Taergan Flinn

Castanamir's page

28 posts. Organized Play character for Chris Marsh.


Full Name

Castanamir Kerbouchard

Race

| HP 24/24 AC: 14| F: +6 R: +6, W: +7 | Perc: +5 (T, LLV)

Classes/Levels

Class Abilities:
  • Focus: 1/1
  • Fire Toss
  • Default Exploration: Detect Magic

    Gender

    Male, CG, Half-elf

    Languages

    Taldane, Elven, Sylvan

    Strength 10
    Dexterity 14
    Constitution 14
    Intelligence 10
    Wisdom 12
    Charisma 18

    About Castanamir

    Name: Castamir Kerbouchard (Agent #1824-2005)
    Ancestry (Heritage) and Background: Human (Half-elf) Charlatan
    Class: Sorcerer (Imperial Bloodline)
    Level: 2 XP: 12/24
    Alignment: Chaotic Good
    Age: 22 (Born 4897) Gender: Male
    Languages: Taldane, Ulfen

    --------------------------
    Pathfinder Society Training
    --------------------------

    Spells:

  • Lore (Pathfinder Society)
  • Feat Unlocked at 5th Level

    Physical Description:

    Mental Description:


    --------------------------
    Senses
    --------------------------
    Perception: +5 (T)
    Senses: Low-light vision

    --------------------------
    DEFENSE
    --------------------------
    AC:
    Fortitude: +6 Reflex: +6 Will: +7
    Speed: 25'

    Defense Proficiencies:

    FORT: Trained
    REF: Trained
    WILL: Expert
    Unarmored: Trained
    Light Armor: Untrained
    Medium Armor: Untrained
    Heavy Armor: Untrained

    --------------------------
    OFFENSE
    --------------------------
    Melee: Staff +4 (1d8 B)
    Ranged: Sling +6 (1d4 B)

    Offense Proficiencies:

    Unarmed Strikes: Trained
    Simple Weapons: Trained
    Martial Weapons: Untrained
    Spell Attacks: Trained
    Special Proficiencies:

    --------------------------
    REACTIONS
    --------------------------

    --------------------------
    Spells
    --------------------------

  • Class DC: 18 (T)
  • Spell Attack +8
  • Spell List Arcane
  • Cantrip Level 1
  • Dangerous Sorcery Marked with *
  • Bloodline Magic: A surge of ancestral memories grants you or one target a +1 status bonus to skill checks for 1 round. Spells eligible are marked with †.
    -------------------------
    Level 1: 4/4
    Grease ◆◆
    Grim Tendrils* ◆◆
    Magic Missile*† ◆, ◆◆, or ◆◆◆
    Sleep ◆◆

    Cantrips

    Detect Magic† ◆◆
    Electric Arc* ◆◆
    Light ◆◆
    Mage Hand ◆◆
    Shield

    -------------------------
    Focus Pool: 1

  • Ancestral Memories† ◆

    --------------------------
    Skills
    --------------------------
    Skill: +Mod (Proficiency)
    Acrobatics: +2 ()
    Arcana: +0 ()
    Athletics: + ()
    Crafting: +0 ()
    Deception: +8 (T)
    -Charming Liar
    -Lie to Me
    Diplomacy: +4 ()
    Intimidation: +8 (T)
    Lore (Pathfinder Society): +4 (T)
    Lore (Underworld): +4 (T)
    Medicine: +1 ()
    Nature: +1 (U)
    Occultism: +0 ()
    Performance: +8 (T)
    Religion: +1 ()
    Society: +4 (T)
    Stealth: +2 ()
    Survival: +1 ()
    Thievery: +2 ()

    --------------------------
    FEATS
    --------------------------

  • Ancestry: Natural Ambition:
  • Natural Ambition: Dangerous Sorcery
  • Background: Charming Liar
  • Level 2 Skill Feat: Lie to Me
  • Level 2 Sorcerer Feat: Reach Spell

    EQUIPMENT:

    Bulk: 1, 6L (Encumbered: , Maximum: )
    Invested: 0/10
    Money: 12 Gp, 9 Silver

    Weapons: 1, 4L (20 bullets, sling, dagger, Staff)
    Armor: None
    Shield: None
    Misc. Worn:

    Backpack: (Total Bulk: 1/4+2 Free)
    Bedroll (L)
    50' Rope (L)
    Rations (14 Days) (2L)
    Soap (-)
    Torch (L)
    Torch (L)
    Torch (L)
    Torch (L)
    Torch (L)
    Waterskin (L)

    Belt Pouch (Left): (Bulk: 0/4L)
    Chalk (10) (-)
    Flint and Steel (-)

    Belt Pouch (Right): (Bulk: 2/4L)
    Caltrops (2) (2L)

    Bandolier: (Bulk: 0/8L)