Charles M Wright's page

3 posts. Organized Play character for NerdOfTheYear.


Full Name

Charlaxis Mephistopheles Wright, Expert

Race

Human

Classes/Levels

Inquisitor 1/ Lawyer 15 years experience

Gender

Male

Size

5'7"

Age

45

Special Abilities

Expert Knowledge Of The Law

Alignment

Lawful Neutral

Deity

Abadar

Location

Albsalom

Languages

Common

Occupation

Lawyer for Gentlemen of "Ill-Deserved Repute".

Strength 16
Dexterity 12
Constitution 14
Intelligence 10
Wisdom 16
Charisma 8

About Charles M Wright

Charlaxis Mephistopheles Wright, Expert (handed out to each player + DM at the start of a game)

Introduction:
Charles wrote:

"Good morning gentlemen. My name is Charlaxis Mephistopheles Wright (call me Charles)... and I'm your new best friend.

As friends, let's be honest with one another: You can operate in the adventuring business for only so long before you invoke the ire of the law. Barbarians can only smack so many skulls before one of them has friends in high places. Bards can only sojourn with a limited number of buxom ladies before a father comes calling demanding dowery.

It's my job to make all those little legal qualms "disappear". Don't get me wrong, I'll certainly be of assistance if cutthroats come calling, but my real speciality is persuading magistrates that his hangman should take a brief holiday.

Now... let's discuss my prices.

Background:

Charlaxis was born into an upper-upper-middle class Chelaxian family and raised in Egorian. His parents had great aspirations to raise the esteem of their family and gain power by living vicariously through their children: all 12 of them.

Born the 3rd child of 12, Charlaxis' destiny was to be apprenticed and trained in Law and to become a travelling lawyer, judge and inquisitor, dispensing the convoluted justice of Asmodeus through out Cheliax.

Unfortunately, whilst dispensing Asmodeus' will in a backwards agricultural town, Charlaxis put to death a noble who was visiting the town incognito. To make matters worse, the noble was currently in great favour with the Thrice-Damned house Thrune and so Charlaxis was deemed a national traitor. Charlaxis fled the country, changing his name to simpler 'Charles'. As is often the case, Charlaxis' existence was wiped from the official history books, and his family was greatly punished. Some of his siblings were enslaved, others killed. Curiously, some of them ended up rising in fame and esteem because of it.

Despite his expulsion from Cheliax, Charles still believes in the absolute value of the law: If you trust in following the law to the letter, then you can generally get around any issue you face. Contracts are binding, especially if you write them to favour you greatly. For this reason, Charles has found a new family serving as a legal representative for the Sczarni. Even man deserves his day in court.

Details:

Inquisitor 1 (Conversion Inquisition Domain)
Deity: Abadar
Str: 16
Dex: 12
Con: 14
Int: 10
Wis: 16
Char: 8 (No One Likes A Lawyer)

Useful Skills:
- Bluff (+8)
- Diplomacy (+8)
- Intimidate (+8)
- Perception (+7)
- Sense Motive (+8)
- Profession: Lawyer/Barrister (+7)
- Knowledge: Religion (+4)

Appearance:
Standing at a short 5'9" Charles is thin framed, sandy-haired and sports a well maintained moustache. Despite his age and apparent frailty, close inspection will show that Charles is covered in lean muscle. Charles is always seen wearing an ill-fitting tan suit that roughly matches his hair colour, even in combat - he looks like a mafia lawyer. This lose fit suit masks the mail inquisitors arm that he constantly wears underneath.

Charles is silver-tongued and quick to involve himself in any situation that he could benefit him. He can quickly gain both trust and fear based on his precise use of language and wisdom in matters of law. Often people find themselves trusting him because he just seems to KNOW the right course of action.

The Twelve Children:

My future plans is to play out as many of the Wright children as possible. Of course, as was mentioned some of them are dead, but this way I can pick and choose as I get inspiration. Here is the list of their intended roles so far:

(1) Inheritor/Businessman/Politician
(2) Priest
(3) Lawyer
(4) Architect
(5) Bankers/Accountants (TWINS)
(6) Bankers/Accountants (TWINS)
(7) Industrial Baron/Engineer
(8) Police Officer (Hellknight)
(9) Scholar
(10) Cloak+Dagger salesman *Nudge Nudge*
(11) Diplomat
(12) Socialite/Marry into nobility