Chaos Isaac's page

Organized Play Member. 9 posts. No reviews. No lists. No wishlists. 2 Organized Play characters.




I'm rounding up to run a new game with a few of my friends in the standard Golarion setting. We recently picked up the Villains Codex for a kinda quick, pre-set villain groups to kinda get the ball rolling, and of all the opposition they liked Cruel Musketeers the most.

With a bit of reading, it's told in book that they were formed seven generations ago as the personal guard of the queen and recently disbanded by order of the King.

So, to use in setting i've been peering through the Inner Sea World Guide and the only time Musketeers are mentioned are in the Mana Wastes. The land doesn't really fit with the idea. Not to mention I have yet to find a steady line of queens who could have been recently disposed by the King and his Vizier that I know of.

The question is, what land or kingdom of Golarion would be the best fit for this group of enemies to originate from? I'd rather not spend time trying to implement a original land for this.


So, I was going through character creation to make a Android Soldier, and as I was attempting to decide what weapons to get, I noticed a pretty horrifying problem with the weaponry.

They all have terrible range. A tactical pistol has less range then a bow, or even a sling if you're played Pathfinder. And it's mind blowing, this means that none of these weapons are actually firing with any more force then a airsoft gun. Sniper rifles less range than a heavy weapon, unless you do a aim action. For some reason. (Should have had a move to brace to remove a -4 penalty instead.)

Going by damage, most of these weapons do the same or almost equivalent amounts of damage that i'm not seeing a real use of a 'heavy weapon' that in fact, does not hit hard. Your level 1 heavy weapons do a d10, meanwhile, a hunting rifle does a d8. The best aspect of these weapons is that they out-range almost everything else.

Not to hate on this, but almost all of these weapons have less range than a bombard soldier throwing grenades. I understand there is a mix of magic and technology, but this technology is pretty piss-poor, I imagine most of the naval weaponry have no longer range than 600ft, if we're having consistent technology.