while under the effects of a mutagen does he rage, ala Dr. Jekyll and Mr. Hyde.


Granted. The spider sac that was laid there bursts open and you are consumed from within.

I wish that I could magically transform into the likeness of any other human and back again at will.


Okay, I'm all set. How's it look?

Curdan Longfield

If that didn't work for whatever reason, here's the url.

http://paizo.com/people/CurdanLongfield


Alright, I figured out what I want to do with my capital resources:

Organizations:
*Laborers (given)

Buildings:
"Tavern"
**Bar (250gp)
**Common Room (300gp)
**Storage (upgraded from Shack (given) 20gp)

30gp left to buy capital when I start playing.

Also, a few questions:

1. What happens as we grow our buildings? Do we need to destroy/buy other buildings to expand?
2. Are there set resources in the city that we can take over/fight each other over in a Capture The Flag kind of way?

For example, let's say the town has a Waterfront (4 Docks, 4 Storage, 1 Office, 1 Workstation). Owning pieces or all of the set resource would grant us bonuses or points of some kind to earn our way onto the city council. If we buy a storage there, it not only gives us bonus to earn gold, but also the option of Goods (either stolen or "taxed" from merchants using them). If you have the docks, they come attached with a team loyal to the owner of the dock or something. Crazy idea, but it could be fun.


Sweet. Here's the flavor text:

From the farming outskirts of Oppara, Curdan was enslaved by his family to Vors at a young age to pay off a debt. Over years, he has bitterly awaited his vengeance of ruining Vors. Seen by most as only hired muscle, he has secretly developed his skills while out on assignments. A strong man is dangerous, but a smart man is deadly. This was the lesson of his first kill, one of Vor's competitors as he lay dying in Curdan's arms. Now sent from under Vor's shadow, his vengeance in nigh.

For Cyrioul:

Here's the character.

http://paizo.com/people/CurdanLongfield

I'm still working on his gear and what I want for the 600GP. My idea is that in the past week I arrived in town and performed a heist on a nobleman and fenced a unique item that was acquired for him by the Spiked Hand. When it was fenced, a public argument between the noble and the guild became heated, both sides losing face in the process. They thought he was being greedy to claim the insurance and have it fenced himself (since they didn't perform the heist), and he thought they were liars and had stolen it over some slight and that they would eventually "find" it and return it for a hefty fee (which was thwarted when the item was recognized as his). In the aftermath, I approached the noble and convinced him that I could help him exact his revenge on the Spiked Hand for their betrayal. He has set me up with the 600GP, the shack, and the laborers (and this also explains my Bitter Nobleman trait).


This looks like a lot of fun and I'd really like to get to know the downtime system a little better. Are you guys still open for another player?