CaptainTed's page

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Hello all, I was wanting to show a specific piece of art I believe I've seen on this site (you know when you first get onto the site, and at the top of the page they have a random piece of art load up). It's a close up of two warrior-mages standing back to back. One is a human? female, and one is a anthropomorphic wolf-like creature with lightning flashing in one hand. They are completely surrounded by many foes, in the desert, I believe.

I haven't seen it in a while. If you know the picture, could you please let me know...

1) who the artist is

2) what supplement it appears in

3) where I could find a link to the image

Thanks.


I was recently talking to a druid player about how there used to be a 3.0 spell that gave a druid multiple companion. Now, I prefer the animal companion rules for Pathfinder. However, flavor-wise, I like the idea of a druid being accepted as the alpha of, say, a pack of wolves. Question is, how to give the druid multiple companions while maintaining game balance...

I was think that if a druid took, say, four animal companions, each would advance as the companion of a druid of 1/4 the PC's actual Druid level. Maybe with each companion after the first taking further penalties to level.

What do you guys think? I know dividing their class levels makes them less combat effective. I'm just wondering how to make the companions survivable without giving the "pack" druid an advantage over the traditional, single-companion one.

Maybe look at leadership for ideas?...


Okay, I've read the grappling rules in the core rulebook (199-200), as well as the rules for grab (301) and rake (303) in the Bestiary.

Here's my question: One of my players is a druid that can wildshape into a dire tiger (which has grab and rake). Now, if we assume that he hits and makes a successful grab with, say, the bite, I'm not sure what attacks he can make in subsequent rounds. Grab says that he can either perform the grapple normally (standard action, and both gain the grappled condition). This seems to indicate that he has the option of doing normal bite damage (or other grapple options), but not get any claw attacks or the rake. Grab also gives the option of taking a -20 on the grapple check to avoid having the grappled condition (which seems to indicate to me that he can make a full attack, or at least a rake).

Can anyone clarify the rules in this situation? It's a little confusing.


Okay, if I have a sorcerer with the Draconic bloodline, and I go into Dragon Disciple as soon as I can, what things from the sorcerer continue to develop. I mean, you still get spells known and spells per day (except for those three empty level). What else comes along? I think you're still supposed to get all the bloodline powers, but you don't get any bloodline feats or extra bloodline spells at odd levels, correct?