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I have an encounter in my game tonight that has an Allip... they have an aura of 60ft for their Babble ability: "All sane creatures within 60 feet of the allip must succeed at a DC 15 Will save or be fascinated for 2d4 rounds."

The room that this allip is in is fairly small considering this aura--in fact, the aura of 60ft would cover most of the dungeon. My question is: Does this aura penetrate through walls? Detect evil cannot detect through "1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt", so would an aura of Babble pass through similar walls?

I feel like it wouldn't, but also wanted to clear up my confusion. Thanks for any help!!


This may seem like a stupid question, but I am a newer GM so this might be obvious to an experienced player/GM.

Spoiler:

I'm running Chapter 2 of RotR right now and notice that there is a secret door on the third floor of Habe's Sanatorium. But it leads to a small room (5' x 5') that has a door leading out of it... But there are no reasons for this room that I've read yet? Have I missed something there?

Right now, the only reason I would keep it in there is for if Habe tries to escape the party, he could get through that door if the main door to A10 is blocked, but other then that, I'm at a loss.

Any thoughts?


I am currently GMing a weekly PFS game on Thursdays using roll20, but I'm finding I am very stressed in general and I need to step away. Is there anyone out there that would be interested in GMing my group? I've only done the First Steps Part I so far with them because we used to be Pathfinder but they asked to try out PFS.