Count Lucinean Galdana

Casamir Ydrasku's page

67 posts. Alias of Simeon.


Classes/Levels

Human Warpriest 6 | HP 36 | AC 21 | T 15 | FF 17 | Fort +6 | Ref +7 | Will +8 | CMD 21 | Init +4 | Perc +12

About Casamir Ydrasku

Casamir Ydrasku
Human warpriest of Lalaci 6 (Pathfinder RPG Advanced Class Guide 60)
CG Medium humanoid (human)
Init +4; Senses Perception +12
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Defense
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AC 21, touch 15, flat-footed 17 (+5 armor, +1 deflection, +4 Dex, +1 shield)
hp 36 (6d8+6)
Fort +6, Ref +7, Will +8; +4 sacred bonus vs. fire effects
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Offense
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Speed 30 ft.
Melee dagger +6 (1d4+2/19-20)
Ranged +1 distance sling +9 (1d8+2)
Special Attacks blessings 6/day (Good: holy strike, Luck: lucky presence), channel positive energy 2/day (DC 15, 2d6), fervor 5/day (2d6), sacred weapon (1d8, +1, 6 rounds/day)
Warpriest Spells Prepared (CL 6th; concentration +8)
. . 2nd—remove paralysis, lesser restoration, revealing light, weapon of awe[APG] (DC 14)
. . 1st—bless, divine favor (3), protection from evil
. . 0 (at will)—create water, detect magic, guidance, light, stabilize
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Statistics
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Str 14, Dex 18, Con 10, Int 10, Wis 15, Cha 10
Base Atk +4; CMB +6; CMD 21
Feats Ammo Drop, Deadly Aim, Deific Obedience, Point-Blank Shot, Precise Shot, Rapid Shot, Weapon Focus (sling)
Traits fate's favored, seeker
Skills Craft (glass) +9, Knowledge (engineering) +8, Knowledge (religion) +6, Perception +12, Sense Motive +11, Sleight of Hand +5, Survival +8
Languages Common
Combat Gear groaning bullets (10), sharpstone bullet (30), softstone bullet (30); Other Gear mwk darkleaf cloth lamellar (leather) armor[UC], mwk buckler, dagger, distance sling, slippers of spider climbing, 227 gp, 4 sp
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Special Abilities
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+4 to save vs. fire effects (Su) +4 sacred bonus on saves vs. fire effects.
Ammo Drop Swift or move action to reload a sling with no attack of opportunity.
Blessings (6/day) (Su) Pool of power used to activate Blessing abilities.
Deadly Aim -2/+4 Trade a penalty to ranged attacks for a bonus to ranged damage.
Deific Obedience Purify yourself daily to prove devotion to a deity and gain benefits.
Fervor (2d6, 5/day) (Su) Standard action, touch channels positive/negative energy to heal or harm. Swift to cast spell on self.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Sacred Weapon +1 (6 rounds/day) (Su) As a swift action, grant weapon enhancement bonus or certain powers.
Warpriest Channel Positive Energy 2d6 (2/day, DC 15) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.

Background:

He's Varisian, and worked for a time as a glassworker and guard in a caravan, but he found that his life didn't have as much meaning as he wanted. It was safe and steady, but boring.
He found himself in Magnimar, taking in the wonders of the big city and doing some glasswork on the side to sustain himself. Lalaci, as a god of light and rainbows, has a decent following among glassblowers and similar sorts, and Casamir naturally found himself fall into Lalaci's faith.

After being initiated, his training as a guard came in handy, and he learned the ways of the warpriest and set to wandering again. It was mostly aimless, still, but now he rambled the Varisian countryside and took the fight to any who would impede the freedom of the common people, though with Lalaci's teachings making sure he had plenty of time to relax and take in the beauty of the world.

Eventually, he heard the call for explorers to chart the Bloodsworn Vale, and he leapt at the chance to see new things, meet new people, and make himself a place where he could truly be at peace.

Appearance and Personality:

Casamir is a Varisian man just past the prime of his life. His dark hair has a few streaks of gray, and smile lines around his eyes hint to a life filled with laughter. His tanned skin is weathered, a product of a life filled with wandering as well. He wears loose, comfortable clothing and carries little by way of weapons aside from a dagger and a sling, along with several pouches of sling bullets inscribed with various curses and jokes in Varisian.

The free-spirited ideals of the Varisians have been part of Casamir for as long as he can remember, and his adoption of the faith of Lalaci has only strengthened this. He's very laid-back, preferring to "go with the flow" as he calls it. While Casamir does love rest and relaxation, He of Motely Repose sees beauty in contrast and conflict, and Casamir takes to battle with a joy and vigor that would be isturbing if not for his strong belief in the morality of battle. He will never kill a foe that has not shed blood, nor will he strike the first blow without a strong reason.