
Full Name |
Captain Tiberius Trick-Tusk |
Race |
Male CG Morlamaw Space Pirate Spy Operative 2 | SP 14/14 HP 16/16 | RP 5/5 | EAC 17, KAC 18 | Fort +2; Ref +7; Will +2 | Init: +5 | Perc: +5, SM: +5 |
Classes/Levels |
| Speed 20ft Swim 40 ft | Reroll: 1/1 | Active conditions: None. |
Alignment |
CG |
Deity |
Besmara |
Location |
The Diaspora |
About Captain Tiberius Trick-Tusk
Captain Tiberius Trick-tusk
Male morlamaw space pirate[pw] operative 2 Alien Archive 3 73
CG Large monstrous humanoid
Init +5; Senses darkvision 60 ft.; Perception +5
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Defense SP 14 HP 16 RP 5
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EAC 17; KAC 18
Fort +2; Ref +7; Will +2
Defensive Abilities evasion; Resist cold 5
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Offense
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Speed 20 ft., swim 40 ft.
Melee tusk +1 (1d3 P)
Ranged azimuth laser pistol +5 (1d4 F; burn 1d4)
Space 10 ft.; Reach 10 ft.
Offensive Abilities trick attack +1d4
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Statistics
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Str 10 (+0); Dex 18 (+4); Con 13 (+1); Int 10 (+0); Wis 8 (-1); Cha 16 (+3)
Skills Acrobatics +9, Athletics +0 (+8 when swimming), Bluff +12 (spy specialization: +4 to Bluff checks to make trick attacks), Culture +6, Diplomacy +6, Disguise +11, Life Science +3, Perception +5, Sense Motive +5, Sleight Of Hand +9, Stealth +9; (reduce the DC of Culture checks by 5 when recalling information about black market locations, known smugglers, and notorious space pirates)
Feats Mobility, Skill Focus (Bluff), Skill Focus (Disguise)
Languages Akitonian, Common, Morlamaw, Ysoki
Other Abilities amphibious, spy specialization, uncanny mobility, water breathing
Other Gear graphite carbon skin, azimuth laser pistol with 1 battery (20 charges), mk 1 ring of resistance, personal comm unit, titanium alloy cable (50 ft.), credstick (1,596 credits); Augmentations mk 1 ability crystal (dexterity)