Devis

Charles McQueen's page

131 posts. Alias of Twistlok.


Full Name

Charles McQueen

Race

4 Swashbuckler | VP: 0/38 | WP: 24/31 | AC: 21/17/16 -OR- AC; 23/19/16 vs Goblinoid | F: +3/ R +8 / W: +1 | Initiative: +6 | Perception: +8 | Panache 2/4 | Charmed Life: 3/3

Classes/Levels

Hero Lab

Gender

Status: NONE |CE AC: 23/17/16 -OR- AC; 25/19/16 vs Goblinoid

About Charles McQueen

CE AC: 23/17/16 -OR- AC; 25/19/16 vs Goblinoid

CHARMED LIFE +2 to Save 3/3

Normal Attack (17-20 X2)
[dice= Silver Longsword] 1d20+13 [/dice]
[dice= Damage] 1d8+5+6 [/dice]

[dice= Silver Longsword] 1d20+8 [/dice]
[dice= Damage] 1d8+5+6 [/dice]

Combat Expertice (+2 AC) (17-20 X2)
[dice= Silver Longsword + CE AC: 23/17/16] 1d20+11 [/dice]
[dice= Damage] 1d8+5+6 [/dice]

[dice= Silver Longsword + CE AC: 23/17/16] 1d20+4 [/dice]
[dice= Damage] 1d8+5+6 [/dice]

Power Attack (17-20 X2)
[dice= Silver Longsword + PA] 1d20+11 [/dice]
[dice= Damage] 1d8+9+6 [/dice]

[dice= Silver Longsword + PA] 1d20+6 [/dice]
[dice= Damage] 1d8+9+6 [/dice]

Combat Expertice + Power Attack (Plus 2 AC) (17-20 X2)
[dice= Silver Longsword + CE + PA | AC: 23/1716] 1d20+9 [/dice]
[dice= Damage] 1d8+9+6 [/dice]

[dice= Silver Longsword + CE + PA | AC: 23/1716] 1d20+4 [/dice]
[dice= Damage] 1d8+9+6 [/dice]

Opportune Parry and Riposte

Wounds and Vigor

Jinny was his girl, not married. Hobgoblins go her when the two of them fought back.

[spoiler= Charles McQueen Crunch]

Charles McQueen
Male human swashbuckler 6 (Pathfinder RPG Advanced Class Guide 56)
CN Medium humanoid (human)
Init +6; Senses Perception +9
--------------------
Defense
--------------------
AC 23, touch 17, flat-footed 16 (+5 armor, +4 Dex, +3 dodge, +1 shield)
hp 53 (6d10+18)
Fort +4, Ref +9, Will +2
Defensive Abilities charmed life 4/day, nimble +1
--------------------
Offense
--------------------
Speed 30 ft.
Melee +1 silver longsword +9/+4 (1d8+9/17-20+6 Precision) or
. . dagger +7/+2 (1d4+6/17-20+6 Precision) or
. . dagger +7/+2 (1d4+6/17-20+6 Precision) or
. . dagger +7/+2 (1d4+6/17-20+6 Precision) or
. . dagger +7/+2 (1d4+6/17-20+6 Precision) or
. . dagger +7/+2 (1d4+6/17-20+6 Precision)
Special Attacks deeds (derring-do, dodging panache, kip-up, menacing swordplay, opportune parry and riposte, precise strike, swashbuckler initiative), panache (4), swashbuckler weapon training +1
--------------------
Statistics
--------------------
Str 13, Dex 18, Con 14, Int 10, Wis 10, Cha 14
Base Atk +6; CMB +3; CMD 24
Feats Athletic, Bloody Assault[APG], Combat Expertise, Combat Reflexes, Extra Panache[ACG], Lunge, Power Attack, Risky Striker[ARG], Slashing Grace[ACG], Weapon Focus (longsword)
Traits ironfang survivor, militia veteran (any town or village)
Skills Acrobatics +11, Climb +6, Craft (traps) +11, Diplomacy +8, Escape Artist +6, Intimidate +8, Knowledge (local) +8, Linguistics +1, Perception +9, Sleight of Hand +10, Survival +8 (+10 to get along in the wild, endure severe weather, avoid getting lost, spot natural hazards, and predict weather), Swim +1
Languages Common, Goblin
SQ swashbuckler finesse
Other Gear +1 chain shirt, buckler, +1 silver longsword, dagger, dagger, dagger, dagger, dagger, basic maps (major landmarks only), flint and steel, knife, utility (0.5 lb), masterwork backpack[APG], masterwork tool, mess kit[UE], trail rations (5), 174 gp, 5 sp
--------------------
Special Abilities
--------------------
Bloody Assault (DC 15 for Heal) Take -5 to all attacks and maneuvers until your next turn to add 1d4bleed damage (DC 15 for Heal) to all weapon melee attacks.
Charmed Life +2 (4/day) (Ex) Choose to add Charisma bonus to save before roll is made.
Combat Expertise +/-2 Bonus to AC in exchange for an equal penalty to attack.
Combat Reflexes (5 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Deeds
Lunge Can increase reach by 5 ft, but take -2 to AC for 1 rd.
Nimble +1 (Ex) +1 dodge bonus to AC.
Panache (Ex) Gain a pool of points that are spent to fuel deeds, regained on light/piercing crit/killing blow.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Risky Striker -2/+4 Subtract from your AC to add to damage vs. foes 2 sizes larger.
Slashing Grace (Longsword) Treat chosen weapon as 1-handed piercing weapon and can add Dex instead of Str to dam.
Swashbuckler Finesse Use Dex for att with light/1-hand pierce wep. Use Cha instead of Int for combat feat pre-reqs.
Swashbuckler Weapon Training +1 (Ex) +1 attack and damage with swashbuckler weapons.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.