Nameless Assassin

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1 post. Organized Play character for toportime.


Full Name

HP8AC14T12FF12F+0R+4W+0

Race

Human (Varisian) CMB +1|CMD +13

Classes/Levels

Rogue/1

Gender

Male

Size

Medium

Age

18

Special Abilities

Sneak Attack +1d6

Alignment

Chaotic Neutral

Deity

Desna

Languages

Common, Varisian, Gnome, Halfling, Elven, Goblin

Occupation

Tattooist, smuggler, petty theft

Strength 13
Dexterity 14
Constitution 11
Intelligence 16
Wisdom 11
Charisma 14

About Cardizo

Attacks:
|BAB: +0| Str +1| Dex +2|
Melee: Dagger +1 (1d6+1)P 19-20x2 or Sap +1 (1d6+1)B x2 Subdual
Ranged: Shortbow +2 (1d6)P x3 60ft or Dagger +2 (1d6+1)P 19-20x2 10ft

Racial Mods:
Human Racial Traits +2 to One Ability Score: Intelligence +2

Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.

Normal Speed: Humans have a base speed of 35 feet. *Fleet

Bonus Feat: Humans select one extra feat at 1st level.

Skilled: Humans gain an additional skill rank at 1st level and one additional rank whenever they gain a level.

Experience:
600/2000

Skills:
8+3+1{12/lvl}
  • Acrobatics +6=1+2+3 (Dex+2)
  • Appraise +6=1+3+3 (Int+3)
  • Bluff +6=1+2+3 (Cha+2)
  • Climb (Str)
  • Craft (Tattoo) +7=1+3+3 (Int+3)
  • Diplomacy (Cha)
  • Disable Device +6+1+2+3 (Dex+2)
  • Disguise +6=1+2+3 (Cha+2)
  • Escape Artist +8=1+2+3+2 (Dex+2)
  • Intimidate (Cha)
  • Knowledge (dungeoneering) (Int)
  • Knowledge (local) +7=1+3+3 (Int+3)
  • Linguistics +7=1+3+3 (Int+3)
  • Perception (Wis)
  • Perform (Cha)
  • Profession (Wis)
  • Sense Motive (Wis)
  • Sleight of Hand +6=1+2+3 (Dex+2)
  • Stealth +8=1+2+3+2 (Dex+2)
  • Swim (Str)
  • Use Magic Device +6=1+2+3 (Cha+2)

Feats:
Human:Fleet +5ft base move
1st:Stealthy +2 Escape Artist | +2 Stealth

Weapon/Armor Proficiency:
Rogues are proficient with all simple weapons, plus the hand crossbow, rapier, sap, shortbow, and short sword. They are proficient with light armor, but not with shields.

Class Abilities:
  • Sneak Attack +1d6
  • Trapfinding +(1/2 Rogue lvl) 1*Can find magical Traps

Wealth:
2gp

Inventory:
  • Travelers Outfit 4lbs
  • Backpack 2lbs
  • Masterwork Tattoo Needles 1lb
  • Masterwork Thieves Tools^2lbshidden
  • 3xVial of Ink 6ozs
  • 3xSunrod 3lbs
  • Bedroll 5lbs
  • 3xRations 3lbs
  • 5xChalk, piece
  • Waterskin 4lbs
24lbs

Armor&Weapons:
Leather Armor +2Armor,+6Max Dex 15 lbs
Dagger 1d6 19-20X2 1lb 10ft
Sap 1d6 x3 2lbs Bludgeoning Subdual Only
Shortbow 1d6 x3 60ft 2lbs 1x Arrows (20) 3lbs
23lbs

Encumberance:
  • Light 0-50
  • Medium 51-100
  • Heavy 101-150
Total: 47lbs