| Speed 30ft | Active conditions: caster level +1 for Divination spells
Gender
Female samsaran
Size
Medium
Strength
8
Dexterity
14
Constitution
10
Intelligence
18
Wisdom
18
Charisma
10
About Celeste Azuri
Celeste!:
Celeste Azuri
Female samsaran psychic 2 (Pathfinder RPG Bestiary 4 230, Pathfinder RPG Occult Adventures 60)
NG Medium humanoid (samsaran)
Init +2; Senses low-light vision; Perception +9
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Defense
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AC 16, touch 16, flat-footed 14 (+2 Dex, +4 Wis)
hp 12 (2d6+2)
Fort +2, Ref +3, Will +8; +2 vs. death effects, negative energy effects, negative levels, +1 trait bonus vs. spells and spell-like abilities cast by humans
Defensive Abilities lifebound
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Offense
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Speed 30 ft.
Melee dagger +0 (1d4-1/19-20)
Special Attacks phrenic amplification (focused force[OA]), phrenic pool (5 points), physical push (+4, 4/day)
Psychic Spell-Like Abilities (CL 2nd; concentration +6)
. . 1/day—detect thoughts (DC 12)
Psychic Spells Known (CL 2nd; concentration +6)
. . 1st (5/day)—expeditious retreat, magic missile, mind thrust (DC 16)
. . 0 (at will)—dancing lights, detect magic, read magic, stabilize, telekinetic projectile
. . Psychic Discipline Self-perfection
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Statistics
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Str 8, Dex 14, Con 10, Int 18, Wis 18, Cha 10
Base Atk +1; CMB +0; CMD 16
Feats Spell Focus (divination)
Traits lunar birth, resilient
Skills Knowledge (arcana) +11, Knowledge (local) +9, Knowledge (planes) +11, Knowledge (religion) +9, Perception +9, Spellcraft +9, Survival +4 (+6 to avoid becoming lost); Racial Modifiers +2 Knowledge (arcana), +2 Knowledge (planes)
Languages Abyssal, Celestial, Common, Infernal, Samsaran
SQ detect thoughts, shards of the past (Knowledge (arcana), Knowledge (planes))
Combat Gear wand of cure light wounds, acid (2), alkali flask[APG], shard gel[UE], tanglefoot bag; Other Gear dagger, agate ellipsoid ioun stone, cloak of resistance +1, wayfinder[ISWG], backpack, silk rope (50 ft.), 474 gp
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Special Abilities
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Detect Thoughts (Sp) Cast detect thoughts, or expend 1st or higher spell slot to do so.
Focused Force (Su) 1 pool: increase increase die size of force spell one step, from d4 to d6, etc.
Lifebound (Ex) +2 to save vs. death/neg energy/neg levels and Con checks to stabilize.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Phrenic Pool (5/day) (Su) Pool of points you can use to modify psychic spells as they're cast.
Physical Push +4 (4/day) (Su) Add Wis bonus to a Str, Dex, or Con ability or skill check. Recover 1 pool if you succeed.
Shards of the Past (Knowledge [arcana], Knowledge [planes]) (Ex) A samsaran’s past lives grant her bonuses on two skills. The samsaran chooses two skills—she gains a +2 racial bonus on both, and they are always class skills for her. Once made, this choice can’t be altered.
Spell Focus (Divination) Spells from one school of magic have +1 to their save DC.