Zoria

Catalina's page

28 posts. Alias of Memento Mori.


Full Name

Catalina Giovanni

Race

Human(Varisian)

Classes/Levels

Sorcerer(Elemental Fire Bloodline)/1st

Gender

Female

Size

Medium

Age

21

Alignment

CN

Deity

Cayden Cailean

Location

Sandpoint

Strength 8
Dexterity 14
Constitution 10
Intelligence 12
Wisdom 13
Charisma 20

About Catalina

-----Game Mechanics -----

Spoiler:

Base Attack: +0
Elemental Ray: +2 (1d6)
Rapier:-2 (1d6-2)
Dagger:-2 (1d4-2)
Light Crossbow: +2(1d8)

Initiative:+2
AC:
HP:
MV:

Fort:+0 (Base+0+0 con )
Ref: +2 (Base+0+2 dex )
Will:+3 {Base+2+1 wis }


-----Skills-----

Spoiler:

Spellcraft-1+3+1+2=7
Bluff-1+3+4=8
Use Magic Device-1+3+4+2+1=11


-----Feats/Traits -----
Spoiler:

Feats

Human BF: Magical Aptitude-+2 bonus on Spellcraft and Use Magic Device checks
RotRL BF: Varisian Tattoo(Evocation) -cast
spells from this school at +1 caster level, dancing lights 1/day
1st:Spell Focus(Evocation)+1 bonus on save DCs for one school

Traits

Dangerously CuriousCatalina has always been intrigued by magic, possibly because she was the child of a magician. She often snuck into her fathers shrine to tinker with spell components and magic devices, and often caused quite a bit of damage and headaches for her parent as a result. She gains a +1 bonus on Use Magic Device checks, and Use Magic Device is always a class skill for her.

CourageousCatalina's childhood was dangerous, growing up with adventuring parents she saw more than most do, yet she grew use to such horrors and learned to keep a level head even in the face of doom. She gain a +2 trait bonus on saving throws against fear effects.


----- Class ability -----

Spoiler:

Eschew Materials

A sorcerer gains Eschew Materials as a bonus feat at 1st level.

Elemental Ray (Su)
Starting at 1st level, you can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of damage of your energy type +1 for every two caster levels you possess.


-----Racial-----

Spoiler:

Medium: Humans are Medium creatures, and have no bonuses or penalties due to their size.

Normal Speed: Humans have a base speed of 30 feet.

Bonus Feat: Humans select one extra feat at 1st level.

Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.

Weapon Training: Humans are proficient with any one martial weapon of their choice, in addition to those granted by class proficiencies. This weapon must be chosen at 1st level and cannot be changed.

Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).

Favored Class: Humans can choose any one class as their favored class at 1st level. Once made, this choice cannot be changed.

-----Equipment----

Spoiler:

30 gold, 8 silver,3 copper pieces remaining
Masterwork Rapier
2 daggers
Light Crossbow
40 bolts
2 vials of Harpy Musk
2 pocketed scarfs
Reinforced Scarf
Backpack
Bedroll
5 candles
Flint and steel
Ink(1 oz. Vial)
Inkpen
Common Lamp
2 1-pint flasks of oil
Small Steel Mirror
Belt pouch
10 days trail rations
50 ft hemp rope
Waterskin
2 travelers outfits
Carriage
2 Mules
2 bit and brittle
40 days feed.
Guard dog
Cayden Cailean Silver Holy Symbol
Everburning Torch
Common Ocarina
Common Hand drum
10 gallons of Ale
2 fine bottles of wine
40 mugs
2 glasses
3 cure light wounds potions.


-----Appearance & Personality-----

Spoiler:

Height:
Weight:
Hair:
Eyes:
General Appearance:

Personality:


-----History -----
Spoiler: