Gunslinger

Celegil's page

1 post. Organized Play character for TheEverbloodFighter.


Full Name

Celegil "Seeker of the Woods"

Race

Elf

Classes/Levels

Fighter (Lore Warden)/1, Wizard (Diviner) 2

Gender

Female

Size

Medium

Age

119

Alignment

Chaotic Good

Deity

Ketephys

Location

Kyonin

Languages

Elven, Sylvan, Draconic, Celestial...taldane

Occupation

Bowcrafter

Strength 12
Dexterity 18
Constitution 12
Intelligence 17
Wisdom 10
Charisma 7

About Celegil

Celegil's Stats:

Celegil
Female Elf Fighter (Lore Warden) 1; Wizard (Diviner) 2
CG Medium humanoid (elf)
Init +7; Senses Low-light Vision; Perception +5
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Defence
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AC 15, touch 14, flat-footed 11 (+1 Armour, +4 Dex)
hp 23 (1d10+2d6+5)
Fort +3 Ref +4 Will +3; +2 vs enchantment
Defensive Abilities +2 concentration when casting defensively Immune sleep
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Offence
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Speed 30ft
Melee cestus +3 (1d4+1/19-20)
Ranged +1 greenwood longbow (+1 Str) +7 (1d8+1/x3)
Arcane School Spell-Like Abilities (CL 3rd; concentration +6)
6/day—prescience
Wizard Spells Prepared (CL 3rd; concentration +6)
1st -
0 (at-will) detect magic, read magic, light, open/close
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Statistics
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Str 12 Dex 18 Con 12 Int 17 Wis 10 Cha 7
Base Atk +2; CMB +3; CMD 17
Feats Point Blank Shot, Precise Shot, Spell Focus (Conjuration), Rapid Shot
Traits Warrior of Old, Magical Knack (Wizard)
Skills Acrobatics +5, Craft (Bow) +11, Disable Device +7, Knowledge (Arcana) +7, Knowledge (Dungeoneering) +7, Knowledge (History) +7, Knowledge (Local) +7, Knowledge (Nature) +7, Knowledge (Religion) +7, Perception +5, Sense Motive +1, Spellcraft +10, Stealth +5
Languages Common, Elven, Celestial, Draconic, Sylvan
SQ weapon familiarity, arcane focus, elven magic, arcane bond (longbow), forewarned
Combat Gear 20 durable cold iron arrows, 20 durable blunt arrows; Other Gear haramaki, cestus, +1 greenwood longbow (+1 Str) with 33 arrows, backpack, mwk artisians tools (Bow), wooden holy symbol (Ketephys), windchimes, mwk thieves tools, silk rope 50ft, waterskin

Appearance: Celegil is 5'7" tall, and weighs 97lbs. This small elf is rather agile and dexterous, but still capable of feats of strength. She has a relaxed posture, but with her reflexes, is often the first to take a shot in combat. Her violet eyes shine with a brilliance and curiosity, though she often keeps them hidden beneath the green lenses of her goggles, preferring not to allow other to see into the windows to her soul. Her hair is a mixture of straw green and gold, and is usually kept about shoulder length, save for a lock that she keeps braided and roughly waist length. She has a single piercing in her right ear, a specific piece of nearly valueless metal moulded into her family crest. She will always be found with a blade of some common grain in her mouth.

Clothing: Celegil wears her armour at all times, the light material hardly being noticed under her fairly baggy clothing. She wears long cloaks and coats of greens, golds, and browns, over long shirts of blues and whites. She usually wears a long skirt, usually a darker colour of that of her coat. She wears properly fitting boots that go up to just beneath her knees (not that this is visible when she's wearing her outfit). She also tends to sport something similar to a sun hat, with a few baubles hanging of its back.

Personality Having been born and raised on traditional Elven beliefs and living in Iadara has significantly influenced Celegil's perception on the world. She is distant, largely because she finds it hard to trust members of other races; Humans being too fleet in life and too hasty in action, Dwarves being stoic and unmovable as the rock they dig, Gnomes being horribly unpredictable, etc. Celegil disdains the use of Taldane, refusing to even acknowledge the language as "Common", and prefers to open conversations in Elven, often to her disappointment.

Celegil is patient and calculating, but quick to act, and an excellent archer. She clearly has arcane potential, but only time will tell if there is anything to be gained there. She may be distrustful of non-elves, and suspicious of half-elves, but given enough time she can become a powerful friend. Her goals have been proven to align with those of the Pathfinder Society, and thus is a perfectly capable field agent.