Bard

Chiro - Dwarf Shaman's page

53 posts. Alias of Fabian Benavente.


Race

| HP 117/117 | AC 26 (14 Touch, 22 Flat-Footed) | CMB +6, CMD 17 | Fort. +10, Ref. +10, Will +14 | Init. +5 | Perc. +17, Sense Motive +10

Classes/Levels

| Speed 20ft | Abilities: yes | Spells: yes | Active conditions: see below.

Gender

N Male Dwarf Shaman 9 (flame)

About Chiro - Dwarf Shaman

Chiro, Flame Shaman
Male dwarf Shaman 9
N Medium Type
Init +5; darkvision 60'; Perception +17 (+2 for 'stone')
--------------------
DEFENSE
--------------------
AC 26, touch 14, flat-footed 22
(+9 armor, +2 deflection, +2 natural armor, +1 dex, +1 dodge, +1 GM bonus)
HP 117 (8*9+2*9+1*9+1*9+1*9)
Fort +10, Ref +10, Will +14
+2 poison, spells, spell-like

--------------------
OFFENSE
--------------------
Speed 20 ft.
Melee
battleaxe +2, +8/+3, 1d8+2, x3, 20’, P
light hammer MW, +7/+2, 1d4, x2, B

Ranged
Light crossbow MW, +8, 1d8, 19-20, x2, 80’, P

Space 5 ft., Reach 5 ft.
--------------------
SPECIAL ABILITIES
Flame Shaman
Orisons, spirit, spirit animal, spirit magic
Spirit ability: touch of flame: std action, melee touch cause 1d6+1/2lvls, 5/day)
Save vs Hex = 10+level/2+WIS mod=10+4+6=20
Hex: healing (as CMW 1/day per person)
Hex: shapeshift (as beast shape I, 9 min/day)
Hex: flight (fly for 9 min/day)
Wandering spirit: life (channel energy 5d6, 3/day)
Wandering hex: gaze of flames (see through fire, smoke, and fog; gaze through any source of flame within 10 feet per shaman level, as clairvoyance, use 9 rounds/day
Greater spirit ability: Fiery Soul (Su): The shaman gains fire resistance 10. In addition, as a standard action she can unleash a 15-foot cone of flame from her mouth, dealing 1d4 points of fire damage per shaman level she possesses. A successful Reflex saving throw halves this damage. The shaman can use this ability three times per day, but she must wait 1d4 rounds between each use.

--------------------
SPELLS
Level 0, 4 prepared (P), ALL known, DC=16
Mending(P)
Detect Magic (P)
Detect Poison (P)
Light (P)

Level 1, 6 prepared (P) + spirit, ALL known, DC=17
Protection from evil (P)
Comprehend Languages (P)
Burning hands (P) (P)
Frostbite (P)
Detect evil (P)
Burning hands (S)
Detect undead (S)

Level 2, 6 prepared (P) + spirit, ALL known, DC=18
False life (P)
Resist energy (P) (P)
Bull's Strength (P)
Lesser restoration (P) (P)
Resist energy (S)
Lesser restoration (S)

Level 3, 4 prepared (P) + spirit, ALL known, DC=19
Daylight (P)
Dispel magic (P)
Stinking cloud (P)
Fireball (P)
Fireball (S)
Neutralize poison (S)

Level 4, 3 prepared (P) + spirit, ALL known, DC=20
Fear (P) (30' cone, will save or panicked, if save then shaken)
Slowing mud (P) (as slow spell and blind spell, action to remove conditions)
Dismissal (P), send back extraplanar if fail will save
Wall of fire (S)
Restoration (S)

Level 5, 2 prepared (P) + spirit, ALL known, DC=21
Major curse (P) (50% to do no action, will save DC 26 to negate)
Dispel evil (P)
Summon monster V (fire elemental only) (S)
Breath of life (S)

-------------------
STATISTICS
--------------------
Str 11, Dex 12, Con 14, Int 10, Wis 22, Cha 14
Base Atk +6; CMB +6; CMD17

Traits:
Grounded (dwarf) – +2 on acrobatics on balance and +1 save vs reflex
Deft dodger (+1 on reflex saves)

Feats:
Spell focus (fire) (+1 to DC)
Toughness
Improved initiative
Dodge
Lightning reflexes
Spell penetration (+2 on caster level check (1d20+lvl+abi mod+2)

Skills (4/lvl) only those with ranks shown:
Bluff +5: (3 ranks, 2 CHA)
Diplomacy +8: (3 ranks, 2 CHA, class)
Fly +7: (3 ranks, 1 DEX, class)
Heal +14: (3 ranks, 6 WIS, 3 class)
Intimidate +6: (3 ranks, 2 CHA)
Knowledge nature +5 (2 rank, class)
Knowledge planes +7 (3 rank, class)
Knowledge religion +5 (2 rank, class) (+2 for dwarves and enemies)
Perception +17 (9 rank, 6 wis, 2 alertness), +2 for stone things
Sense motive +10 (2 rank, 6 wis, 2 alertness)
Spellcraft +4 (1 rank, class)
Survival +10 (1 rank, 6 wis, class)
Use magic device +3 (1 rank, 2 CHA)

Racial Modifiers:
+2 CON, +2 WIS, -2 CHA
+1 attack against orcs, goblinoid
+2 poison, spells, spell-like
+4 AC dodge against giants, darkvision 60’
Lore keeper: +2 on k history for dwarves and enemies
Mountaineer: immune to altitude sickness and do not lose their Dexterity bonus to AC when making Climb or Acrobatics checks to cross narrow or slippery surfaces. Replaces stability.
Stone cutting: +2 on perception to notice ’unusual’ stone construction

Languages: Common, Dwarven
--------------------
GEAR/POSSESSIONS
--------------------
battleaxe +1 (2,000)
light hammer MW
light crossbow MW
chainmail +3 (9,000)
ring of protection +2 (8,000)
amulet of natural armor +2 (8,000)
Headband of inspired wisdom +2 (4,000)
Lesser rod of empower (9,000 gp)
Lesser rod of elemental magic (acid) (3,000)
Belt of constitution +2 (4,000)
Spent so far: 46,000 of 46,000 gp total
Battleborn Rings for level 9
•+2 Resist to saves
•+1 Deflection to AC (assume it does not stack)
•+1 Bonus feat
•1/day spend a swift action to gain a move action
•+1 "GM bonus" to wearer's armor. (stacks with existing enhancement)
•+1 "GM bonus" to wearer's weapon. (stacks with existing enhancement)
•+2 "GM bonus" to any ability score.
===================================================
------------------

stats:

HP 117/117
Conditions:n/a
Spells used:
Flight: 9/9 min
Shapeshift: 9/9 min
Flame touch: 5/5
Channel energy: 3/3
Fire breath: 3/3
Elemental rod: 3/3
Empower rod: 3/3
Ring (swift for move action): 1/1


-----------------------
Familiar:

Kitah (rat), mean
Tiny animal
Init +2; Senses low-light vision, scent, Perception +10
Defense
AC 19, touch 14, flat-footed 17 (+2 size, +2 Dex, +5 nat)
hd 9
hp 57
Fort +3, Ref +5, Will +7
Offense
Speed 15 ft., climb 15 ft., swim 15 ft.
Melee bite +8 (1d3–4)
Statistics
Str 2, Dex 15, Con 11, Int 10, Wis 13, Cha 2
Base Atk +6; CMB: +0, CMD: 6 (10 vs trip)
Feats Weapon finesse, improved evasion,
Skills Acrobatics +6, Climb +10, Perception +10, Stealth +18, Swim +10; Racial modifier stealth +4
Special: emphatic link, share spells, deliver touch spells, speak with master, Speak with animals of its kind, immune to fire, vulnerable to cold

fluffy parts:

BACKGROUND
Born in Craddock about 50 years ago, Chiro had a privileged upbringing. His parents were one of the few dwarven families part of the World Order and the young dwarf was being groomed for greatness. His family’s wealth and influence had been brought with blood, that of their children. Chiro’s parents had given up their children over to the forces of Hell. Chiro’s older sister had been ‘married’ to a denizen of Hell and they had saved Chiro for a special ceremony. He was to be the embodiment of a devil.

And it worked, the young boy became possessed by an evil entity and together they wreaked havoc on the world. Chiro has little memory of it all, more like flashbacks that torment his very being. He remembers burning innocent victims and also facilitating the possession of other dwarves like himself. His parents were very proud and rich.

It all ended one day when the dwarf was asked to slowly roast a fallen angel. Chiro remembers laughing and burning off the angel’s wings to a crisp. When he was about to finish him off, a light beamed from the sky and exploded in his chest. When he woke up, the angel was gone but something had changed in the young dwarf.

There seemed to be another spirit vying for control of his soul, a more caring spirit interested in healing others and healing the world.

Chiro decried his family’s heritage and ventured on his own, urged by this new spirit. Knowing that the dwarf carried secrets better left hidden, the World Order chased Chiro, cornering him near his hometown. It was at that time that the dwarf realized that the hellish spirit had not left his body but was only being suppressed by the goodness now in his heart.

However, when his base instincts kick in, it allows the flame spirit to unleash its destruction on the world. Chiro hopes he can control his innate evil to use it for furthering healing of this world.

But he is afraid...

PERSONALITY
Chiro tries very hard to portray the image of a healer, of a peaceful man. He is afraid that he will not accepted or worse that he would be killed should others know the truth of the spirit deep in his being.

As such he goes out of his way to not initiate combat or even raise his voice. He knows that every little emotion of fear or anger makes his flame spirit that much closer to being free.

He’s slowly learning of his past and is disgusted at what he has done. He knows he is an evil man and only hopes to live long enough to be able to right the suffering he inflicted on others.

Meeting people to the World Order makes him both afraid that they will discover him but also stirs feeling of destruction that he’s barely able to contain.

DESCRIPTION
Young dwarf, fairly fit but with a haunted look in his face. As if someone was about to recognize him and accuse of his past crimes.

His most disturbing facet is the radiant light behind his eyes and the faint smell of smoke about him. When he uses the special abilities, a hungry spectral flame dances about his body.

Chiro obtains the 'ring':

Chiro smiled, a sadistic grin in anticipation of joy. And it was more than just satisfaction for a job well done; he sincerely enjoyed what he had been doing for the past few months. He was lucky enough to be able to channel Hell’s spirit on the material plane. To be one of the Chosen of Ultruu was enough to make his chest almost explode with pride but to be able to vanquish Hell’s enemies was on another level altogether.

The dwarf had become accustomed to channeling the all-cleansing flame of Hell on mortal enemies but to be granted the opportunity to burn an envoy from Heaven was an honor not to be taken lightly. His only regret was that his parents were not here to see this. His parents, who that had given their children to Hell in search of a better life. His parents, who had seen the light or rather the darkness coming to the land and had wisely chosen the winning side.

At first, it was a matter of survival but as time went on, Chiro realized that it was more than survival; it was about thriving and leaving a legacy in this world where all that opposed the forces of Hell would be killed. Or cast into slavery, Hell’s forces here would need native denizens, both collaborators like his family and slaves. Now Chiro was well regarded by Ultruu’s faithful. His obvious power at housing and channeling Hell’s spirit was well known in the land. And the honor to torture and burn a denizen of Heaven was only given to selected few.

Chiro entered the torture chamber exuding pride. The angel had already suffered plenty; his body bore the marks of torture, his face showed the hopelessness of the situation. But his eyes perked up when he saw Chiro. Like he recognized the dwarf. The angel mouthed what seemed to be a silent prayer that only Chiro could see.

The dwarf was confused and his determination faltered as something inside of him seem to respond to the angel. The sound of rhythmic drumming and crackling flames in the torture chamber gave him back his confidence. He grinned and prepared to ply his trade.

He started by slowly burning the angel’s wings. The angel writhed in pain to the glee of the few onlookers who commented on the dwarf’s skill. However, impure thoughts kept intruding on the dwarf’s head. ”You are not meant for this. You are much more than Hell’s tool. Listen to your real spirit.”

Chiro looked at the devils and high ranking priests present of the World Order to see if anything was amiss but he only saw their sadistic joy at witnessing the angel’s pain. The dwarf tried to drown out the voices and redoubled his efforts, more wicked flame poured from his hands.

Then, suddenly, a bright light blinded him and his head exploded or seemed to. The next thing he was aware of was being flat on the chamber’s stone floor. Although he could not move his head to see, he sensed that the devils and priests in the chamber were dead. The next thing he saw was the angel’s face; it took up all of his vision. The voice previously in his head was heard. ”You are not meant for this. You are much more than Hell’s tool. Listen to your real spirit.”

The angel then pulled off a ring that no one had seen and showed it to Chiro. By all accounts, the dwarf should be expecting death but a deep sense of calm came over him. He felt no fear but rather relief, like something that had been bottled up was finally allowed to express itself.

The angel spoke again as it slipped the ring on Chiro’s finger. It was difficult to determine whether Chiro heard his voice or just sensed the meaning. ”Go now. Leave this place. The ring will shield you while you leave and will then guide you forever more. But do not delay. You have been chosen...”