Jamus Hainard

Charles Elvellon's page

No posts. Organized Play character for RedWolfe77.


Full Name

Charles Elvellon

Race

HP 18/18 | AC 19 | F +7 R +7 W +6 | Perc +4 | Stealth +3 |

Classes/Levels

speed 25 | focus 1/1 | Active Conditions: ---

Gender

CG Male Halfling (Hillock) Champion 1 |

Strength 8
Dexterity 18
Constitution 14
Intelligence 12
Wisdom 12
Charisma 14

About Charles Elvellon

Charles Elvellon
Male halfling champion 1
Common, CG, Small, Halfling, Humanoid
Perception +4 (+6 when using the Seek action to sense unseen creatures within 30ft.)
Languages Common, Halfling
Skills Acrobatics +6 (Whenever you roll a success to Escape, you get a critical success instead.), Alcohol Lore +4, Athletics +1 (Whenever you roll a success to Escape, you get a critical success instead.), Diplomacy +5, Performance +5, Religion +4, Survival +4
Str 8 (-1), Dex 18 (+4), Con 14 (+2), Int 12 (+1), Wis 12 (+1), Cha 14 (+2)
Other Items buckler, leather armor, dagger, rapier, backpack, bedroll, belt pouch, belt pouch, chalks (10), climbing kit, dog, riding, flint and steel, rations (1 week)s (2), religious symbol, silver, rope (foot)s (50), saddlebagss (2), sheath, sheath, soap, torchs (5), waterskin, purse (2 gp; 1 sp; 9 cp)
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AC 19; Fort +7 (Whenever you roll a success vs an effect that would impose the grabbed or restrained condition, you get a critical success instead.); Ref +7 (Whenever you roll a success vs an effect that would impose the grabbed or restrained condition, you get a critical success instead.); Will +6
HP 18 Focus Points 1 Hero Points 1
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Speed 25 feet
Melee [1] dagger +7 (agile, finesse, thrown 10 ft., versatile S), Damage 1d4-1 piercing/slashing
Melee [1] rapier +7 (deadly d8, disarm, finesse), Damage 1d6-1 piercing
Ranged [1] dagger +7 (agile, finesse, thrown 10 ft., versatile S), Damage 1d4-1 piercing/slashing
Feats Deity's Domain, Unfettered Halfling
Other Abilities champions's code, hillock halfling, keen eyes, liberating step
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Bot Me
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Melee(Pref.)
[ dice="Rapier"]1d20+7[ /dice][ Dice="Damage"]1d6+4[ /dice]

Ranged
[ dice="dagger"]1d20+7[ /dice][ Dice="Damage"]1d4[ /dice]