Arnistolientar Popswicker

Charlie Robert McGee's page

54 posts. Organized Play character for Uktar.


Full Name

Trade Prince Charlie Robert McGee Thornfiddle Blackros

Race

Channel Neg: 9/9 | Spells: 1st 3/7 |2nd: 4/6 | 3rd: 1/5 | 4th: 1/4 | 5th:1/3 | Oracle 1st: 4/5: | Sorcerer 1st: 5/5: | Active Conditions: Resist Fire30, Resist Neg Energy10, Shd Faith, Tap Inner, MomntGreat, Freedom Mvmt, AirWalk, Longstrid

Gender

HP: 90/90 | AC: 24+3 (17+3 Tch, 19+3 FF) | CMD: 10 | F: +13, R: +15, W: +18 | Init: +9 | Perc: +25, SM+11 | BAB+6 | Speed 20ft|

Size

S

Alignment

Chaotic Noneyabiznesss

Occupation

Firestarter

Strength 5
Dexterity 7
Constitution 16
Intelligence 12
Wisdom 20
Charisma 22

About Charlie Robert McGee

Trade Prince Charlie Robert McGee Thornfiddle Blackros
CN Male Gnome, Theologian (Cleric) 9 / Dual-Cursed Oracle of Lore 1 / Crossblooded Sorcerer 1
Small Humanoid (Gnome & Orc)
DARKVISION 90’

Init: +9 | Perc: +25
Sense Motive +11

HP: 90
base AC: 24 (17 Tch, 19 Fl)
CMB: +2, CMD: 10

Saves: Fort: +13, Reflex: +15, Will: +18 |
+2 v Fear & Despair, Spells & effects with Death descriptor
+2 more v Fear if foe speaks Ignan or Kelish
Resist Fire 20
Resist Negative Energy 10
If fail save v Compulsion, can re-roll at end of his turn (Mind Crystal)

Languages: Common, Draconic, Gnome, Infernal, Sylvan, Ignan, Ancient Osiriani,

Gnome stuff:
ACADEMICIAN gain +2 bonus on any single Knowledge (Kn-Nobility) Replaces gnome Obsessive
Eternal Hope: Gnomes rarely lose hope and are always confident that even hopeless situations will work out. Gnomes with this racial trait receive a +2 racial bonus on saving throws against fear and despair effects. Once per day, after rolling a 1 on a d20, the gnome may reroll and use the second result. This racial trait replaces defensive training and hatred.
Lava Gnome: Fascinated by the power of magma and living in vast caverns beneath active volcanoes, lava gnomes are considered hot-tempered and dangerously unstable even by other gnomes. Lava gnomes have the darkvision and pyromaniac alternate racial traits.
Darkvision: darkvision with a range of 60 feet. This racial trait replaces low-light vision and keen senses.
Pyromaniac: Gnomes with this racial trait are treated as one level higher when casting spells with the fire descriptor, using granted powers of the Fire domain, using the bloodline powers of the fire elemental bloodline or the revelations of the oracle’s flame mystery, and determining the damage of alchemist bombs that deal fire damage (this ability does not give gnomes early access to level-based powers; it only affects the powers they could use without this ability). Gnomes with Charisma scores of 11 or higher also gain the following spell-like abilities: 1/day—dancing lights, flare, prestidigitation, produce flame. The caster level for these effects is equal to the gnome’s level; the DCs are Charisma-based. This racial trait replaces gnome magic and illusion resistance.

Traits:
SACRED CONDUIT (Faith): +1 DC
MAGICAL KNACK-Cleric:(Magic): +2 CL

Feats:
Noble Scion of War, Selective Channeling, Quick Channel, Ectoplasmic Spell (Fireball only-Theologian Bonus feat), Extra Revelation: Lore Keeper, Extra Revelation: Misfortune, Persistent Spell

Skills: Acrobatics +1, Appraise+7, Bluff+9, Diplomacy +22, Disguise+9, Handle Animal+10, Heal+9, Intimidate+9, Linguistics +8, Perception +25, Sense Motive +11, Spellcraft+5, Survival +11, UMD +13,
Kn (Arcana, History, Planes) +13,
Kn (Dungeoneering, Engineering, Geography, Local, Nature) +10
Kn (Religion) +17, Kn-Nobility +26
+3 on Diplomacy, Intimidate and Sense Motive when talking one-on-one

Oracle Stuff:
Primary Curse: LEGALISTIC: the shackles of Hell (Chelliax) impose savage consequences should you violate a covenant, but also imbue you with remarkable guile. Whenever you break your word (either purposefully or unintentionally), you become sickened for 24 hours or until you meet your obligation, whichever comes first. However, once per day, you can make a vow to yourself that grants a +4 morale bonus on any one roll you make while trying to fulfill a promise made to another individual. At 5th level, you gain a +3 competence bonus on Diplomacy, Intimidate, and Sense Motive checks while talking to an individual one-on-one

Second Curse: BLACKENED: Your hands and forearms are shriveled and blackened, as if you had plunged your arms into a blazing fire, and your thin, papery skin is sensitive to the touch. You take a –4 penalty on weapon attack rolls, but you add burning hands to your list of spells known.

Oracle Revelations: LORE KEEPER(Ex): learn info through tales, songs, and poems. You may use your CHA mod instead of INT on all Knowledge checks.

MISFORTUNE (Ex): as an immediate action, force a creature w/in 30' to reroll one d20 roll that it has just made before the results of the roll are revealed. The creature must take the result of the reroll, even if it’s worse than the original roll. Once a creature has suffered from your misfortune, it cannot be the target of this revelation again for 1 day

Sidestep Secret (Su): Add your CHA mod (instead of DEX) to Armor Class and Reflex saves. Your armor’s max Dex bonus applies to your CHA instead of DEX.

Theologian (Cleric Archetype:

Channel Negative Energy (Su): 9/day, DC: 21, 7+2d6, 35’

Spontaneously Cast Inflict Spells:

FOCUSED DOMAINC: Only one domain. All level-dependent effects of the granted powers function as if two cleric levels higher. This does not allow her to gain domain-granted powers earlier than normal. Can prepare domain spells using her non-domain slots. She cannot use her spontaneous casting ability on domain spells,
FIRE DOMAIN: Fire Bolt 8/day, range touch attack, 1d6+6 fire damage, 30’ range

RESIST FIRE 20

Crossblooded Sorcerer Stuff:
DRACONIC (BRASS) Bloodline Arcana:
+1 point of damage per die rolled for fire spells.

ORC BLOODLINE Arcana: gain the orc subtype, including darkvision 60 feet and light sensitivity. If you already have darkvision, its range increases to 90 feet. Whenever you cast a spell that deals damage, that spell deals +1 point of damage per die rolled.

Bloodline Power: TOUCH OF RAGE(Sp): At 1st level, you can touch a creature as a standard action, giving it a morale bonus on attack rolls, damage rolls, and Will saving throws equal to 1/2 your sorcerer level (minimum 1) for 1 round. You can use this ability a number of times per day equal to 3 + your Charisma modifier.

Oracle Spells:
Orisons: Guidance, Detect Magic, Enhanced Diplomacy, Scrivener's Chant
Oracle 1st (5/day): Moment of Greatness, Murderous Command DC:17, CLW, BURNING HANDS

Sorcerer Spells:
Cantrips: Dancing Lights, Disrupt Undead, Mage Hand
Sorcerer 1st (5/day): Déjà vu

Cleric Spells Prepped:
Caster Level 11: 7x1st; 6x2nd; 5x3rd; 4x4th; 3x5th lvl Spells
0-lvl: Create Water, Purify Food & Drink, Mending, Stabilize
1st (7/day): Ant Haul, Burning Handsx1 DC:17, Remove Fearx2, Shield of Faith, Tap Inner Beautyx1 / 2
2nd lvl (6/day): Burning Hands (Dom), Air Step, Burst of Radiancex 0/2, Desecrate, Suppress Charms & Compulsions
3rd lvl (5/day): Ectoplasmic Fireballs (DC 19)x0 /3, Dispel Magic, Persistent Burning Hands, Resist Energy Communal,
4th lvl (4/day): Air Walkx2, Freedom of Movement, Wall of Fire (Dom)
5th lvl (3/day): Persistent Fireball(DC:19)x 0 / 2, Breath of Life

Gear:

Gloves of Storing:
Lesser Metamagic Rod of Empower
Lesser Metamagic Rod of Elemental (Acid)
Sleeves of Many Garments
Circlet of Persuasion
Belt of Constitution+4
Cloak of Resistance+3
Cracked Pale Green Prism Ioun Stone
Eyes of the Eagle
Masterwork Goggles
Silver Holy Symbol (Mask) with 2 lesser Pugwampi Braids
Holy Symbol Tattoo
Lesser Ankh Talisman
Lesser Talisman of Freedom
Lesser Talisman of Life's Breath
Ring of Protected Life
Phylactery of Negative Channel
Wayfinder
Pink & Green SPhere Ioun Stone (in Wayfinder)
Incandescent Blue Sphere Ioun Stone
Consecrated cold iron cestus cestus
+1 Spellstoring Mithral Agile Breastplate (currently Persistent Bestow Curse)
masterwork Sanctified Buckler

Handy Haversack, containing:
Lesser Metamagic Rod of Intensify
Darkwood Underwater Light Crossbow
Quiver: 5 CI Bolts, 5 CI blunt Bolts
Quiver: 4 Raining Bolts, 2 Tanglshot bolts, 4 CI bolts
3 Holy Water Flasks
4 Unholy Water Flasks
100gp Silver Dust
1000gp of Diamond Dust
4 Alchemist Fire flasks
4 Acid flasks
1 Ghast Retch Flask
Tome o Epics: Oratory, Kn-Nob (Already included)
PFS Chrons 1,11,44 & 3 & others 1d4 rds: +2 Kn: All except Nob (ToE} +2 Linguistics, Sense Motiv & Survival
5 cold iron bolts, 5 blunt cold iron bolts
Bloodblock:Antitoxin &Antiplague
Air crystal, smelling salt, vermin repellent
tindertwigs, flint&steel, 3 torches, 6 candles
bedroll &blanket & tent, Cold weather outfit
4 pieces chalk, 10 parchment, journal, inkpen, ink bottle

SCROLLS: BREATH OF LIFE, Delay Poisonx3/4, See Invisibilityx3/4, Magic O v Evil, Remove Paralysis, Remove Blindness, Comp Languages 4/5, Speak w/ Animals, Silence, True Strikex4, Monkey Fishx2, Touch of the Seax2, Invisibility

PotionsFly, Gaseous Form

2 spring-loaded wristsheathes
- Scroll BREATH OF LIFE
- Scroll: Cure Seriousx2

Bandoliers:
Cure Light Wounds Wand 44ch
Wand of Infernal Healing 52ch
Wand of Lesser Restoration, 9ch
Wand of Heightened Awareness 37ch
Wand of Pro from Evil 42ch
Wand of Honeyed Tongue 43ch
Wand of Bless, 41ch
Wand of Longstrider (UMD) 41 ch
Wand of Mage Armor 5 ch
Wand of Magic Missile, CL 3 17ch
Wand of Glitterdust 10ch (DC:13)

Boons:
Trade Prince Charlie Robert McGee Thornfiddle-Blackros
Blackros Family Member: +1 Kn(Nobility) & use for DayJob, +2 Bluff, Diplo & Intimidate with “members of High Society”
Boons:
Family Tradition: Still Sczarni, 5gp x Char level start of each adventure for bribes, services, “biz expenses” no equipment
#9-Gnoll Tactics ALL my toons can access: Coordinated Reposition, Disarm Partner, Improved Disarm Partner, Snapping Flank, Pack Rager Barbarian arch, the Flindbar weapon
Chron#6: Friend of Family: permanent: +1 Diplomacy & Kn (Nobility) in Absolom
Blackros Family Member: +1 Kn-Nobility & use for Dayjob. +2 Bluff, Intimidate & Diplomacy w/ Members of High Society
Chron#7: Keleshite Patron: TRADE PRINCE Vanity, and -1pp cost for Business Vanities (i.e. “Trade Prince” title in Qadira)
Chron#8: USED: Mwangi Exports: Buy 1 item off any Chronicle for 10% discount (Empower Rod on Bonekeep 2)
Chron 9: Djinni’s Admiration: Djinni Jairo appreciates me. Might matter in future?
GC 2015 Boon#10: Ley Power: Fire spells +1 Caster lvl (Osirion it’s free) (have used 1 of 3)
Chron#11: Deeptreasure Edge: Free Action one-shot, get up to 150gp gemstone mats for spellcasting (Stoneskin, etc)
Once per scenario: waive any customs fee or expenditure for secure transport up to 25gp, or one-shot for auto Day Job 35
Chron#12: Blessing of Malikeen: One-shot: gain Endure Elements and reduce Altitude Zone by 1 for one scenario
Ley Line Scholar: Whenever in Anamandar, Jinin, Wanshou, or Zi Ha +1 Caster Level on all Spells & SLA
Chron#13: Spirits of the Past: Do Séance for Marshal for 1 hour, each picks one for 24 hours:
+2 dam with spells, +2 dam to all Non-spells, +1 CMD, +2 when healing (not w/ items), +1 w/ one skill (choose skill at séance)
Chron#14; One-shot: take 25 or +5 on Kn (Arcana, History or Planes)
Acquainted with Aslynn: Aslynn knows who Charlie is…
One-shot: Boost 1 skill check with exploding d6 (up to 3d6)
Chron#15: Nexus Crystal: Resist Negative Energy 10
Chron#16: True Ally of Lantern Lodge: if in Tian Xia: 1 prestige yields +5 bonus on Skill, +6 if in Goka
Kirin’s Debt Repaid: take 25% off one item worth up to 5500gp (use for CON BELT)
Chron#17: Mind-Crystal: if fail save v Compulsion, attempt new save at end of your turn:
Chron#18: Unlife Gem: 5 charges: +Charges Resistance (+5-cloak=+3) to Spells and effects with Death descriptor.
Each time effect inflicts negative levels, takes 1 charge to negate effect
Chron#21- Scion of Geb +1 circumstance bonus on Cha checks v Gebbites
Chron#22- forgo dayjob to restore 1d4+1 charged to Timeworn device
Chron#23- FIRE affinity Boon (2 total)
Shadow over Zjarra: add # of Fire Affinity to intimidate checks and Will save v Fear if foe speaks Ignan or Kelish AND
Chron#24- FIRE affinity Boon (2 total)
Brass Tycoon: 2-shot EITHER use Selective Spell for fire spell (exclude Fire Affinity spaces—i.e. 2) OR for self & 2 pals, roll twice for save v. Fire Spell
Efreeti Arcana: One-shot: CL 8 Scorching Ray (2 rays, 4d6+8/16)
Chron#25- Graveknight’s Gratitude: ONE SHOT: get use of one magic item up to 3000gp value for 1 adventure DO THIS FOR MODULE!!!
One-shot: FOSSILBLIGHT!: +3 keen adamantine heavy pick, 1/day swift action ignore hardness/DR for 1 creature/object for 10 minutes. If successfully crit, can voluntarily cease weilind to have it pin target against adjacent solid object (CMD to escape=1/2 damage), pinned takes 2d6+6 dmg for 3 rounds
Chron#26: Mammoth Riders
Chron#27: Earth Affinity