Tengu

Chak Chak Tengu Oracle's page

186 posts. Alias of Qstor.


Full Name

Chak Chak

Race

Tengu Or 2/Mnk 3| HP 38 | AC 20/16; Touch 16; FF 12| F +5; R +6; W +6 | CMB+5; CMD 21 | Speed 40 ft | Init +2 | Perc +11 | Stealth: +10

Classes/Levels

Oracle 2/Monk 3 (Unchained)

Gender

Male

Size

Med

Alignment

LN

Deity

Rat woman

Languages

Tien, Infernal, Common, Tengu, Aklo

Strength 12
Dexterity 16
Constitution 12
Intelligence 10
Wisdom 12
Charisma 16

About Chak Chak Tengu Oracle

Chak Chak
Male tengu unchained monk 3/oracle (shigenjo) 2 (Pathfinder RPG Advanced Player's Guide 42, Pathfinder RPG Advanced Race Guide 164, Pathfinder RPG Bestiary 263, Pathfinder Unchained 14)
LN Medium humanoid (tengu)
Init +3; Senses low-light vision; Perception +11
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Defense
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AC 16, touch 16, flat-footed 12 (+3 Dex, +1 dodge, +2 Wis)
hp 38 (5 HD; 2d8+3d10+6)
Fort +5, Ref +6, Will +6
Defensive Abilities evasion
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Offense
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Speed 40 ft.
Melee dagger +5 (1d4+1/19-20) or
mwk temple sword +6/+6 (1d8+1/19-20) or
unarmed strike +6/+6 (1d6+1) or
bite +0 (1d3)
Ranged sling +7 (1d4+1)
Special Attacks flurry of blows (unchained), stunning fist (3/day, DC 14)
Oracle (Shigenjo) Spells Known (CL 2nd; concentration +5)
1st (5/day)—cure light wounds, magic stone, shield of faith, true strike
0 (at will)—create water, detect magic, guidance, light, mending
Mystery Heavens
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Statistics
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Str 12, Dex 16, Con 12, Int 10, Wis 14, Cha 16
Base Atk +4; CMB +5; CMD 21
Feats Combat Reflexes, Crane Style[UC], Crane Wing[UC], Dodge, Eastern Weapon Training[ARG], Eastern Weapon Training[ARG], Eastern Weapon Training[ARG], Improved Unarmed Strike, Stunning Fist, Weapon Focus (unarmed strike)
Traits life of toil, reckless
Skills Acrobatics +12 (+16 to jump), Climb +6, Knowledge (history) +4, Knowledge (planes) +5, Knowledge (religion) +5, Linguistics +5, Perception +11, Profession (scribe) +6, Stealth +10, Survival +6; Racial Modifiers +4 Linguistics, +2 Perception, +2 Stealth
Languages Aklo, Common, Goblin, Infernal, Tengu, Tien
SQ fast movement (unchained), gifted linguist, ki pool (3 points magic), oracle's curse (tongues [infernal]), revelation (lure of the heavens)
Combat Gear wand of mage armor (45 charges), alchemist's fire, oil of bless weapon; Other Gear dagger, mwk temple sword[APG], sling, headband of inspired wisdom +2, backpack, bedroll, blotter (0.2 lb), chalk, flint and steel, inkpen, knife for cutting quills into pens (0.5 lb), parchment (2), pen nibs, pigment for making ink (0.2 lb), ruler, small (0.1 lb), silk rope (50 ft.), torch, vial, waterskin, 2,579 gp, 9 sp
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Special Abilities
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Combat Reflexes (4 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Crane Style Fight defensive pen reduced to -2. When in style, dodge bonus increases by 1.
Crane Wing Your sweeping blocks and graceful motions allow you to deflect melee attacks with ease.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Fast Movement (Unchained) (+10 ft.) The Monk adds 10 or more feet to his base speed.
Flurry of Blows (Unchained) (Ex) As full-rd action, gain extra attacks with unarmed strike/monk weapons.
Gifted Linguist Tengus gain a +4 racial bonus on Linguistics checks, and learn two languages each time they gain a rank in Linguistics rather than one language.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Ki Pool (3/day) (Su) You have a ki pool equal to 1/2 your monk level + your Wisdom modifier.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Lure of the Heavens (no tracks) (Su) Steps leave no tracks.
Stunning Fist (3/day, DC 14) You can stun an opponent with an unarmed attack.
Tongues (Infernal) You can only understand and speak one language in combat.